Oberon wrote:Was Haggar completely foolish to leave their capital vulnerable to assault by a veiled force that snuck past their borders? Or did they make a rather normal calculation that they could either recall or build enough forces should they see an invading force enter their domain? I think the latter.
Considering this is the very backbone of your argument lets start here...
I wouldn't call it the backbone of my argument. There are several other bones to consider: Wanda and company had a "decapitation" strength force to send against Spacerock. Above odds to win. Jillian changed that, but she is gone now, somewhere in between both FAQ and Spacerock.
So let's speculate:
Do you think 80+ Archons could take FAQ right now?
Do you think that in the absence of both Wanda and Jillian that 80+ Archons could take Spacerock right now?I
think that both are a nigh certainty. Certainly above odds attacks.
So even considering that Haggar was foolish, here we have two other
Sides who Charlie could wipe out with a "decapitation" strike against their capitol cities right now
So it appears to me that Charlie has plenty of capitols to select from, as three of the Sides of which we are aware are ripe for his conquest right now
via the method I outlined. And with veiled, flying scouts and teleporting forces (or just getting there with the forces needed at the time, take your pick), Charlie only has to see a city vulnerable once
before it falls to his forces.
And I also think that Haggar could have been crushed without anyone knowing about it for turns, much less knowing who did it.
MonteCristo wrote:King Dickie: We are being attacked by hoards of archons and can't win. Order the casters to retreat into the magic kingdom.
That's great, but how long does it take Dickie to realize that he is going to lose? And how many Overlords/Kings/Queens actually care enough about their casters to not use them to the very last in a desperate defense? Even if you think you're going to lose, when losing your capitol and your King means the end of your Side, why try to spare any units the same fate, especially when sending them away only weakens you in your last, desperate battle? Bea, after all, was deliberately ending her Side, and had only thoughts for not providing the enemy with additional forces as she fell. The same strategy does not apply against a non-Arkenpliers wielding Side. For Bea, sending the garrison into the field so they would disband was a part of her strategy. She could have done the same with the casters, but given the time she had to prepare, sending them to the MK was both kind and logical. I'd be very surprised to see a ruler send his casters away in almost any other situation. When you're fighting for your life, you don't send away your most potent units. And the veiled, flying Archon assault bypasses your walls and comes straight to your garrison, giving you a lot less time to develop your situational awareness to even consider such a ploy or the possible necessity of it for warning your neighbors. Whom you hate anyway.
MonteCristo wrote:Oh, and charlie can probably forget about being able to hire people in the magic kingdom
Odd, he is an attuned Arkentool owner, and GK also has an attuned Arkentool owner. This simple fact has the RCC blacklisting him. GK is having issues getting resources from the MK, but there's been no mention of Charlie having similar issues. In fact, Vanna is his hired gun at this very moment. So much for MK issues Charlie may have to face. And again, the time before the MK or anyone else might know what Charlie is up to should be long enough for Charlie to stockpile whatever resources other than direct caster hires he may need.
And frankly, and somewhat off topic, at some point the MK should be disinclined to lose any more customers. If they have no economic incentive to sell their services to the various Sides, then this is a messed up economy. They have shut down GK, who was a rich side and who has been said to be possibly the richest Side after the volcano and the tri-mancer link revealed so many more gem resources. If they also shut down Charlescomm, who is said to be highly regarded in the MK as a very good customer, this should have some impact on the MK economy.
Charlie doesn't need contracts to make shmuckers. He just needs to capture and raze cities, or hold them for their production income.
MonteCristo wrote:And ofcourse, should those cities manage to empty their treasuries to fight off Charlie just as spacerock is doing to take on GK, razing the cities may not yield a lot of income and still cost numerous archons.
Empty their treasuries, how? A veiled, flying force comes and takes your capitol and your treasury. The Side being attacked has little to zero, tending largely towards zero, opportunity to spend anything. Charlie isn't Ansom, he doesn't need to spend 50 turns moving his siege and infantry heavy forces up to your walls. He appears and takes you out in one turn, any turn you show weakness.
MonteCristo wrote:Essentially when the Various powers identify him as a mutual threat that they will form a massive alliance to fight him;
This will take a very, very long time. Charlescomm has its name for a reason. Charlie controls all communications for Sides without a Thinkamancer, can refuse his services or subvert those communications, and again can possibly listen in on Thinkagrams anywhere on Erf. With this web of knowledge coming in, and a very tight lockdown on other options for communication, Charlescomm can keep everyone guessing for an enormous amount of turns.
By which time Charlie will have looted many capitol treasuries, and will have both earned the income from many cities over many turns, and also cashed in on razing income for those cities he could not keep. As a sole veiled, flying Archon drifts away from the burning, profitable ruins.
Were there any other restrictions you felt were keeping Kingworld from being used easily and often?
MonteCristo wrote:Kingsworld takes A LOT of juice... so much so that it can not be used in consecutive turns.
We have seen zero evidence to support that statement. Vanna said that Kingworld took "two turns" juice. Some have said that this is the juice to turn two units, something Vanna can do each turn I believe. And any other interpretation begs so many other questions that the true answer can not be known. Can a caster save their juice? Unknown, but never mentioned. Did Vanna and Charlie both spend their juice for the turn? No, Vanna also had enough to attempt on Ansom. Did Charlie provide all of the juice? Unknown, but if Charlie is a huge juice battery this is just another strength of his which will support his eventual conquest of Erfworld.