Ant 5:
Attacking with flame:
1d20rolled a natural 20
rolling to confirm hit:
1percentage dice rolled 54
Hit.
Rolling for damage:
1d6 rolled 4+5
9
Gibbering mouther:
closes with Ant.
Enters into close combat:
Bite +7 melee (3)
1d20 rolled 15
+7
22
hit.
3 damage.
Grapple initiated:
Base Attack/Grapple: +6/+6
Gibbering roll:
1d20 rolled 9
Ant roll:
1d20 rolled 4
Gibbering has entered a grapple with Ant 5.
Gibbering attempts swallowing of Ant 5:
1d20 rolled 18
Ant rolls:
1d20 rolled 5
Ant is swallowed.
Rolling for constitution damage:
1d6 rolled 4
Ants 1-4 rolling for insanity saves:
DC18
(-7)
DC 12
Ant 1:
1d20 rolled 16
Ant 2:
1d20rolled a natural 20
Ant 3:
1d20rolled a natural one
Ant 4:
1d20 rolled 14
Ant 3 rolling for permanent insanity:
1d20 rolled 4
Ant 3 has gone insane.
Rolling for Insanity effect:
1percentage dice rolled 10
01–10 Attack caster with melee or ranged weapons (or close with caster if attack is not possible).
11–20 Act normally.
21–50 Do nothing but babble incoherently.
51–70 Flee away from caster at top possible speed.
71–100 Attack nearest creature (for this purpose, a familiar counts as part of the subject’s self).
Ant 3:
Moves to attack Gibbering Mouther:
Response by gibbering mouther:
1d20 rolled 17
hit
damage:
1d6 rolled 4
Rolling for blindness:
1d20 rolled 19
Success: Ant 3 is not blinded.
Ant 3 attacks Gibbering mouther:
Bite +8 melee (1d6+1)
1d20 rolled 16
Hit
Rolling for damage:
1d6 rolled 6
7 damage
Ant 1,2, and 4 attack with produce flame:
Rolling to hit:
1d20 rolled 9
1d20 rolled 12
1d20 rolled 16
Base Attack/Grapple: +4/+1
13
16
20
hit hit hit
rolling for damage:
1d6 rolled 3+5
1d6 rolled 4+5
1d6 rolled 6+5
28




