Erfwican Wars

Your new games, homebrews, mods and ideas. Forum games go here.

Re: Erfwican Wars

Postby LTDave » Wed Jan 19, 2011 12:56 am

Waiting on orders from Zilfallon and thetobias.

About 6 hours till I end turn 1.
User avatar
LTDave
 
Posts: 2372
Joined: Sun Aug 23, 2009 7:53 pm

Re: Erfwican Wars

Postby LTDave » Wed Jan 19, 2011 7:56 am

Spoiler: show
Image


Boats are fleets. Crosses are Armies. Stars are occupied villages.

Notable events this turn:

Most Nations expanded.
Alkimia named an island - Natria
Oz and Ordos both sent armies to the same Village - since they are not at war, neither side occupied the territory.


Turn 2 starts now. Players have 72 hours to make declarations, and send in orders.
User avatar
LTDave
 
Posts: 2372
Joined: Sun Aug 23, 2009 7:53 pm

Re: Erfwican Wars

Postby Twoy » Wed Jan 19, 2011 1:22 pm

King Oz sends a courtier to Sigma Draconis IV and offers a trade agreement with the Executrix Council. In exchange for the trade agreement, my forces will leave the disputed village and occupy the neutral village directly northwest of the disputed village.
Twoy
 
Posts: 814
Joined: Fri Mar 12, 2010 4:55 pm

Re: Erfwican Wars

Postby Sihoiba » Thu Jan 20, 2011 5:51 am

Edit: Nevermind found it.
Last edited by Sihoiba on Fri Jan 21, 2011 11:09 am, edited 1 time in total.
Sihoiba
 
Posts: 584
Joined: Wed Mar 17, 2010 12:50 pm

Re: Erfwican Wars

Postby BLANDCorporatio » Thu Jan 20, 2011 6:48 am

The Executrix Council approves of King Oz's trade agreement, and may it bring prosperity to both nations!
The whole point of this is lost if you keep it a secret.
User avatar
BLANDCorporatio
Tool + YOTD Supporter!
Tool + YOTD Supporter!
 
Posts: 3446
Joined: Fri May 01, 2009 5:24 am

Re: Erfwican Wars

Postby zilfallon » Thu Jan 20, 2011 2:34 pm

LTDave, can you mail the map to me ( <my forum nickname> @ hotmail) after each turn? Or don't know...provide an imageshack link too, maybe?
rkyeun wrote:Roses are red.
Violets are blue.

Image
User avatar
zilfallon
 
Posts: 565
Joined: Sun Nov 08, 2009 3:47 am
Location: Magic Kingdom

Re: Erfwican Wars

Postby Shusagi » Thu Jan 20, 2011 3:21 pm

Andwoid 3.0 will be breaking their non-agression pact with the New Arcade.
Shusagi
 
Posts: 104
Joined: Tue Dec 07, 2010 12:40 am

Re: Erfwican Wars

Postby Sihoiba » Fri Jan 21, 2011 12:46 pm

Can you merge armies?

If not how do you reinforce an army far from home?

How close does an army/fleet need to be to the capital to add newly created units to it?
Sihoiba
 
Posts: 584
Joined: Wed Mar 17, 2010 12:50 pm

Re: Erfwican Wars

Postby Sihoiba » Fri Jan 21, 2011 1:07 pm

Iylzara interested in trading? As I appear to have a fleet adjacent to your territory?
Shusagi interested in trading? As I appear to have a fleet adjacent to your territory?
Sihoiba
 
Posts: 584
Joined: Wed Mar 17, 2010 12:50 pm

Re: Erfwican Wars

Postby Iylzara » Fri Jan 21, 2011 4:46 pm

I'll happily take you up on that.
"Your actions affect so many others than yourself. You will come to realise how little choice you have. You will do what you must, become what you must, or others will pay for your cowardice."
User avatar
Iylzara
 
Posts: 26
Joined: Fri Dec 10, 2010 2:59 pm

Re: Erfwican Wars

Postby Shusagi » Fri Jan 21, 2011 8:41 pm

I'll accept the trade offer.
Shusagi
 
Posts: 104
Joined: Tue Dec 07, 2010 12:40 am

Re: Erfwican Wars

Postby WaterMonkey314 » Fri Jan 21, 2011 10:42 pm

The Alkimian Confederation hereby declares WAR on the rebel state of New Arkadia.
WaterMonkey314
 
Posts: 795
Joined: Wed Jun 23, 2010 9:40 pm

Re: Erfwican Wars

Postby Nihila » Fri Jan 21, 2011 10:43 pm

The Federated States of Old Risun regretfully declare war on New Arkadia as well. :twisted:
"The Infantrymen of Erfworld have nothing to lose but their chains. They have Erfworld to win. Infantry of all sides: Unite!"--Kawl Mawx, Master-class Moneymancer
Nihila
 
Posts: 750
Joined: Fri Apr 16, 2010 5:09 pm
Location: Probably totally lost.

Re: Erfwican Wars

Postby LTDave » Sun Jan 23, 2011 5:23 am

Spoiler: show
Image



{I processed orders in the sequence recieved}


8 Old Risun Knights attack New Arcade
5 hits - Garrison Eliminated.

All New Arcade Defenders eliminated. The City Falls to Old Risun.

Since Alkimia is not at war with Old Risun, their forces are unable to attack the City.


{I find myself in the situation against which I warn all GMs - don't overcomplicate it. I will keep the game going for a few more turns, but if the time consumption becomes too much, I may have to give it all up, and go back to Matrix Games, which are much less involved.}
User avatar
LTDave
 
Posts: 2372
Joined: Sun Aug 23, 2009 7:53 pm

Re: Erfwican Wars

Postby LTDave » Sun Jan 23, 2011 5:29 am

72 hours begins now.
User avatar
LTDave
 
Posts: 2372
Joined: Sun Aug 23, 2009 7:53 pm

Re: Erfwican Wars

Postby Sihoiba » Sun Jan 23, 2011 8:03 am

Hold off doing your turns guys!

I had asked LT_Dave some questions in this thread before sending him my orders as his answer affected how I was doing things. I had my orders all saved in a message ready to go.

I've PMed LT_Dave asking him to answer the questions, then rerun the turn once I've sent my orders in, so hopefully he'll accede to my request.
Sihoiba
 
Posts: 584
Joined: Wed Mar 17, 2010 12:50 pm

Re: Erfwican Wars

Postby LTDave » Sun Jan 23, 2011 11:10 pm

Can you merge armies?
A. Yes.

If not how do you reinforce an army far from home?
B. See above.

How close does an army/fleet need to be to the capital to add newly created units to it?
A. In a neighbouring village - ie, very close.
User avatar
LTDave
 
Posts: 2372
Joined: Sun Aug 23, 2009 7:53 pm

Re: Erfwican Wars

Postby LTDave » Sun Jan 23, 2011 11:11 pm

I'm not going to rerun the whole turn. Please send in your orders as normal.
User avatar
LTDave
 
Posts: 2372
Joined: Sun Aug 23, 2009 7:53 pm

Re: Erfwican Wars

Postby Sihoiba » Mon Jan 24, 2011 4:26 am

I'm dropping out of the game, losing that turn is going to annoy me too much going forward. Sorry guys.
Sihoiba
 
Posts: 584
Joined: Wed Mar 17, 2010 12:50 pm

Re: Erfwican Wars

Postby Shusagi » Mon Jan 24, 2011 11:08 pm

I'm gonna drop as well, two people having already dropped sort of throws the game off a bit for me. No hard feelings?
Shusagi
 
Posts: 104
Joined: Tue Dec 07, 2010 12:40 am

PreviousNext

Return to Your Games

Who is online

Users browsing this forum: Bahamut, Godzfirefly and 1 guest

cron