


Steve-D wrote:Wanda can save decrypyed units from croaking (or re-croaking?). How, exactly? They turn to dust; nothing to save.
Can she heal decrypyed units?



Distance would not save them. The tower could strike any unit in the city's airspace.
BLANDCorporatio wrote:DoctorJest wrote:"Wolves are like dogs, but dogs are like dogs, so therefore: kittens".
DoctorJest, if I weren't referentially married to my sig I'd use that instead.

The Black Hand wrote:Okay, Jack's plan sounds suspiciously familiar.
Did someone on these forums propose something similar?
Rosa Vernal wrote:gameboy1234 wrote:Rosa Vernal wrote:Why not decrypt them as they fall, then?
That way one doesn't have to worry about city zones.
'Cause then they'd be flying. Fliers can't attack units on the ground, remember? You want units on the ground to destroy Jetstones archers and other ranged attacking units. Jetstone is mostly stabber and slicers and pokers, that's what Ossomer was popping according to the summer update. They don't have that many ranged units, I think.
Assuming one CAN decrypt across zones, that is. And that there's not ground support ready and waiting to immediately start trying to destroy the corpse. And that there is absolutely zero chance of getting any attacks to the ground. I'm not saying it's a bad plan, it's just resting on a LOT of variables that we have no idea about. Yet.
Decrypting them in midair, though, that'll result in a double-strength meat shield. If you have to kill just about every unit twice in order to actually get shots to Wanda's stack, I suspect that they'll run out of attack long before they kill everything. Twice.

Jack wrote:He leaned forward and tapped the Arkenpliers with his cane, affronting the Decrypted and annoying Wanda. "...must be spent again. Provided you are alive. And quick enough to catch us as we fall."


I am often amused by the way different people interpret what appears to me to be something completely different. Jack seemed to spell his advice to Wanda out very clearly:Steve-D wrote:Wanda can save decrypyed units from croaking (or re-croaking?). How, exactly? They turn to dust; nothing to save.
Can she heal decrypyed units?
My bolds for emphasis. He is saying that the living members of Wanda's force can be effectively doubled by being Decrypted once they are killed. Forcing the attackers to expend twice the resources needed to kill them in the first place. And although Jack didn't mention it, perhaps more than twice the resources, assuming that Decrypted may receive a combat bonus while led by a Masterclass Croakamancer, similar to the bonus uncroaked get when similarly led. Even if the Decrypted ability to take damage is not augmented, if they gain a combat bonus they will inflict more damage and this will kill attackers at a faster rate than they did while alive, thus reducing the amount of damage the attackers can inflict.Jack wrote:"Consider. All of these dwagons are alive, as are most of the riders, as am I. We can take a great deal of damage before we are croaked. Defenses will be used, arrows will be used, juice will be spent on us. And then..."
He leaned forward and tapped the Arkenpliers with his cane, affronting the Decrypted and annoying Wanda. "...must be spent again.
Zeroberon wrote:So we know with 100% certainty that THIS IS HOW TRI-LINKS WORK, PERIOD END OF STORY.
Oberon wrote:
This case can't even be hand waved away by citing the "casting defensively is allowed off-turn", since first a bat and then Ansom's entire stack had entered the central hex of the doughnut. This would have allowed a defensive veil to be cast, except for the fact that casting on the enemy's turn can not be done. Except now it can.



Oberon wrote:This case can't even be hand waved away by citing the "casting defensively is allowed off-turn", since first a bat and then Ansom's entire stack had entered the central hex of the doughnut. This would have allowed a defensive veil to be cast, except for the fact that casting on the enemy's turn can not be done. Except now it can.
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