Hiai wrote:I can see it now... a Heavy Metal Golem that has been so buffed it's rolled over to the other side... Tesh the Golem, taking out TV by himself, no seige required! lol
Thunder wrote:i wonder if the stack is limited in a sense that everyone's bonus applies and is added but is reduced for each unit in the stack.
what i mean is that you have an 8 man stack of warlords. warlord one effects at his regular bonus but then diminishes after that
the seccond at say 7/8 the third at 3/4 etc etc etc and by the time 8 rolls around the stack bonus is gone
or the formulas more complicated than mine and after 8 its just so small that it rounds to zero except for a massive level unit which means a side would have to have 8 other massive level units which has never happened so erfworlders assume it maxes at 8
I also note that Ceaser uses his hands and Jillian's weapon of choice is a BF sword. Lets say for the sake of argument that Jillian+Sword=Ceaser. Jillian + dinky knife on the other hand... not so much. Presumably Translovito trades the ability to use weapons well for mad hand-to-hand combat skills. (I do note there was one case of a Translovito warlord with a knife, but he seems to be the exception.)kagato23 wrote:My guess? Transylvito units have higher base stats to start with compared to human units.
They are vampire analouges. ANd vampires are traditionally noticibly stronger then humans.
charles wrote:Although I seem to recall him saying that the weakest unit in the stack had 30 attack, but I wouldn't think that Wanda's bonus would stack on her, so I don't see how she could have had an attack as much as 30... Even if her bonus does stack on her, she'd still have to have at least 5 attack which seems unusual for a caster (Jack is a master class foolamancer and he only had 2)... But maybe the Arkenpliers give her an extra 3... HELL! We didn't even take the artifact bonus into account. Although its not specified if that bonus is applied to attacks or something else.
Thunder wrote:but then why not stack everyone together in one giant stack and give them all the biggest possible bonus?
there is something that says that 8 is the magic number for stacking and that anything after 8 is somehow less than optimal. what i was trying to figure out was why, or even how it could be explained
Lamech wrote:Wanda seems to have really high combat points. She went toe-to-toe with Ansom when he was holding the arkenpliers, and she fought him to a stand still. Hmm... I note that the lowest unit in the stack was a 6 base. Ansom was three higher than the lowest (33vs.30), so he is a 9. Wanda has at least a 30 but since she doesn't get her bonus (right?) she must have an extra 8 attack to make up for it and is therefore at a 14 base.
Thunder wrote:even if it were that its beter to attack smaller groups in a maneuver(which i doubt would be nearly as good as say ones entire army getting a much larger bounus) that still doesnt explain why the stacks max at 8. we have been told that the bonus applies but only untill 8 this is the question i want answered
Thunder wrote:yes the answer of 8 seems to just be the arbitrary will, but the question i really want to know i think posted somewhere earlier, was that is just what does it mean that the bonus ends at 8?
does that mean that the first 8 guys get bonuses shared from the other 7(or 8 if a bonus applies to ones self) and the remaining get nothing
does the bonus granted to the entire group only =the cumulative bonus granted by the 8 highest bonus granters and thats it
im sure there are more options, but what really bothers me is that we have been given this stupidly broad point that stacks max at 8 and yet really have no idea what it means even though its integral to all of erfs combat mechanics
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