Crovius wrote:You could control naturaul allies?
And speaking of GMing I'd be willing to give it a shot next game, though I hope this game is to last for at least a few weeks. I want to reach City Level 4 before we end the alpha test.
Also, is there a CAP on the number of warlords we can have? Other than what our income allows?
And does the Overlord have any special rules when leading a stack that are different than a normal Warlord? Is the bonus bigger? Does he level up faster? Is his stat growth greater/lesser/the same?
Sorry if I have so many questions. I am a Database manager and Maintenance management analyst for the Air Force, so i tend to ask a lot of questions out of habit.
Questions are fine, I like questions. I hope it lasts a while too.
No cap on warlord, no special rules with Overlords - except that if they croak your side disbands/goes neutral unless you have an Heir Designate.
Also, you can't 'buy' a warlord or Heir Designate until you have finished production of at least one (popping a caster for your first warlord counts)
UNLESS someone like you cares a whole awful lot, nothing is going to get better. It's not.