



Mikalyaran wrote:Maybe a moneymancer gets you discounts on your purchases or perhaps they can "cook the books."

Mikalyaran wrote:Maybe a moneymancer gets you discounts on your purchases or perhaps they can "cook the books."
Binty wrote:Perhaps there are schools of magic that have no associated caster/spell. Overlords exercise natural Moneymancy, that's it.
Cmdr I. Heartly Noah wrote:However, we did know several things about Moneymancy already -
1) Gems can be made into Shmuckers by any Commander or Ruler. That's Natural Moneymancy
2) A Moneymancer can make a Gem out of Schmuckers. That's active Moneymancy.
3) Non-Capital sides, or "Natural Allies" like Marbits, Gobwins, and Elves 'pop' new units by paying from their treasury (instead of 'growing' them over time in cities). That's Natural Moneymancy.
Moneymancers can probably do much more than just make gems, but that alone is one cool power.


Cmdr I. Heartly Noah wrote:1) Gems can be made into Shmuckers by any Commander or Ruler. That's Natural Moneymancy
2) A Moneymancer can make a Gem out of Schmuckers. That's active Moneymancy.
3) Non-Capital sides, or "Natural Allies" like Marbits, Gobwins, and Elves 'pop' new units by paying from their treasury (instead of 'growing' them over time in cities). That's Matural Moneymancy.
Moneymancers can probably do much more than just make gems, but that alone is one cool power.
Duckman wrote:Maybe a Moneymancer works like a "market"? Perhaps he can transform something into something of equal value: shmuckers into gems/units/items, items into schmuckers, or anything in between.
Yeah, I know. It sounded better in my head.




Cmdr I. Heartly Noah wrote:Also, if he had a Moneymancer linked to Maggie, he could probably gem up other people's cash - for a fee. Add Jack and they could be giving people counterfeit Shmuckers all over the place.
Cmdr I. Heartly Noah wrote:Also, if he had a Moneymancer linked to Maggie, he could probably gem up other people's cash - for a fee. Add Jack and they could be giving people counterfeit Shmuckers all over the place.


Kaed wrote:For that matter, I wonder if you can link 3 Thinkamancers to create a greater possible chain of casters.
Can you imagine that? Get enough Thinkamancers together and you could create a gestalt entity capable of anything imaginable!


kin wrote:Maybe they increase treasury incrementally too?


Infidel wrote:My guess is that a moneymancer can perform moneymancy away from natural support. For example, building a city on a city site - no moneymancer needed. Building a fort or popping troops in the middle of the wilderness - moneymancer required.

kin wrote:I'm leaning towards the conversion powers of shmuckers to gems, etc. In this way, they are like money-launderers or pawn-shops - keeping money safe from the enemy.



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