Alright, so I know I'm a nOOb, But I wanted to run a game similar to Erfworld, but some things would be diferent. I am writing this game for some friends and I but I need some help, and thats where you guys come in!
I was going to borrow some rules from some other games that are running (although they look kinda dead) and then tweak them for my needs. One of the main things I wanna tweak is the magic system. When I started working on this idea I was converting Erfworld caster's into more serious caster's, because none of my friends read Erfworld because A: they don't read webcomics, B: the one that does took one look at Erfworld and decided it would rot his brain (his loss).
Another thing I want to incorporate is Unit Research, so players can adapt to the changing tides of war. How I wanted this to work was that any city(of a certain level) with a warlord, overlord or caster could pay a certain fee to develop a new unit, the price depending on what abilities the unit would have when completed. For a unit to have magic ability the city performing the research would have to have a caster of the appropriate school.
I also have some issues with the players. One of my friends is overly creative, and in a logic based game he comes up with unorthodox uses for EVERYTHING. Another one of my friends accuses him of god-modding. I was originally going to give the game very strict mathmatical rules, but then i started wondering, what would the mathmatical formula be for what Parson did? So, one thing I need help with is how can I ensure that the game is fair for everyone, while also allowing creative, out of the box thinking, like uncroaking a volcano? (serioulsy, who else would have thought of that?)
Finally, I don't want my players to have all the fun! I want to play to, so I was going to play a nation of mercenaries, similar to Charlescomm, and only attack targets that I am paid to. My problem is, how should I run a mercenary nation? Should I give myself some sort of advantage so that I can provide troops to my 'employers' sooner, or should I play by the same rules as everyone else?
Anyway, those are my main problems, and any help would be appreciated. If we get it all worked out and it goes well with my friends, I may host one here as well.
Also, before I forget I also was wondering if anyone knows a program that can make hex maps quickly and easily, or I'm gonna end up using paint...

