Erfworld Game

Your new games, homebrews, mods and ideas. Forum games go here.

Re: Erfworld Game

Postby Sinrus » Wed Mar 03, 2010 5:15 pm

Crovius wrote:So the city will just pop into existance when I amke it right? Cause I'm planning to start on mines next, and should get my Warlord in my next turn.


You're making a new city already? I have a site planned out, but it'll be another turn or two before I can build it.
User avatar
Sinrus
 
Posts: 824
Joined: Thu Dec 03, 2009 5:00 pm

Re: Erfworld Game

Postby Ehbobo » Wed Mar 03, 2010 5:16 pm

Yes, it'll immediately appear. It's basically leveling up a city from 0 to 1, happens instantly.
Ehbobo
 
Posts: 236
Joined: Fri Jan 29, 2010 6:57 pm

Re: Erfworld Game

Postby Crovius » Wed Mar 03, 2010 5:32 pm

Yeah, I found a good sight a few turns ago, and thanks to a Lv 2 city and mines (which are so worth the 8 round wait time) I'll have a very strong income. Even with supporting a natural ally. And moving through mountain hexes without taking -3 to move also helps I suppose.
Crovius
 
Posts: 682
Joined: Fri May 29, 2009 11:51 am

Re: Erfworld Game

Postby Azgrut » Wed Mar 03, 2010 5:34 pm

Level 2 city? Pfuah, mine is level 4 almost 5 already and I have almost got my 3rd city build. I already have 3 stacks of D units build.

(Just don't take this sentence up here serious okay? :P)
Azgrut
 
Posts: 267
Joined: Mon Feb 01, 2010 6:35 am

Re: Erfworld Game

Postby BLANDCorporatio » Wed Mar 03, 2010 5:35 pm

Laugh while you can. :P
The whole point of this is lost if you keep it a secret.
User avatar
BLANDCorporatio
Toolbox Member & Kickstarter Backer
Toolbox Member & Kickstarter Backer
 
Posts: 3446
Joined: Fri May 01, 2009 5:24 am

Re: Erfworld Game

Postby Azgrut » Wed Mar 03, 2010 5:44 pm

I just hope you guys are soon ready with your turn 21 so I can have a go again :).
Azgrut
 
Posts: 267
Joined: Mon Feb 01, 2010 6:35 am

Re: Erfworld Game

Postby Crovius » Wed Mar 03, 2010 5:46 pm

I'm waiting for my turn 20 to start. I've spent so much time exploring I'm ready to take advantage of all the mountains I have. They are a natural defense I enjoy having, especially with my lack of any fliers. And mounts (I don't really plan on making ANY mount units.)
Crovius
 
Posts: 682
Joined: Fri May 29, 2009 11:51 am

Re: Erfworld Game

Postby Ehbobo » Wed Mar 03, 2010 5:57 pm

BLAND and Sinrus have taken their turn 20's, so I guess we need yours and turbler's and we'll be ready for you Az.
Ehbobo
 
Posts: 236
Joined: Fri Jan 29, 2010 6:57 pm

Re: Erfworld Game

Postby Azgrut » Wed Mar 03, 2010 6:03 pm

WOOHOO!!! :)

*makes a happy dance*
Azgrut
 
Posts: 267
Joined: Mon Feb 01, 2010 6:35 am

Re: Erfworld Game

Postby Crovius » Wed Mar 03, 2010 6:07 pm

I sent pretty much everything I planned for My turn 20 as well as turn 19. I make my city as soon as possible, my scouts all have their continuos orders and then I really only planned on heading to the capital to meet the new warlord when they popped the turn after and give him my units to go questing about with while I went back to making more resource points. I haven't been IN my capital for... dang, like 6 turns at least.
Crovius
 
Posts: 682
Joined: Fri May 29, 2009 11:51 am

Re: Erfworld Game

Postby Ehbobo » Wed Mar 03, 2010 6:10 pm

Nobody has between natural allies and resource production. Sinrus hasn't been in his capital since turn 1.
Ehbobo
 
Posts: 236
Joined: Fri Jan 29, 2010 6:57 pm

Re: Erfworld Game

Postby Crovius » Wed Mar 03, 2010 6:15 pm

Hm... I suppose if I include when I started making my first mine It would be from way back in the first couple of turns...
Crovius
 
Posts: 682
Joined: Fri May 29, 2009 11:51 am

Re: Erfworld Game

Postby Azgrut » Wed Mar 03, 2010 6:28 pm

My overlord hates doing mine or farm works...

But without it, the side will perish :P.

Now I think about it... I haven't been back in my capitol since turn one... If I remember correctly...
Azgrut
 
Posts: 267
Joined: Mon Feb 01, 2010 6:35 am

Re: Erfworld Game

Postby Crovius » Wed Mar 03, 2010 6:29 pm

Mine is content building mines. Especially with the plethora of mountains nearby and my second city being established near enough to a volcano that I need only wait till the second city hits level 3 and I can place a mine there.
Crovius
 
Posts: 682
Joined: Fri May 29, 2009 11:51 am

Re: Erfworld Game

Postby Sinrus » Wed Mar 03, 2010 7:08 pm

Speaking of level 3 cities, I would have upgraded to that point this turn but I gave my natural allies a ton of schmuckers to pop more units and now I need 125 more. So has everybody else gotten allies? I assume that you have, and the GMs aren't playing favorites. I got Wycans.
User avatar
Sinrus
 
Posts: 824
Joined: Thu Dec 03, 2009 5:00 pm

Re: Erfworld Game

Postby Azgrut » Wed Mar 03, 2010 7:11 pm

I don't... though negotiations will probably start next turn.
Azgrut
 
Posts: 267
Joined: Mon Feb 01, 2010 6:35 am

Re: Erfworld Game

Postby Sinrus » Wed Mar 03, 2010 7:14 pm

Have you seen them yet and not interacted with them, or are you just assuming that you'll ally with someone?
User avatar
Sinrus
 
Posts: 824
Joined: Thu Dec 03, 2009 5:00 pm

Re: Erfworld Game

Postby Azgrut » Wed Mar 03, 2010 7:21 pm

I have encountered them yes. I ended turn next to them and I wanted to try a few things this turn. But well, It has not been my turn yet :P

That, and when I encountered them, there were no rules yet for natural allies :P.
Azgrut
 
Posts: 267
Joined: Mon Feb 01, 2010 6:35 am

Re: Erfworld Game

Postby Crovius » Wed Mar 03, 2010 7:40 pm

I am allied with the Eager elves, their current leader is Lank.
Crovius
 
Posts: 682
Joined: Fri May 29, 2009 11:51 am

Re: Erfworld Game

Postby Azgrut » Wed Mar 03, 2010 7:43 pm

Whahaha :D. Lucky you man! Eager elves are always... eager... :P.

I would love to have a stack of eager elf warlords :P.

And nice pun. Calling their leader Lank. ;)
Azgrut
 
Posts: 267
Joined: Mon Feb 01, 2010 6:35 am

PreviousNext

Return to Your Games

Who is online

Users browsing this forum: No registered users and 3 guests