SteveMB wrote:The question is getting Wanda to honor the offer. They could keep going back and forth: offer, honor, offer, honor....
Sorry*.
*no I'm not
That makes a lot of sense actually...Dances-with-Marbits wrote:I feel I should point out about Kingworld/Timewarp that since their turn started, all of their units' would be restored, meaning that Vanna's juice would be restored. It's entirely plausible that the spell drained her juice from the first turn, started their turn, then drained it again, resulting is "two turns worth of juice" being expended, without having to have a storage capacity for juice built in.
splintermute wrote:As a counterexample, with all the demands on Maggie, you can see how difficult it must be for her to conserve any juice. Perhaps the dish and pliers give their owners limitless juice reserves.
Dances-with-Marbits wrote:I feel I should point out about Kingworld/Timewarp that since their turn started, all of their units' would be restored, meaning that Vanna's juice would be restored. It's entirely plausible that the spell drained her juice from the first turn, started their turn, then drained it again, resulting is "two turns worth of juice" being expended, without having to have a storage capacity for juice built in.


Lothmar wrote:- - I know this is kind of out of nowhere... But why are they attacking tables in Panel 7 on the right side?
Is it cause the enemy was originally advancing (before it was revealed as a veil of course) in bookshelves and they figured GK was aligned with all carpentry forces? xD
raphfrk wrote:splintermute wrote:As a counterexample, with all the demands on Maggie, you can see how difficult it must be for her to conserve any juice. Perhaps the dish and pliers give their owners limitless juice reserves.
Also, Bunny spends any excess juice talking to Caesar every night. This suggest that any juice you have at the end of the day is wasted.
It is possible that turnamancers are special in that way. Maybe they can combine juice from multiple turns.Dances-with-Marbits wrote:I feel I should point out about Kingworld/Timewarp that since their turn started, all of their units' would be restored, meaning that Vanna's juice would be restored. It's entirely plausible that the spell drained her juice from the first turn, started their turn, then drained it again, resulting is "two turns worth of juice" being expended, without having to have a storage capacity for juice built in.
Interesting. That could also be a restriction on the spell. You can only cast it if your turn is next.
Alternatively, if you cast it, you don't get a refresh at the start of your next turn. If she was at 100% juice, the spell might cost 80% and also prevent the refresh. Thus, it effectively costs 180% of a turn's worth of juice.
DevilDan wrote:"Norp" is also a reference to "porn" according to the less-than-redoubtable Urban Dictionary.
Who is emitting it? I think it's likelier that it's warning signals from Jetstone sentries.

multilis wrote:"A big alliance has trouble with Goblin Keep but Charlie can take it out with 30 archons. He has 600.
Oberon wrote:Charlie is NOT Stanley.

Reclaimer wrote:multilis wrote:"A big alliance has trouble with Goblin Keep but Charlie can take it out with 30 archons. He has 600.
Way to discount the leadership bonuses they got from RCC's warlords in the hex.
splintermute wrote:Reclaimer wrote:multilis wrote:"A big alliance has trouble with Goblin Keep but Charlie can take it out with 30 archons. He has 600.
Way to discount the leadership bonuses they got from RCC's warlords in the hex.
Those 30 archons weren't allied with the RCC at the time - Charlie asked for that calculation after he'd un-allied with the RCC to ostensibly go after Stanley - which means they wouldn't have gotten any RCC warlord bonuses. The archons could have taken GK on their own. Also, some subset of archons has foolamancy, which would likely be an effective defense against archers (and would have worked against Jetstone if they hadn't had particularly observant warlords).
Archons are totally OP - but I'm OK with that.
splintermute wrote:Those 30 archons weren't allied with the RCC at the time
splintermute wrote:(and would have worked against Jetstone if they hadn't had particularly observant warlords).
Faenir wrote:Some have pointed out the (obvious) fact that she is trying to support Jetstone while preserving Ansom and Wanda, two units which could be useful to her in the long run. Well, what if it doesn't need to wait long?

Faenir wrote:Then Wanda could just turn rather than getting disbanded?

Not so bizarre, if you're not ignoring the fact that things changed for Vanna. While casting Kingworld, she was linked with Charlie. After casting it, during her conversation with Jillian, she was not. Her description of the juice used and her own juice remaining spans those two states, and so it's not at all odd for her to be speaking from both perspectives.gazes_also wrote:That is a bizarre parsing of that exchange.
Jillian asks "How's YOUR juice?" wanting to know how much Vanna had left for further action.
To interpret the reply as "Low.".. as a specific reply to the question regarding Vanna, and then
"...That spell cost two turns worth, basically" as meaning the juice used in general, is nonsensical.
That both sentences in the reply relate to the question asked is the only way to interpret it in the English I know.
Because she was in an intimate link with Charlie, where personalities merge and you become your function?gazes_also wrote:How would Vanna know how much juice Charlie used, relative to how much he has available anyway?
No. Vanna answered for herself and Charlie when stating the juice used. They were linked at that time. And then for herself, when stating how much juice she had left.gazes_also wrote:Vanna answered for herself and for herself alone - and if that means that a turnamancer can store juice from turn to turn, so be it.
You're forgetting that Archons can do just about anything. Some of them have Leadership, and thus give the same bonus as having Warlords. It's sweet to be on the side with everything, isn't it?Reclaimer wrote:Without Warlords, they have no multipliers.
No. As fliers, they are able to be attacked by archers. That is a "weakness" every other unit has as well. It's just that Archons aren't able to be attacked by non-fliers (unless the Archons initiate the combat). This is a strength, not a weakness.Reclaimer wrote:As flying units, they're weak against archers.
LOL! It's the Archons who stack up the multipliers, without even needing unit diversity. They have Leadership, Foolamancy, Dance-Fighting, Dollamancy, Shockmancy, Thinkamancy, flight, and that's just what we have seen or been told by the Archons themselves.Reclaimer wrote:Stack multipliers, mop them up.
This is pure speculation, and flies in the face of Charlie's force structure. And as I have detailed above, the Archons are by themselves a "mixed force", bringing their own force multipliers to the table. The Archons are Charlie's sole unit with which to advance his agenda. The rest appear to be purely defensive in nature, and stay put to guard his city. If they required other units to be effective, it would be very hard to rent them out as mercenaries. "Hey, I've got these great Archons to rent to you. But, um, they kinda suck by themselves. You'll have to send enough force with them to make sure they get the job done." That wouldn't exactly inspire confidence in the buyer, would it? No, it would not. Instead it's like this: ""Hey, I've got these great Archons to rent to you. Rent enough of them and they just keep racking up the force multipliers, with Leadership, Dance Fighting, etc, etc. They are completely capable of getting the job done, whatever that job might be."Reclaimer wrote:They're neat support units but without any sort of main force for them to screen themselves with they're easy meat for most mixed armies.
Zeroberon wrote:So we know with 100% certainty that THIS IS HOW TRI-LINKS WORK, PERIOD END OF STORY.
Oberon wrote:remember that Charlie was going to take out the GK garrison, which had Parson, three casters, a mixed force structure of units, and plenty of multipliers of its own, with a force comprised of, you guessed it, just Archons.



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