raphfrk wrote:From the wiki, the rule is that they disappear at the start of their side's next turn. Thus Ansom would disappear at the start of Jetstone's turn. It is unclear how they handle units of sides where their alliance status changes. However, the RCC's turn was after GK, so GK should get a turn with the corpses.
Note the significance of this.
This means that you always have a chance to move someone in to uncroak other
side's corpses -- but you will never get a chance to move someone in to uncroak or decrypt your own
corpses. In particular, if every GK unit in a hex is wiped out during GK's turn somehow (nobody around to move the bodies), Wanda has to get there before the end of that turn or she won't get a chance to decrypt them -- and if every GK unit in a hex is killed on anyone else's turn, Wanda will never
get a chance to decrypt them, because they'll be gone when she gets a chance to move.
This limits the power of the Arkenpliers severely -- assuming you can bring back decrypted units a second time at all, Wanda will only be able to do it when she's attacking (and only to the extent that she can rush around that turn.) When she's defending, she'll only be able to re-decrypt her units if they die in her current hex.