imgran wrote:oslecamo2 wrote:Lamech wrote:Tram will secure the king against all predictable risks. He can't plan for unexpected risks, and unforseeable attacks. And regardless the balcony surrounded by units is safer than anywhere else in the tower from Parson. It will be heavily watched during the coming battle, as will the walls below since archers could fire from them. If he was left in the stufy Parson would almost certainly just walk in the study and croak him. Or simply place a dirtamancy trap above or below.
The king is secured against what Tram can anticipate. Tram can do nothing against the completely unknown except for get lucky; and he did luck out it appears.
See, that's why Jetstone has been losing hard.
Ansom walks into GK with massive number advantage. What's the worst that can happen?
Volcano explodes under his feets, that's the worst that could happen.
Ossomer puts the brute of his army in a choke point to block the enemy land forces. What's the worst that could happen?
Enemy army actualy is flier-heavy and hidden by foolmancy, that's the worst that could happen.
Trams will take his father to parley with the enemy who regularly pulls out cheesy combos out of their asses, be it volcanos, dirtmancy/shockmancy traps, two arkentools and the supreme warlord. What's the worst that could happen?
He should've learned by now, since both his brothers died for playing "fair".
Hamster thinks outside the box, and that's why his side is still standing Hamster plans for the unforeseeable and unexepected. Even when Charlie pulled out turn-ending trick leaving their army locked in the air, Hamster had a contigency plan for that.
Pretty much exactly. The job of general, especially the job of chief strategist, requires a certain inborn paranoia. Every army in the world that's worth spit has contingency plans in place for "what happens if something we can't predict has X effect?" Some things there's literally nothing you can do about, but making plans in case the enemy pulls something out of their patoot that has a longer effective range than you think it does isn't one of those things. That's something every army that has ever fought a war, ever, has had to prepare for as the enemy equipment (and their own) gradually improves.
What I object to, what Tramennis is not asking, is basically "What if I miss something important? How do I best serve my side in a situation where the enemy has successfully pulled a trick on me?" Just assuming it won't happen is one of the downsides of faith. And considering the enemy has already pulled an "impossible" trick (the "dirtamancy trap") Tram should not be nearly as confident as he seems to be that "what I can anticipate" is the same set as "what's likely to happen." Not that he should predict what Parson is specifically about to do, but to predict that GK will try to do something is something a general should think of. This side is desperate after all, that brings out a lot of creativity.
agreed, imgran. A smart commander should NEVER believe they are the winning side until the ultimate end of the battle. Being sure about the outcome is ignorance, and ignorance results in failure.









