Forum text game - Lords of Creation [Over(see last page)]

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Re: Forum text game - Lords of Creation

Postby Azgrut » Mon Mar 08, 2010 5:22 pm

Immortals truly are great beings :P. I'll converse with you both.

To Lux
"I was going to ask you two. I told him that too. There were no promises made. But I'll tell you the same as I will tell Den Carvos. With Teserath in our pantheon our people will have a deity to point to when evil stirs the land. We have an evil place we can tell our followers they will go to when they perform blasphemous actions. Without an evil and uncaring deity in the pantheon, our people will eventually turn on us for there is no realm of darkness to fear if their gods abandon their own people. In the long term, it will be for the greater good of out people.

But if you do not agree to my thoughts, then I shall tell him the news that we have disagreed and he will not be placed in our pantheon."

To Teserath
"You shall recieve a few specimens from the Crowkahn if you wish. Unless there is something different you wish to ask me, I will depart. I must contact my other neigbours and ask if they agree with you joining our pantheon."
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Re: Forum text game - Lords of Creation

Postby Crovius » Mon Mar 08, 2010 5:37 pm

"I understand. Go with peace Zorea, I hope to see you again. And when you pick out the specimens for me, pick from those that commit acts you deem, 'evil'. They will prove the first to be punished, as examples to the rest what happens when they do not follow the rules. I designate the dark side of the moon to be where all souls that commit an evil act are sent to be judged. As impartial as I am, I will weigh the sins of their soul and pass judgement. We can work on the afterlifes later, but for now those that are foudn to be weighed down by sin will face the frozen terros of the void and the burnign righteousness of the divine fire for eternity."

Again witht eh twinkles as he spoke, nodding and mumbling now as he thought on his plans. He looks down at the three drawing he had made, thinking on them now and considering bringing them into being.
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Re: Forum text game - Lords of Creation

Postby Sinrus » Mon Mar 08, 2010 6:08 pm

"Hmmph. Alright, I see your point. I was simply surprised that you of all people would seek out one whose entire purpose is to create chaos."
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Re: Forum text game - Lords of Creation

Postby Ehbobo » Mon Mar 08, 2010 6:36 pm

Ilraji crept along the thin overhang, a sheer rock wall to his back and a crushing fall to his front. The dragon was almost below him now, still feasting on the remains of the herd of mountain goats that it had decimated a few minutes before. It's dull red scales glittered in the twilight, its teeth and claws did not shine, on account of their being drenched with blood. He didn't know if the beast realized he was there; it was so hard to tell with dragons. They always seemed to ignore Khalterians, whether the person in question was standing right in front of it or, say, 100 yards above its head as Ilraji was now.

It was below him now; the moment of truth had arrived. Long ago the Shan'tor and Kli'on had ridden dragons to Mount Al-Jerab where they had communed with Silver-Streaked Ka'Arthan, and since it had been attempted only a few times. Each event ended in the Khalterians death. Ilraji would succeed though, he was sure of it. He was a Triana, only child of the two greatest rulers the people had yet seen. He had always excelled at everything he did, and had traveled across the four cities of the empire many times.

He jumped, and landed in the perfect spot at the base of the dragons neck. It reared back, but he dug the claws of his third and fourth arms into the beast's scales. It was not wounded, but he held tight to its back. The dragon soared into the skies, twisting and turning in the struggle between animal and captor. After a while, it grew tired and allowed Ilraji to guide its slow, drifting path back to the capital.

________________________________________________________________________________________________________________________________________

1 mote spent to create the hero Ilraji, tamer of dragons. He returns to the place where the Khalterians first spawned and founds the Drak'radierrs, an elite section of the Khalterian army. They begin as hunters and tamers of dragons, but over the next 50 years evolve into capable soldiers and breeders.
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Re: Forum text game - Lords of Creation

Postby Azure Sepulchre » Mon Mar 08, 2010 7:32 pm

Got Crovius' permission to join, so... well, here I am. Already posted my character in the 'General Gaming' thread, if anyone's interested.

Anyway... I can't seem to find the second version of the map again, but if memory serves me right, there was nothing but empty water to the east/north-east. If I am correct, I would like to use as many motes as necessary to create a circular landmass exactly 30 miles in diameter, which equates to... 90-something miles in circumference? Ah, 94.2.

This island must be symmetrically perfect, completely without any irregularities as far as the lay of the land is concerned, possessed of absolutely nothing sans compacted soil, and hardened via divine power to be utterly immune to erosion by water, air or by any other means to prevent it from ever, ever becoming asymmetrical. If this is impossible with my current number of motes (9? Or do I get one extra from my rank?), then I will do nothing until I have more and will just lazily float about the place, bugging people.

Hmm... I may come to regret playing as this character... >.>
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Re: Forum text game - Lords of Creation

Postby Daemonwelsh » Mon Mar 08, 2010 7:50 pm

With thoughtless gaze, the Parasite draws the power of the universe into himself, and continues to meditate. His chosen race, currently nothing more than a single colony, which albeit strong, was still in it's beginnings. They had reached the fourth generation of his plan, and were currently powerful warriors. His interference when he had the powers he needed would grant them much more.

Slowly, the Parasite withdrew his sight from the world, focusing it on a single point. He brought his gaze down upon it, and refused to look away, not even at the slightest irritation. This way he passed for many a year.

In the minds of his chosen, they found him concentrating when they attempted to gather his notice. They would discover, those who connected with his mind, that this point consisted of a rare material known as dragon-scale, a metal so hard that it was believed to guard the bodies of dragons. For some it became a quest to find this metal, for others, it became a quest to create it. Most gave no notice.

(wouldn't you start out with the same as the rest of us? so total all the motes we've gained, I think... makes sense and I would support that.)
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Re: Forum text game - Lords of Creation

Postby Crovius » Mon Mar 08, 2010 7:57 pm

Azure Sepulchre wrote:Got Crovius' permission to join, so... well, here I am. Already posted my character in the 'General Gaming' thread, if anyone's interested.

Anyway... I can't seem to find the second version of the map again, but if memory serves me right, there was nothing but empty water to the east/north-east. If I am correct, I would like to use as many motes as necessary to create a circular landmass exactly 30 miles in diameter, which equates to... 90-something miles in circumference? Ah, 94.2.

This island must be symmetrically perfect, completely without any irregularities as far as the lay of the land is concerned, possessed of absolutely nothing sans compacted soil, and hardened via divine power to be utterly immune to erosion by water, air or by any other means to prevent it from ever, ever becoming asymmetrical. If this is impossible with my current number of motes (9? Or do I get one extra from my rank?), then I will do nothing until I have more and will just lazily float about the place, bugging people.

Hmm... I may come to regret playing as this character... >.>


(Yes you have 9. Bonus motes is DR -1, so at DR 1 that emans zero)

The landmass itself seems resistant at first to take form, the planet having settled into itself. After what tot eh god seems like a few minutes but infact takes nearly a decade, a perfect circularlandmass rises. The Immortal quickly pours out some divine power to harden and maintain the island, shaping it to perfection over a few years time. After satisied with it's proportions the landmass is hardened tot he point it has no give and traveling across it leaves no marks. The immortal that created this landmass feels exhausted after the effort, and all immortals that are tuned into the planet (perception of 6 or higher) notice the island's creation at least subconciously. All immortals are aware of a new immortal.

(Since we're not in the world creation phase large scale terrain changes are expensive. It costs you 6 motes to create and shape this perfect island.)
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Re: Forum text game - Lords of Creation

Postby Azure Sepulchre » Mon Mar 08, 2010 7:59 pm

Spoiler: show
Crovius informed me I'd be starting from the beginning, which I reckon is fair enough. I am joining three weeks in, after all, so it's more or less my own fault for not getting in sooner. Besides, it's easier for me to manage this way. I would prefer not to have to build up an island, ecosystem, terrain, civilization and power up my god with artifacts and level-ups within one week (and I'm sure Crovius also wouldn't want to have to catalogue all that information at once).
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Re: Forum text game - Lords of Creation

Postby Daemonwelsh » Mon Mar 08, 2010 8:07 pm

His concentration disrupted, The Parasite decides to seek out this new immortal, to find what his purpose in this realm is.

Passing through the tunnels, and out above the sea, the Parasite views the changes that have taken place to the world from above, and decides that few are wasteful, except for a scar on the land with a single tree. Ignoring this for now, The Parasite continues on his way, only to discover a beautiful landmass, crafted with great attention to detail. The Parasite sought out the creator of this piece of art, and when he found it, waited for it to speak first.
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Re: Forum text game - Lords of Creation

Postby Sinrus » Mon Mar 08, 2010 8:31 pm

Disaster has stricken the atolls! The sea level over the last decade has steadily risen and now, with a final push, a new island has arisen in the Ailoran Ocean! With it comes a sudden surge of displaced water, and towns on dozens of these small pseudo-islands have been destroyed! The crushing force of the tsunami has been enough to kill several Ailorans as well.

A war band is hastily put together, 150 Ailoran men riding atop hippocampi with spears of scaeleth. Sensing the disturbance, Lux Lucis flies north from Zoreurope to confront the new god who has appeared in his waters.
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Re: Forum text game - Lords of Creation

Postby Azure Sepulchre » Mon Mar 08, 2010 10:22 pm

Its fathers had taken thousands upon thousands of years to create it. They had built themselves up from nothing; mere troglodytes that wandered their world in disparate, mindless tribes. Seldom looking at anything beyond their own petty emotions and feelings; content to wallow in their own filth for thousands of years before they even considered lighting a simple fire. It seemed laughable, now, that such pathetic creatures could have created it... as a matter of fact, it truly was laughable, and it was going to appreciate that sentiment by making a vocal expression of its amusement.

“..ha.”

Even to a machine with a greatly inflated sense of itself, that came across as a horrendously vile sound. But such an occurrence could very easily be rationalized; for clearly, the perfect being had no need to laugh – which, by extension, meant that laughter was imperfect, and would be henceforth disapproved of. O need only scorn the lesser, respect that which is its equal and cherish what it creates. Nothing else was required.

Speaking of equals, the translucent orb pondered as it suddenly caught the attention of... something approaching. Something powerful; more powerful than it. But... that was impossible. O was perfect. One cannot become more perfect than perfection, as much as one can become less than perfection; One must always be perfect, or one must forever not.

So it was certainly powerful... but imperfect? That would be illogical. But it could also not be perfect, but not powerful. O's scanners were perfect, and therefore could not be inaccurate.

This was, indeed, a curiosity.

O took to the skies in an instant, every last nano-bot within its pale grey shell abuzz with interest concerning the sudden appearance of this... visitor.

It did not take long for them to meet. The visitor was even faster than O had been led to anticipate; a subject that raised further questions on its own. But none rose so many questions as the appearance or the visitor itself. While it had expected the visitor It appeared to be a small, twitching sack of... flesh? Well, regardless of what the visitor was, O could at least discern that it was certainly not perfect. The pulsing bag of meat utterly failed to appear symmetrical in any shape or form – worse yet, it almost seemed to take pleasure in appearing so grotesque. Did it take pride in being imperfect?

Ah, but O was being rude, and – even if it was inclined to dismiss this creature as imperfect, there was still the curious story behind it's power. This... thing had clearly taken the time to visit it, and to simply leave it to drip whatever horrendous mucus filled its fetid body all over O's beautiful island. That simply would not do.

Drifting slightly closer to this monstrosity (to which the countless nano-bots within O gave a mild shiver of disgust), O addressed the visitor as directly and yet with as much warmth as its viciously metallic voice would allow. Which is, of course, to say none.

“One does not understand you, Imperfect One. You are powerful, One presumes, and yet you choose to appear as something so incredibly asymmetrical?”

Even through the resonant rasp of O's voice it would not be difficult to detect the thick coating of venom that laced his final word; however, none of this was intended as an insult. For while it was, indeed, repulsed by how asymmetric this visitor was, O was seldom petty in conversation - instead simply ignoring those it disliked - and preferred not to waste words on banal trivialities. Regardless, O now waited patiently for his first – and thus far only – acquaintance on this unusual planet to respond to his query.

Spoiler: show
Oh, bugger... sorry, Sinrus, didn't see you there. I'll speak with your character next post, if that's cool.
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Re: Forum text game - Lords of Creation

Postby Daemonwelsh » Mon Mar 08, 2010 10:36 pm

A voice emenated from the sack of flesh and tentecles, a voice which said much about the being who used it. It was a voice that spoke of anguish, of pain, of destruction, in ajovial manner.

When power is commanded by those of our ability, appearance is not a concern. And being asymmetrical can have its advantages, as can being a... perfect orb. It is more of a reflection of character than a sign of power. For example, from your appearance you do not value imperfection. From your words you value both Power, and Symmetry. From your actions you take Perfection as a divine task. And though I am limited in my perception of you, I can tell you do loathe my appearance. It is one of the creations of my home world. If it pleases you, I will change my form.

The Parasite encased itself within a shimmering veil of light, before becoming a visage of the ball in this picture.
http://www.insidesocal.com/prepsports/c ... 20ball.jpg

does my form please you and horrify you less? And as for my motive in this conversation, it is suffice to say I wish to learn about you, and if you so choose I would offer you a place in the pantheon of immortals which me and my Allie are forming.
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Re: Forum text game - Lords of Creation

Postby Azgrut » Tue Mar 09, 2010 2:53 am

Noticing that another immortal has touched earth, Zoreä followes Lux.
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Re: Forum text game - Lords of Creation

Postby Crovius » Tue Mar 09, 2010 11:23 am

Teserath certainly felt the presence. Not only that but after a moment focusing on it his spectacles gleamed and he discerned what it was. But he was undecided on going. So many others seemed to be gathering there. He edbated on whether to go as well. He took up the three drawings he made in the sand and memorized them perfectly, so he could use them later as frms to punish the 'criminals' Zorea would bring to him. He ffocused on his body, which while no so perfect as this new being, when his cloak enveloped all but his face, the two sides mirrored eachother, except for the sparkling in his eyes. He moved swiftly, arriving shortly after Zorea and Lux, circling the group and choosing to flot silently above them. He fixed his gaze on O, silently watching, not blinking. His third eye cracked open but did not let out the feeling fo dread, not yet. He knew what this O was, his insight told him many things that the others did not see. He also looked at the Parasite briefly, having felt this one's power before and examined it enough to know he was no threat. O's own perception would allow him to notice that of all the immortals gathering here, Zorea and Teserath had the most power. Teserath especially seemed to have a large amount of divine energy he had stored within himself.
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Re: Forum text game - Lords of Creation

Postby Azure Sepulchre » Tue Mar 09, 2010 1:42 pm

Although it gave no identifiable outward sign of interest, the endless swarm of microscopic machines within O hummed and swayed with almost solemn grace; something that, if translated into human gestures, could be compared to a sigh of pleasure.

“One is pleased with this new appearance. You are, nonetheless, imperfect, for in the beginning you were less than you are now. However, your strive for perfection is an admirable goal, and – despite your unfortunate natural flaws – appear to share in some the values of One. One is pleased, indeed.”


Suddenly, the serene, flowing movements of the nano-bots was interrupted by a flurry of movement, each tiny component of O emitting a low-pitched whirring noise. While each tiny sound on its own would be beyond the ken of normal ears, each individual ring wove together to create a tapestry of coarse mutterings and dark whisperings, each tiny voice screaming out from within O's hollow frame.

“But One has observed a flaw in your imperfect logic,” O continued with a ringing menace, it's powerful voice easily breaking through the den of its inhabitants, “You claim there are advantages to being... less than perfect; a concept that has no meaning to One, and as such is fundamentally broken. To be imperfect is to be at a disadvantage, whilst to be perfect means to have none. Symmetry is perfection – ergo, One is perfect, and has no faults.

The ferocious dance of the nano-bots died down to nothing just as quickly as it began, yet an underlying sense of annoyance could be perceived nonetheless, mixed with various noises that varied wildly in frequency and length. Perhaps it meant... bemusement? Nonetheless, O continued to speak. “For a creature that is so immensely powerful to sprout such nonsense is most perplexing, although perhaps One could sway you to One's perspective with time. One shall give this... 'pantheon'... of yours some thought. However, now is not the time to discuss such things, for it seems you and One are no longer alone.”

Indeed, others had appeared; three new visitors that leapt into O's field of perception with such speed and finesse it seemed the simply displaced the air and appeared before him, as opposed to using something as imperfectly mundane as moving. O continued to watch the former bag of meat carefully as it swept its invisible sensors across these intruders, quickly deducing that two of them, in particular, were even more powerful than its first acquaintance! A very, very curious world this was...

One has more visitors..? O briefly mulled to itself, the words drifting out from within the peculiar orb slowly and with great deliberation before it decided to indulge these new three in conversation. Distancing itself slightly from the imitation orb, O addressed them all soberly and with care.

“What do these other Imperfect One's require of One?” O announced without preamble, keeping a safe distance between these potential threats as it unconsciously hovered protectively over its newborn island.
Last edited by Azure Sepulchre on Tue Mar 09, 2010 9:08 pm, edited 2 times in total.
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Re: Forum text game - Lords of Creation

Postby Sinrus » Tue Mar 09, 2010 4:26 pm

"You are new to this world, ball-god, but you have already wronged me." Lux's violet eyes glint as he points his axe at the mysterious newcomer. "The creation of this island has killed several of my people and destroyed their dwellings. I don't know if you intended for this to happen, but either way I feel that I have a right to know why you have intruded in my waters."

OOC: Now my speech is colorful, too. All the cool kids were doing it.
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Re: Forum text game - Lords of Creation

Postby Ehbobo » Tue Mar 09, 2010 7:45 pm

Another god...? Hmph. Everybody seems to be flooding out to meet him. I'll take this chance to get some work done, I suppose. Now how about these creatures I've been thinking of? Maybe I'll give them a try, see if they or the Khalterians turn out to be superior.

Race: Slandrite
Physical Appearance: A Slandrite is a strange sort of lizard-human hybrid, with the lower body of a Komodo Dragon and the upper body of a human. The while thing, including the human torso, is covered with gray-brown scales. It has a tall and thin head with a mouth that opens horizontally rather than vertically and is filled with needle-sharp teeth, with four beady eyes on either side. They are cold-blooded and their bite delivers poison that almost instantly paralyzes any prey, and kills most.
Life Span: Slandrites hatch from eggs after 3 months, reach maturity at age 6, become elderly at 28, at die at roughly 35.
Personality: They value strength in battle above all else, including morality, intelligence, and piety. Conquest and battle take precedence over anything else.
Structure: Slandrite society is strictly partiarchal, since their females lack many of the things that they consider important, including the ability to produce poison. Each individual tribe is controlled by a warrior-king, the position of which is passed down through the male line, but these dynasties are often overthrown by a more powerful warrior. Their only duties are to command the tribe in battle, and not to maintain social order. This leads to much internal fighting (rarely fatal, as Slandrites are immune to their own poison) over women, money, and everything else imaginable.
Attributes:
Con: 14
Dex: 9
Wis: 8
Cha: 8
Str: 15
Int: 6
Abilities: Slandrites only have two special abilities worthy of note. The first is their venom. The second is that their footsteps don't vibrate the desert sand, making it impossible for sandworms to locate them.
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Re: Forum text game - Lords of Creation

Postby Daemonwelsh » Tue Mar 09, 2010 8:42 pm

Before one has a chance to speak, The Parasite interrupts..

You would presume us gods? What fallacy is this? Gods are not us immortals, but true beings of power, such as the Over-being. Dare not use that term when describing yourself, or any of us. God implies perfection. We, none of us, are perfect unless the Over-being does decide so.

Turning back to One the Parasite continues.

And to be imperfect allows room for growth. Perfection is what we strive for, but even the most perfect thing has flaws. This can be viewed, such as that your creation killed many, without your knowledge.


The Parasite glows red for a split second before becoming a pale white color, and smooth as a sphere. While he maintains this form, he probes into the mind of the annoyance, Lex Lucas. He makes his actions blatant to Lex, and deposits on the surface of his mind a single thought. Do not interfere while I am around. All I ask is privacy, and then should the One choose to tell you what transpired, it is his decision.
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Re: Forum text game - Lords of Creation

Postby Daemonwelsh » Tue Mar 09, 2010 9:05 pm

Spoiler: show
http://flood.simplygaming.org/forum.htm

Posting will be moving to that forum. If everybody could do their part and post their info in the appropriate sections that would be great. If everyone also signs up, I can set Crovius as moderator and we continue right where we left off.

Crovius, please look over everything. anything that needs to be added, I will add.
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Re: Forum text game - Lords of Creation

Postby Crovius » Tue Mar 09, 2010 9:09 pm

(Oh! I have 23 motes excatly, I hadn't even noticed that. 10 left over from last week plus the 9 this week, plus 3 from DR4. I can ascend to DR 5... and I think I will)

Teserath gets a feeling that all these immortals in one place might cause things to get out of hand. He rises up so he's approx 50ft above any of the other immortals. Looking up to the sky he focuses, slowly his middle eye opens and as it does the sky above him darkens, but only the sky above him, while the majority of the sky is still its normal color (we'll assume it's day time). His cloak, wrapped around all but his head, flares out expanding enough to create a shaded area over all the immortals below, his body still lost in the cloak's immeasurable depths. His center eye fully opens and after a beat black energy is sexpelled from all three eyes up at the darkening spot in the sky. Where the beams reach the upper atmosphere the sky literally part, opening a column to the void. A rush of wind rises up as the atmosphere whirls about this sudden column of emptines, like a massive eye of a hurricane, though the storm creates little wind on the surface. The blackness of the void seems to reach down and envelop Teseratha nd thena flash as the Omnibeing's presence is briefly felt int he world, connecting with Teserath. All the immortals below can feel the sudden surge in Teserath's power as he has grown stronger. The blackness slowly recedes back to the outer atmosphere, the storm stopping almost as fast as it had started and the sky returns to normal. Teserath's form has changed. For one he is much larger than before, now over 10ft heigh if he were standing, his cloak now has a hood puleld up,a dn the hood seems to be held up away from his face by a pair of large horns. His chest and arms are now visible, and though the skin si drawn tight against his form his arms appear athletic, though still too long with even longer fingers. His chest is boney, just skin stretched over a skeleton, but seems solid. His cloak no longer resonates just with the appearance of the void, but the souls of those that had been killed from the tsunami, and all those that had died the past centuries seem to be barely whispers along the edges and along the insides of hsi cloak. The greatest change of all though is his new artifact. In his hands Teserath now carries a massive scythe, the shaft made of the spinal pieces of some large beast, the blade appears to be made of solid void. He looks down at the other immortals and descends slowly, power seems to emenate from his new item, and he speaks with cold power, edged with the divine power of the Overbeing.

"I am Teserath. I am become Death."

Teserath expends 23 motes of power to force level to Divine Rank 5. He gains 2 stat points and a Major Artifact.
Divine Rank: 5
Power: 4
Potence: 5
Presence: 3
Perception: 8
Major Artifact is the Death Scythe - Gives Teserath +6 to Power in combat. For fluff, it is used to sever the souls of mortal creatures from their bodies, and these souls are collected by Teserath, then judged according to the tennents of their respective immortals whom they worship. Teserath usualyl judges all souls personally, but any being of particular importance to another immortal is brought tot ehm. The immortal gives the judgment, which Teserath carries out. His weapon of choice is now the Scythe, and his image has been altered. His new appearance is commonly used as a metaphorical representation fo death by most cultures.
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