I<3ChocolateMilk wrote:Okay, I understand you now.
You're interpreting the word turn as relating to Vanna's ability to turn units.
absolutely
I<3ChocolateMilk wrote:You're basing that speculation on what, though? Because unless it's some idiosyncracy of Turnamancers in general or Vanna in particular (similar to the Dittomancer repeating himself all the time) to refer to turns as their ability to turn units from one side to another, as opposed to the more general reference to a side's turn in combat etc. I don't understand why you would think that, especially considering that the overwhelming plot device used in that page and the page preceding it was that GKs turn was magically ended.
I'm basing my speculation on the fact that the word turn has been used for both meanings throughout the comic. Many many examples of people talking to each other "now would be a good time to turn, Jack!" Jillian went and asked Jack again if he wanted to turn, right after Vanna cast her "endturnnow" spell. This event actually happened more recently than Kingsworld, so the overwhelming plot device is diluted some.
I<3ChocolateMilk wrote:Thus far, when most people of Erf refer to the word turn they appear to be talking about the length of time allocated to their side by the ruler/overlord of their side. I don't see why the writers would suddenly introduce this plot element relating to a Turnamancer without any foundation for it in any prior pages, especially when the overruling theme of the current and previous page relates to the length of time a side has to take actions.
I do agree, it is by far the more common usage of the word, but it is far from the only way they use it. In fact, during times of more stress, the "unit turn" meaning is the more used version.
I<3ChocolateMilk wrote:If anyone is looking for ambiguity here, it aint me. It's your assumption that this word is used ambiguously.
By not looking for it, you deny the possibility that it is there. I'm not assuming it is used ambiguous, I feel she meant one thing and one thing only. However, WE do not KNOW which way she meant, thus the word IS ambiguous, regardless of wether you feel it is or not.
I<3ChocolateMilk wrote:It's more than probable that the Turn Unit spell costs differing amounts of juice depending on the "level" of the unit and other circumstances. Jillian specifically asks Vanna if she has enough juice left to turn a high level unit at range. Why mention variables like level and distance at all if the Turn Unit spell works or doesn't work, no matter what the circumstances of the casting?
Hey, I agree. In fact I mentioned something like this in one of my earlier posts.
EDIT>> the simple explaination here is that the spell has a base cost, and she was referring to that base as her unit of measurement. Other elements would add amounts of juice used, or the whole thing could be analog rather than digital. IE, keep pumping juice into it until he turns or you run out. The range, his level, the fact he is a warlord could all influence the % chance per point of juice spent attempting. We have no way of knowing any of these things.
I<3ChocolateMilk wrote:P.S. I still love you, even if you don't want to be my secret boyfriend

I do enjoy a debate.
The thing here that I find a little odd in retrospect, is that Vanna cast Kingworld on GK's turn. That turn ended. Now it becomes RCC2's turn. Shouldn't her juice have refreshed? But it didn't. It was low. I would have expected her juice to fully refresh at the start of her turn. Could be a side effect of her spell, or a side effect of her link with Charlie, or juice could refresh at dawn regardless of who's turn it is. Could be something that is in dire need of retconjuration, but I would never assume that.