Infidel wrote:BLANDCorporatio wrote:No, no, and thrice, no. The fact that we didn't invent the transistor back when first splitting flint does not make us "naturally incurious" or anything.
Ok, please don't make a rediculous argument, assert that it is somehow representative of my argument, disprove your rediculous argument {snip}
Brush up your rhetoric. That first paragraph is merely the intro, stylistic spice to give the post more flavour than a mere recitation of reasons pro or con. You'll note that the rest of the post addresses your initial argument as written. To wit, I brought (lack of) infrastructure as a way to explain slow tech progress-
Infidel wrote:No, infrastructure is not necessary. Invention is necessity, and time. Yea, I watch stuff like that too. It really shows how most modern education is more indoctrination than true education. It's even more embarrassing when they start asserting that whatever must have been built by aliens because it can't be done with modern methodology.
I doubt you've watched stuff like that. This is not about how they built the Pyramids, or Stonehenge, or for that matter the infinitely more challenging to design cathedrals or
barrels. It's about: you're on a deserted island. Make a fridge. Nope, there aren't parts of one conveniently scattered about.
I also think that when you say "infrastructure is not necessary", you yourself are doing some rhetorical spice. You don't really believe that if you managed to grab the most detailed schematics of a car, and found yourself in Dark Age Britain at Camelot, you'd be able to build one, do you?
Infidel wrote:Technical progress has been progressing, as well and regressing in stops and starts. It has certainly not been moving strictly forward. In point of fact, one of the hallmarks of the middle ages is a relatively long period lacking in new technologies. Nearly all innovation was simply modification of existing technologies. In other words, back to the types of arrowheads.
Nearly all innovation today is the very same thing. There's precious few things that were honestly groundbreaking. The transistor was one, and we're still chugging along off its back to this day.
You also explain why humanity's tech progress has been slow, without resorting to natural incuriosity. So maybe we agree after all.
Infidel wrote:The Erfworld time period is set in what is a technologically stagnant period for Earth. They thought they had figured out everything there was to know about war too. It is going to be a while before the renaissance.
Ok, but what about war? Would you be able to find anyone today that would be better, consistently and always better, at leading the armies of the period, than the better generals of that period? This is actually what we are discussing here.
I'll be generous and allow our modern-day general to lead troops from the rear, and if you want I'll disregard morale effects. Even with these provisions, I doubt anyone alive today would do a better job at leading the Mongol army than, say, Genghis Khan or some of his generals. Or even Barbarossa, who wasn't a Mongol.
This is a ripe time for a little paranthesis. One thing the Mongols (and other great empires) got down really well was rapidly sending messages over long distances. Should you find yourself in Dark Age Europe, setting a similar system up will make you very popular with the local warlord, even if you wouldn't touch leading armies with a ten foot pole. Indeed, Parson's flier relay is a nice analogue of this. OTOH, you'll never be able to tell a Dark Age european knight anything new about cavalry usage in the same way that Parson could just say "hey guys, I think you should let yourselves fall now".
Infidel wrote:I don't presume to know what a poster means, only what they say. I disagreed with the words used.
Even the law is sometimes interpreted "in spirit", other times "in letter". It's not presumption, it's reading between the lines. And in this case, by loudly saying what I think the poster wanted said gives them the chance to correct me if necessary, or might improve a slight miscommunication.
President_Allosaurus wrote:I want to understand Erfworld's culture, too. I'm not mocking understanding them, yet I think there's a definite line between understanding how their world works, and boggling at why it isn't more like something else. Erfworlders aren't curious about rules exploits, previous to Parson introducing the concept. That's fine, I can accept that, and it's interesting to me that their culture must be very traditional and somewhat repetitive- although they have big thinkers, game-changers are few and far between (and apparently all Arkentool-attuned), such as Charlie manipulating the system of warfare for profit.
I don't think going "Okay, they do nothing but warfare, how come they haven't exploited all this to high heaven, why aren't they acting this way!" is trying to understand Erfworld, I think that's going back to "Why don't they do things the way we would do them". Understanding would come from trying to figure out WHY they haven't tried to get a deeper level of understanding of their own reality.
Fair enough.
I think the problem is that it's not simple to make judgements like "so and so species is incurious" or "so and so is an obvious thing". There's no obvious threshold.
Infidel thinks humans are naturally incurious. For whatever reason, their threshold for curiosity is not met. I think we are, as a species naturally curious. So for some reason my threshold is met. Maybe, in our discussion, we'll get to figure where each other's threshold is placed and why.
Same thing with obviousness. Falling "exploits" to me should have been "obvious", if only because falling should happen fairly often to allow for some impromptu experimentation and discovery, even if by chance, of some exploit or other. Obviously, not everyone shares the same threshold for obviousness

In any case, from where I stand, it seems to me that Parson can too easily find things no Erfworlder has thought of before. To explain my position, I'll often rely on comparisons to shared knowledge between us the posters- namely knowledge about our species and its history.
GaryThunder wrote:I think magic is the real split here. A world with magic can afford to live in medieval stasis for far longer than it reasonably should, because they already have solutions to most of the problems technology has been called upon in our world to solve.
This is an interesting point, but I think it doesn't explain the surpriseability of Erfworld warlords. I can accept that if some things just go POP into existence, you might not feel the need to innovate and improve them. But one thing certainly doesn't just POP in a way that you like- wars. You actually need to fight, to plan, to strategise ... and if you don't you lose and if you lose you die. So there's plenty of pressure to innovate here.
Plus, to draw a comparison with Earthworld, we have tech today that is by middle age standards magic. And yet tech progress has never been faster. So there's that.
The whole point of this is lost if you keep it a secret.