OneHugeTuck wrote:{IRT Time warp is seen as problematic to everyone}
Except for the people who don't think there's any problem with the spell.
Duh. But I'd expect those people to be rather rare, or to have switched off their thinking caps. Sorry, but true. This thing is
huge, as it can alter one of the holy mechanics of Erfworld (turns). To be incurious about how it works/how it is possible to cast is to wilfully suspend questioning.
ftl wrote:Disagree. "There are probably costs" isn't the same thing as "there's a problem," not even close. One is speculation about the rest of the world that we haven't seen yet. (There's certainly plenty of that on the forums all the time.) The other is a criticism of the writing/comic. Very different.
Huh? I totally mean that as a criticism of the comic.This is one part of the world that we had better see first before it hit us over the head like that.
ftl wrote:Eh, I see it the other way. I don't expect to find out everything about the story-world - only the stuff that's actually relevant to the plot. I'm quite happy assuming that there's more game mechanics going on behind the scenes that we don't know about and never will, and am perfectly fine "filling in the blanks" in a way that makes sense. I don't particularly mind that I'll never know the whole rulebook, especially since Erfworlders don't seem to know it themselves.
See my point about this weird incuriosity. I mean come on, that was one of the most plot relevant things to happen lately. It was important, AND it messed up one of the established rules of Erfworld (or one that we thought established).
As an author, you of course can subvert the rules of the universe you've created. But it should be done sparingly and with good preparation beforehand. This came, if not out of nowhere, then at least unprepared. For one important thing, we now need to know the answer of why Charlie isn't casting this all the time and ruling Erfworld.
Which is a question even you and
OneHugeTuck probably want answered, your claims to incuriosity notwithstanding.
ftl wrote:You seem to assume the worst, whereas some people, like say me, prefer filling in the blanks in a way that makes sense given the world we've seen over the course of the comic rather than in a way that doesn't.

I do "assume the worst" as you say, because using a new unknown and powerful thing to solve a plot problem is the method of the lazy writer, which I would rather not be reminded of in a comic I enjoy.
djones520 wrote:BLANDCorporatio wrote:QED what? That we can expect Charlie to easily end another side's turn simply by hiring a Turnamancer?
That would be lame, as was Oberon's point, so I think that QED goes to him.
And being able to use the Arken-Pliers to raise an entire army with NO upkeep and is completely and utterly loyal to the weilder isn't lame/broken? Wanda raised the largest army in Erfworld with no effort at all as far as we can tell. If anything it used just as much juice as raising regular uncroaked.
It's an Arkentool. It is supposed to be able to do extremely powerful things for it's attuned weilder. If you want to complain about balance, if anything I'd say it doesn't come close to balancing what Wanda can do with her tool.
Hello and welcome to these boards.
It is probably necessary that I explain what my gripe is: I don't give a frozen fig if the game is balanced or not. What I do care about is the story.
Wanda was well-foreshadowed to be attuned to the Pliers, and she (or at least, GK) earned them after a series of interesting events, involving characters that are sympathetic to us being placed in risky situations. That we also got to watch.
TimeWarp is workable as a story too, but right now it does not feel like something "earned", but more like something tossed in because Spacerock had no other chance. There was no risk involved to the users, there was no decision nor sacrifice for them to make. Somebody said that Jillian placed Wanda and Jack at risk; I doubt it, as the same person said Jillian has control of the situation. And apparently since Jillian will leave Wanda alone, she's safe. Ta-daa.
Also, it is not the ending of the story yet, so it seems poorly timed. Then, it raises a bona-fide plot-hole possibility: if this thing were easy to cast, why isn't Charlie ruling Erfworld or something? Why didn't Charlie step in for Unaroyal (surely there are other Turnamancers than Vanna, and the Magic Kingdom portal works both ways, and Charlie's reputation among casters is a good one) and thus earning himself a good reputation with the new RCC?
Since we expect there to be no plot holes, it follows that this thing needs some explaining as to why it can't be abused, but then that now requires some clunky hand-waving after the fact.
Finally, instead of finding a solution that works within the (thought) established world rules, and thus allowing us to see how clever these characters are and appreciate that brilliance, it comes in and bludgeons a solution with magic. Anybody can write magic.
The whole point of this is lost if you keep it a secret.