Erfworld Game Revived?

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Would you be interested to take part in this game?

Yes (as a player)
14
58%
Yes (as a GM)
1
4%
Yes (as a player or GM)
9
38%
I might be joining it later on if it runs good.
0
No votes
 
Total votes : 24

Re: Erfworld Game Revived?

Postby Shusagi » Mon Jan 17, 2011 10:33 pm

You start with 10,000 Schmuckers and have to spend 7,500 of them to build a capital anywhere near where you start.
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Re: Erfworld Game Revived?

Postby Twoy » Tue Jan 18, 2011 12:37 pm

The pre-beta test is taking longer than I expected.
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Re: Erfworld Game Revived?

Postby HerbieRai » Tue Jan 18, 2011 2:32 pm

How far are you guys in tun wise? I don't think a stopping point was every stated, and playing till one side is destroyed might take a few more weeks.
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Re: Erfworld Game Revived?

Postby Shusagi » Tue Jan 18, 2011 3:08 pm

We're on turn 15, I'm currently waiting on turn 15-20 orders from thetobias. He seems to be pretty busy lately, which is why the test is taking so long- I usually pop out the update and ask for the next round of turns the same day I've received both orders, but thetobias has been responding fairly slowly.
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Re: Erfworld Game Revived?

Postby Twoy » Tue Jan 18, 2011 3:11 pm

Shusagi,
Why don't you let HerbieRai run some turns on the eastern side of the continent?
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Re: Erfworld Game Revived?

Postby Shusagi » Tue Jan 18, 2011 5:35 pm

Herbie, would you be interested in joining the test? Twoy and Herbie, do you think we should start fresh or just have Herbie join in now?
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Re: Erfworld Game Revived?

Postby HerbieRai » Tue Jan 18, 2011 5:55 pm

If you want me to take over, it would probably be better if I join rather than start over, just to help things along faster.

Not to say I'm not willing, because I am, but I think you may want to run his turns if he's taking too long. This is going to happen every now and then, and the GM does need to know when to step in and take over for the player for a little while. I would like thetobias to second it, in case it was only a week/weekend delay.
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Re: Erfworld Game Revived?

Postby Shusagi » Tue Jan 18, 2011 8:24 pm

The only reason I don't want to take over Thetobias' turns quite yet is because we never set a time limit for turns. We should've, but we didn't, so I'd feel bad doing that. Then again, this could be some sort of test where I'm supposed to come to that on my own. :P. I'll run his next 5 turns tommorow if he hasn't responded by then.
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Re: Erfworld Game Revived?

Postby Twoy » Fri Jan 21, 2011 4:26 pm

At turn 20 I have a level 3 capital and two level 2 cities.

We have 9 players and 5 GMs signed up to play the game.
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Re: Erfworld Game Revived?

Postby Shusagi » Fri Jan 21, 2011 8:37 pm

I think only 3 GMs and 6 Players will take part in the game at any given time, and as players quit/go inactive/are wiped out, new players will be cycled in.

Also, as far as the current test goes, I think if Thetobias defaults for the second round in a row, we'll have to consider restarting.
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Re: Erfworld Game Revived?

Postby Twoy » Sat Jan 22, 2011 5:11 am

Restarting would be fairly easy at this point. I can use the first 20 turns without making any changes.
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Re: Erfworld Game Revived?

Postby Shusagi » Sat Jan 22, 2011 1:18 pm

Herbie, if you're interested, I've dropped you a PM on the new erf forums
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Re: Erfworld Game Revived?

Postby Twoy » Fri Jan 28, 2011 5:02 pm

On Turn 21, it appears that an Enemy Ruler (HerbieRai) has refused my overtures of peace, and I plan to launch an attack on him. This is likely to be the end of the pre-beta test.
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Re: Erfworld Game Revived?

Postby Shusagi » Sat Jan 29, 2011 3:53 am

Pre-beta test is done. Going to run a combat test with a couple of willing volunteers once I get the spreadsheet fixed. Then we can try to run an actual 6-person game of this.
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Re: Erfworld Game Revived?

Postby Twoy » Sat Jan 29, 2011 12:43 pm

Woohoo!
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Re: Erfworld Game Revived?

Postby Afjord » Sat Jan 29, 2011 1:44 pm

Wohoo, a (new) change to join ^^
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Re: Erfworld Game Revived?

Postby Twoy » Sun Feb 13, 2011 5:59 am

It appears that all the Erfworld games have slowed down. No post on the Your Games forum for the last nine days.
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Re: Erfworld Game Revived?

Postby WaterMonkey314 » Sun Feb 13, 2011 11:50 am

Twoy wrote:It appears that all the Erfworld games have slowed down. No post on the Your Games forum for the last nine days.


I know... :( Quite a few of the regulars are inactive, too.
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Re: Erfworld Game Revived?

Postby HerbieRai » Sun Feb 13, 2011 12:12 pm

Very slow indeed.

You guys think we should start another erfworld empires game to bring everyone back?
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Re: Erfworld Game Revived?

Postby WaterMonkey314 » Sun Feb 13, 2011 6:23 pm

I was trying to see if there was interest in another GMd game like the original TBfGK (see my other thread), but... no one seems around (except Shioiba and you guys).
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