The Battle for the Orgchart Wastelands

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Re: The Battle for the Orgchart Wastelands

Postby Nihila » Sun Nov 14, 2010 7:42 am

Turn 3 Scouting Results:
@ G7:
Inside 200 Hit Walls--Defense Bonus=+4:
6 Decrypted Orange Lancers, 1 Decrypted Orange Lancer Warlord, "WC," Lv. 1; Attack=42; Defense=5; Stacking=*1.7; Leadership=*1.1

Inside 50 Hit Tower--Defense Bonus=+1
8 Machine Guns; Attack=152; Defense=1; Stacking=*1.8

@J10:
Inside 350 Hit Walls--Defense Bonus=+7
1 Decrypted Orange Lancer; Attack=6; Defense=5
Inside 150 Hit Tower--Defense Bonus=+3
Nothing.
"The Infantrymen of Erfworld have nothing to lose but their chains. They have Erfworld to win. Infantry of all sides: Unite!"--Kawl Mawx, Master-class Moneymancer
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Re: The Battle for the Orgchart Wastelands

Postby Twoy » Mon Nov 15, 2010 1:40 pm

Sir Trufflehunter is our Chief Warlord. Not sure if we mentioned that earlier.

C3:
Imp moves to E5:
Mr. Badger mounts Minotaur and moves to E5; dismounts.

E5:
Mole untacks with Stack A.
Mr. Badger stacks with Stack A.

Stack A moves F5>G6>G7 and lays siege to wall
Stack A: Minotaurs x 1, Badger x 4, Mr. Badger,
Sir Trufflehunter.
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Re: The Battle for the Orgchart Wastelands

Postby Twoy » Mon Nov 15, 2010 1:44 pm

Nice! 85 percent on the random roll.

COMBAT!
Spoiler: show
Battle is joined in hex: G7
TIME OF POST (in minutes and seconds): 4021
Attacker:
Total Attack Value: 63
Level of Highest Commander: 4
Number of Units: 7
Stacking Bonus: 1.7
Average Defence: 5.0
Terrain Bonus of Hex: 0.0
Special Bonus: 1.0
Random Percentage: 85%
Total Damage: 127

Hits Inflicted on the Enemy: 112

Defender
Total Attack Value: 0
Level of Highest Commander: 0
Number of Units: 0
Stacking Bonus: 1.0
Average Defence: 0.0
Terrain Bonus of Hex: 1.0
Special Bonus: 1.0
Ambush Bonus: 1.0
Random Percentage: 85%
Total Damage: 0

Hits Inflicted on the Enemy: 0

Sir Trufflehunter and Mr. Badger do 112 points of damage to the walls leaving 88 points remaining. Orange lancers now have a 6.76 defense. Does Sir Trufflehunter get an xp for damaging the walls?
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Re: The Battle for the Orgchart Wastelands

Postby Twoy » Mon Nov 15, 2010 1:48 pm

Just realized I don't have Commander Agrach's stats. Anyone know what they are?
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Re: The Battle for the Orgchart Wastelands

Postby zilfallon » Mon Nov 15, 2010 2:39 pm

Bezekiwa: Move 3, Hits 6, Attack 8, Defence 5 + Woods Capable >> 22 each
"A tall and muscular humanoid, with green skin and pitch black eyes, wielding a spear."


Bezekiwa Commander Agrach is Level 5. (5.2 or 5.1, not sure about that) Also, he has Mirror, Sword and Shield equipped.
rkyeun wrote:Roses are red.
Violets are blue.

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Re: The Battle for the Orgchart Wastelands

Postby Nihila » Mon Nov 15, 2010 3:54 pm

Sorry, no XP for attacking the walls--they don't fight back, after all. ;)

Agrach is a 5.1 by my records, but if I'm wrong, feel free to correct me.
"The Infantrymen of Erfworld have nothing to lose but their chains. They have Erfworld to win. Infantry of all sides: Unite!"--Kawl Mawx, Master-class Moneymancer
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Re: The Battle for the Orgchart Wastelands

Postby Twoy » Tue Nov 16, 2010 1:43 pm

Cownugon x 7, Commander Agrach advance on G7 and attack Orange Lancers.
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Re: The Battle for the Orgchart Wastelands

Postby Twoy » Tue Nov 16, 2010 1:45 pm

Not quite so lucky on the random affect.
Spoiler: show
COMBAT!
Battle is joined in hex: G7
TIME OF POST (in minutes and seconds): 4315
Attacker:
Total Attack Value: 136
Level of Highest Commander: 6
Number of Units: 8
Stacking Bonus: 1.8
Average Defence: 5.0
Terrain Bonus of Hex: 0.0
Special Bonus: 1.0
Random Percentage: 55%
Total Damage: 215

Hits Inflicted on the Enemy: 36

Defender
Total Attack Value: 42
Level of Highest Commander: 1
Number of Units: 7
Stacking Bonus: 1.7
Average Defence: 5.0
Terrain Bonus of Hex: 1.8
Special Bonus: 1.0
Ambush Bonus: 1.0
Random Percentage: 65%
Total Damage: 51

Hits Inflicted on the Enemy: 19

Cownugons hit for 33 points killing 5 orange lancers and injuring one for 3 hits. Orange lancers slay 1 Cownugon and injure the second for 5 hits. Commander Agrach is level 5.2.
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Re: The Battle for the Orgchart Wastelands

Postby LTDave » Tue Nov 16, 2010 10:57 pm

Do I send in the archers now, or do you still want us to take out the machine guns?
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Re: The Battle for the Orgchart Wastelands

Postby Twoy » Wed Nov 17, 2010 1:48 am

Ran out of time yesterday. I need to do some more mthamancy to figure out if it is possible to destroy all the enemies in this hex.
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Re: The Battle for the Orgchart Wastelands

Postby Twoy » Wed Nov 17, 2010 3:34 pm

I don't think there is any way to destroy all the enemies in the hex, but if we do not destroy as many as we can, the machine guns will destroy all the siege or the cownugon when we end turn.

Restack:
A. Gun Oger x 1, Mole x 2, Scout x 1, CPT Ordinarius.
B. Gun Ogre x 1, Archer x 1, Gun Ogre x 1, Archer x 1, Scout x 1, CPT Genericus.
C. Imp x 1.

Stack A advances to G7 and engages Orange Lancers.
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Re: The Battle for the Orgchart Wastelands

Postby Twoy » Wed Nov 17, 2010 3:36 pm

Average rolls, which works for the allies.
Spoiler: show
COMBAT!
Battle is joined in hex: G7
TIME OF POST (in minutes and seconds): 3421
Attacker:
Total Attack Value: 45
Level of Highest Commander: 3
Number of Units: 4
Stacking Bonus: 1.4
Average Defence: 5.0
Terrain Bonus of Hex: 0.0
Special Bonus: 1.0
Random Percentage: 75%
Total Damage: 61

Hits Inflicted on the Enemy: 10

Defender
Total Attack Value: 12
Level of Highest Commander: 1
Number of Units: 2
Stacking Bonus: 1.2
Average Defence: 5.0
Terrain Bonus of Hex: 1.8
Special Bonus: 1.0
Ambush Bonus: 1.0
Random Percentage: 85%
Total Damage: 13

Hits Inflicted on the Enemy: 5

Gun Ogre take 5 hits. Stack A destroys remaining lancer and orange lancer Warlord WC.
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Re: The Battle for the Orgchart Wastelands

Postby Twoy » Wed Nov 17, 2010 3:40 pm

Forgot to mention stack D above.

D: Archers x 8.

Stack D advances on G7 and engages the machine guns.
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Re: The Battle for the Orgchart Wastelands

Postby Twoy » Wed Nov 17, 2010 3:43 pm

Average roll.
Spoiler: show
COMBAT!
Battle is joined in hex: G7
TIME OF POST (in minutes and seconds): 4041
Attacker:
Total Attack Value: 64
Level of Highest Commander: 1
Number of Units: 8
Stacking Bonus: 1.8
Average Defence: 5.0
Terrain Bonus of Hex: 0.0
Special Bonus: 1.0
Random Percentage: 80%
Total Damage: 101

Hits Inflicted on the Enemy: 76

Defender
Total Attack Value: 152
Level of Highest Commander: 0
Number of Units: 8
Stacking Bonus: 1.8
Average Defence: 1.0
Terrain Bonus of Hex: 1.0
Special Bonus: 1.0
Ambush Bonus: 1.0
Random Percentage: 80%
Total Damage: 219

Hits Inflicted on the Enemy: 82

Machine Guns obliterate Archer stack. Archers hit Machines Guns for 76 hits, killing 5 MGs and injuring 1 for 11 hits.
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Re: The Battle for the Orgchart Wastelands

Postby Twoy » Wed Nov 17, 2010 3:44 pm

Stack C advances on G7 and attacks 3 remaining Machine Guns.
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Re: The Battle for the Orgchart Wastelands

Postby Twoy » Wed Nov 17, 2010 3:50 pm

Before stack C leaves E5, warlord orders remaining Imp to follow to G7 after the next battle is over.

Spoiler: show
COMBAT!
Battle is joined in hex: G7
TIME OF POST (in minutes and seconds): 4441
Attacker:
Total Attack Value: 60
Level of Highest Commander: 3
Number of Units: 5
Stacking Bonus: 1.5
Average Defence: 4.8
Terrain Bonus of Hex: 0.0
Special Bonus: 1.0
Random Percentage: 80%
Total Damage: 94

Hits Inflicted on the Enemy: 70


Defender
Total Attack Value: 57
Level of Highest Commander: 0
Number of Units: 3
Stacking Bonus: 1.3
Average Defence: 1.0
Terrain Bonus of Hex: 1.0
Special Bonus: 1.0
Ambush Bonus: 1.0
Random Percentage: 75%
Total Damage: 56

Hits Inflicted on the Enemy: 22

Stack C destroys remaining MGs. Machine Guns Kill 1 Gun Ogre and 1 Archer. 1 Gun Ogre takes 5 hits.
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Re: The Battle for the Orgchart Wastelands

Postby Twoy » Wed Nov 17, 2010 4:11 pm

Well, we destroyed everything, but it was painful. Lost 9 Archers, 1 Gun Ogre and 1 Cownugon. Agrach, Ordinarius, and Genericus all got an xp, and did not cwoak.

Turn 3 Unit Disposition:
C3:
A. Generic Archers x 4, Generic Captain (Need a level roll on this guy from Nihila. Need a name from LTDave)

E5:
A. Minotaurs x 1, Abyssal Cannon x 1.
B. Imp x 1.

G7:
A. Minotaurs x 1, Badger x 4, Mole x 1, Mr. Badger 1.0, Sir Trufflehunter 3.0.
B. Cownugon x 5, Cownugon (-5 hits) x 1, Commander Agrach 5.2.
C. Archer x 1, Gun Ogre x 1, Gun Ogre (-5 hits) x 1, Scout x 2, Mole x 1, CPT Ordinarius 2.2, CPT Genericus 3.3.
D. Imp x 1.

End Turn
Last edited by Twoy on Thu Nov 18, 2010 1:45 pm, edited 1 time in total.
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Re: The Battle for the Orgchart Wastelands

Postby LTDave » Wed Nov 17, 2010 9:50 pm

Those costs seem acceptable to us Generics. We advance well, and sieze objectives effectively. Good work, all.

The new Generic Captain will be named "Indistinguishus".
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Re: The Battle for the Orgchart Wastelands

Postby Nihila » Thu Nov 18, 2010 6:39 am

Indistinguishus is Lv. 4.

Turn will follow on the weekend.
"The Infantrymen of Erfworld have nothing to lose but their chains. They have Erfworld to win. Infantry of all sides: Unite!"--Kawl Mawx, Master-class Moneymancer
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Re: The Battle for the Orgchart Wastelands

Postby Twoy » Thu Nov 18, 2010 1:44 pm

Realized a mistake I made. During the second attack on the Orange Lancers, they would not have been able to return damage because they would have all been slain by the ranged attack first. The Gun Ogre in stack G7 C does not have -5 hits. I will edit the post above.
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