
Lamech wrote:I would assume that if the archers fire on Wanda and Co. then Wanda and co. can fire back. If they can't then Parson would have shot the archons out of the sky as soon as they ended turn, and if the dwagons can already fire Wanda would have blasted the tower down already.



Rosa Vernal wrote:Why not decrypt them as they fall, then?
That way one doesn't have to worry about city zones.


gameboy1234 wrote:6. If Wanda can counter attack, then that just makes this more effective. Wanda's max stack can counter attack (with Archon's ranged magic and Dwagon breath), which'll make dead units on the ground right away. Leave those dead at first though, you want one big attack, not a small one that's easily wiped out before the next wave. When dwagons mounts that the counter-attackers are using get low on hits, swap them out and use them to screen. The screening Dwagons will die, but that's ok. Keep that up until there are enough dead Jetstone units and dead Dwagons to make a counter attack.
And the kicker? Sylvia will come up with the idea to decrypt dead dwagons on the ground.
Anyway, we'll see what really happens. I haven't put Jack into play here, and I'm sure he'll be important, but I think the Pliers are going to be the important plot point here.

gameboy1234 wrote:I'd assume that Archons or Dwagons with ranged attacks could fire at any unit on the ground, but if so why didn't Charlie attack Parson's troops in the courtyard back in book 1? It has me a bit confuzzled. Maybe a unit can only attack on their opponent's turn if attacked first? Would make some sense but... not as much sense as I'd like.
Rogthnor01 wrote:I haven't read all the posts yet so this may already have been mentioned but you can't cast on the enemies turn. That means no veils. http://www.erfworld.com/book-1-archive/?px=%2F064.jpg
gameboy1234 wrote:{...}
3. E. Eventually there will be several dead Dwagons on the ground. NOW decrypt them. They'll have effectively crossed the sub-zone boundary, since I doubt a unit will start flying right away with 0 move. Now you have a "cheat" just like Parson cheated in book 1. Using the Pliers to get dead units to go from flying to on the ground.


Rogthnor01 wrote:
I haven't read all the posts yet so this may already have been mentioned but you can't cast on the enemies turn. That means no veils. http://www.erfworld.com/book-1-archive/?px=%2F064.jpg
For the purposes of (hopefully) putting the confusion surrounding the "can't cast on your turn" thing to rest for good, I'm going to introduce a concept.
Definition: Any hex that contains units from the Side or Sides whose Turn is currently taking place is an active hex
Proposition: Any Caster may cast if and only if they are currently in an active hex.
Corollary: A Caster can, under appropriate circumstances, cast on an enemy's Turn.



SteveMB wrote:The question is getting Wanda to honor the offer. They could keep going back and forth: offer, honor, offer, honor....
Sorry*.
*no I'm not
gameboy1234 wrote:Rosa Vernal wrote:Why not decrypt them as they fall, then?
That way one doesn't have to worry about city zones.
'Cause then they'd be flying. Fliers can't attack units on the ground, remember? You want units on the ground to destroy Jetstones archers and other ranged attacking units. Jetstone is mostly stabber and slicers and pokers, that's what Ossomer was popping according to the summer update. They don't have that many ranged units, I think.

There had been worse situations. She had once lain broken in the dirt, at the mercy of the enemy Chief, and spoken a challenge. Seal my Fate. Seal yours.

multilis wrote:On the bridge, the archers and fliers were in same zone.
Not clear here in city if archers can hit units in different zone who are trying to avoid a fight and can't hit back.


kineticdragon wrote:Did we ever see this? I don't exactly remember it, but my memory is shoddy. Is this some sort of weird soul-binding she might have Stanley or some other general and why she can't leave his side?
Thanks.


Rosa Vernal wrote:Decrypting them in midair, though, that'll result in a double-strength meat shield. If you have to kill just about every unit twice in order to actually get shots to Wanda's stack, I suspect that they'll run out of attack long before they kill everything. Twice.


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