Althernai wrote:Do we have a reference for how disbanding actually works? It's not clear to me that he can disband a disloyal unit. If disbanding is an order, then Caesar can disobey.
Not directly. Stanley was absolutely flabbergasted that Parson had disobeyed an order without disbanding. Bea said she "almost" disbanded the messenger who reported that her daughter was the envoy for GK, but she didn't expound upon the process. The clues dropped lead to these rational (not claiming they are exclusive, just representative of the examples given) conclusions:
1) A unit may disobey and not disband if it considers the order to lead to the destruction of the ruler (this is the exact justification Wanda gave to Stanley);
2) A unit may disobey and not disband if it did not understand the full implications of the order. Parson didn't know that walking the city was a part of the order Stanley gave him to manage the city;
3) A ruler may voluntarily disband units. This could be either out of anger (as with Bea and the messenger), or our of disappointment (as Stanley considered with Parson, Wanda, and Sizemore after the reversal/loss after the donut of doom), or it could be for purposes of managing upkeep. There does not seem to be any way for the unit to avoid this, as Stanley openly pondered disbanding those three, in their presence, with his back to them all, and without any hint of worry or concern;
4) An heir unit may in some unknown manner "make a play for the throne", as did Don's son. This must include disobedience as a simple matter of fact, and yet it must not cause disbandment all by itself or it wouldn't be possible. If Stanley is involved in the gobwin uprising against Saline IV, this would be another example, and one which was successful.
Item 4 is why Don should get rid of Caesar now, while he can. Caesar has made a political campaign out of undermining Don's authority, to the point where Don can't order a caster to create a gem without that caster seeking Caesar's validation of that order. An intolerable position for a leader to be in, and one which needs to be eliminated immediately. Caesar is the Sheen to Don's Lorre.
Lamech wrote:Disbanding Ceaser would be a really bad idea. The fact of the matter is the casters can just leave. Worse even is the warlords who can turn the second they get into combat.
Disbanding Caesar might be a poor option, but still not be a bad idea. If you had the unfortunate choice of dismissing a highly skilled but now vocally disgruntled employee who had been a key contributor to the success of your company but who is now undermining your authority and stirring up bad publicity for the company, or being replaced as CEO of your company, you might not like the choice, but you might select to remain in your position rather than to lose it. Similarly for Don, but more seriously, killing Caesar might be his only option other than death. If he values his life, Caesar must die.
Casters can turn. I don't believe we have evidence that they can just leave. As long as Don keeps his casters in the capitol where most sides keep their casters, they'll only hear offers to turn if the capitol is being attacked. Which is pretty much the live or die moment for any side.
Warlords, they don't have the freedom you describe. Typically, only casters are offered the option to turn, because turned units have a notoriously low loyalty. Warlords live or die with their side. They might support a coup attempt, though, and this is just one more reason to get rid of Caesar.
teratorn wrote:You're right that being the heir makes [Caesar] too powerful since he can claim the throne, but he has nevertheless shown to be pretty loyal. He complained but went grumbling to his corner and kept doing his part for Transylvito. If he ever makes a move for the throne he'll be doing it for TV not for himself. I expect him to use his strength to impose his own terms on the Don, not to croak him. Jillian may not like what is coming.
Loyal? Not by a long shot. He didn't go grumbling to his corner, he made his disagreements with Don known to Don's entire cadre of warlords and casters. There can only be one captain on a ship, there can only be one king for a side. Failing to enforce discipline has it's own consequences, as discipline goes right out the window when it is voluntary. Don has a choice: Disband Caesar or die.
JohnATallon wrote:Caesar is also important because he is their Chief Warlord.
Caesar is only important because he is their CWL. But what happens when the CWL dies? He is replaced immediately by the next most capable (or dashing, if you are as retarded as Stanley) warlord. So I see no special significance accrued to Caesar just because he is the current holder of a very easily transferable title.
JohnATallon wrote:Furthermore, [Caesar ] the Chief Warlord is the person in the best position to determine if Jetstone can survive this fight to be able to repay the loan.
Survive what fight? TV has been very marginally involved with both RCC initiatives. They do have some troublesome neighbors, but then so does everyone else. And I'd think that the moneymancer would also have a pretty good idea if the loan was an overextension, without needing to consult a warlord. Benjamin already made a call, but it was based more on his own estimation of Jetstone's longevity, and less on the simple facts of the loan and terms. In fact, Don tried to tell Benjamin that the terms were favorable, but Bennie was already walking out to tattle to Caesar without even learning those terms. So here we have a caster about to present a completely one-sided viewpoint to a disgruntled CWL who is already against the strategy Don has chosen to follow with FAQ and the RCC. How is this supposed to be Benjamin looking out for Don's best interests? Bennie doesn't even have all of the information he needs to make an informed call on the loan, unless it is the very oversimplified "No loan to Jetstone is a good loan." Loans have a risk/reward ratio. Bennie knows the risk, he didn't stick around to hear the reward. He is not a neutral witness at this point.