


Thunder wrote:i gota say though i think a ditomancer can only copy simple objects not complex substances (like the terminator)


Thunder wrote:but if all it does is look real, it couldn't make attacks. a foolamancer could create a very lifelike illusion but thats it, if you wanted to have a unit do more then look scary and take up the enemys time slicing it then youd need more then a foolamancer, although having an imaginary army would in itself be usefull, soak up enemy attacks while allowing for your real units to surprise attack them




kriss wrote:Do we even need to list thinkamancer for our links anymore? I realy don't think so.
Shockamancer + Moneymancer = THE ENEMIES ECONOMY IS COLLAPSING!



The Black Hand wrote:Eyemancer + Foolamancer - The Eyemancer's there to provide intel - as I recall, a Trimancer Link with an Eyemancer involved allows you to see where every unit on the battlefield is, both allied and hostile (much like the Spy Satellite did in Command & Conquer: Red Alert). What else could it do? Well . . .
Decoy Army: Make it seem like you have troops near enemy forces and/or cities when they're actually two or more turns away. (Or, maybe, make it look like your armies are far away when they're actually on your enemy's doorstep - very Sun Tzu, that.)
Cloaking Field: Make it look like you have no armies. (You do, they're just hidden under a "nothing to see here, move along" Foolamancy veil).
splintermute wrote:The Black Hand wrote:Eyemancer + Foolamancer - The Eyemancer's there to provide intel - as I recall, a Trimancer Link with an Eyemancer involved allows you to see where every unit on the battlefield is, both allied and hostile (much like the Spy Satellite did in Command & Conquer: Red Alert). What else could it do? Well . . .
Decoy Army: Make it seem like you have troops near enemy forces and/or cities when they're actually two or more turns away. (Or, maybe, make it look like your armies are far away when they're actually on your enemy's doorstep - very Sun Tzu, that.)
Cloaking Field: Make it look like you have no armies. (You do, they're just hidden under a "nothing to see here, move along" Foolamancy veil).
We already had this combo. Maybe Stanley didn't think of using them this way, or perhaps they just weren't capable of it.

DarcDiscordia wrote:Maybe Stuffamancy + Shockmancy could be used to create some sort of power armor, a la Warhammer 40k. Though not nearly as ridiculous-looking.
Arkenbomb wrote: Maybe a pedobear plush toy.
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