rkyeun wrote:Roses are red.
Violets are blue.

But was Van de Graaff an ability that 'attacked' every unit in Caesar's stack, or was it an ability that 'damaged' every unit in Caesar's stack? There's a huge difference.Smoker wrote:Chit Rule Railroad wrote:Smoker wrote:Does leadership add hits though? Otherwise we might be looking at 29 bats who can hit like Twolls but die like flies.
The Jetstone casters thought Ossomer would make archons harder to croak if he stacked up with them, even though he'd be using them to screen himself. "The longer he lives, the tougher they are."
Nice pick up
Rob Balder wrote:We have one rule in these forums: don't be a dick.


joosy wrote:I remember speculating on the number of portals in portal park when we first learned that a city can have more than one capital site.
We know that there are specific areas in Erfworld where you can build a city. There are certain city sites that are designated capital sites.
The questions I still have are: Is there a portal for each capital site in Erfworld in Portal Park? Or Is there a portal for each side? Can
sides with multiple capital city sites have more than one portal?
...
Atomic wrote: But was Van de Graaff an ability that 'attacked' every unit in Caesar's stack, or was it an ability that 'damaged' every unit in Caesar's stack? There's a huge difference...
BLANDCorporatio wrote:DoctorJest wrote:"Wolves are like dogs, but dogs are like dogs, so therefore: kittens".
DoctorJest, if I weren't referentially married to my sig I'd use that instead.

Trotsky wrote:Do we know that Van de Graaff actually did any damage at all? It may have just been an AOE stun.

fjolnir wrote:Trotsky wrote:Do we know that Van de Graaff actually did any damage at all? It may have just been an AOE stun.
Still impressive for a non-caster to pull...
BLANDCorporatio wrote:DoctorJest wrote:"Wolves are like dogs, but dogs are like dogs, so therefore: kittens".
DoctorJest, if I weren't referentially married to my sig I'd use that instead.



Catalyst wrote:I also reject the idea that Parson can get into the magic kingdom only because the game world does not know where to place him. It really is possible that he is a caster of some kind and he just has not learned to cast any spells yet. I think Janis claimed him as a hippymancer to avoid conflict, and perhaps because she really really wants parson to be a hippymancer.


DoctorJest wrote:Ytaker wrote: We don't know whether having the caster special would allow an archon to enter the magic kindom.
It's not a caster special. It's a special offering limited capability to perform some magic abilities. In D&D terms, they'd be called "Spell-like abilities". They're not actual casting, more an innate magical power. Archons are not casters, they're Knight-class units.
It may never have been tested. Charlie does like to experiment, though.
Oh yeah I'm sure the really smart people in TMK never once considered it either if it were remotely possible.
Why does everyone assume everyone in Erfworld is a complete moron?
No one in particular wrote:I have to ask, was it decided that "Hammertime" is the name of that particular attack, or is this just a bit of shorthand to reference it? Because I was under the impression that Stanley was just working on his battle-cry still.
Housellama wrote:Catalyst wrote:I also reject the idea that Parson can get into the magic kingdom only because the game world does not know where to place him. It really is possible that he is a caster of some kind and he just has not learned to cast any spells yet. I think Janis claimed him as a hippymancer to avoid conflict, and perhaps because she really really wants parson to be a hippymancer.
Uhm. Why does everyone seem to want to say that Parson ISN'T a Caster? We have one and only one reference to Parson's stats. It states that he has one Special: "Special". Other things are listed as Archer-class Infantry, Twoll Heavies, Infanty Knights, Spidew Calvary, Gobwin Fighters etc. All of those things have known Specials. You can reliably figure out what they are.
However, we have solid evidence that Parson is considered by Erf to be a Heavy class unit (Here and Here). No one disputes that Parson is a Heavy. He wasn't listed as a Heavy. He was listed as Special. But obviously he IS a Heavy, because Erf treats him as a Heavy. So if he's not listed as a Heavy but is a Heavy, then why couldn't Janis's statement that Parson is a Hippiemancer be literally true? I believe that the Magic Kingdom is a native part of the world, that the portals are a natural thing. It's not 'magic' that allows only Casters to pass through, it's 'rules'. Parson didn't die because he actually IS a Caster. A Hippiemancer, just like Janis said. The same way that Special makes him a Heavy without actually having the Heavy modifier, he's a Caster without actually having the Caster modifier.
Why? Because he's Special. (God I've been waiting for SO LONG to use that joke.)
Housellama wrote:Catalyst wrote:I also reject the idea that Parson can get into the magic kingdom only because the game world does not know where to place him. It really is possible that he is a caster of some kind and he just has not learned to cast any spells yet. I think Janis claimed him as a hippymancer to avoid conflict, and perhaps because she really really wants parson to be a hippymancer.
Uhm. Why does everyone seem to want to say that Parson ISN'T a Caster? We have one and only oOn ne reference to Parson's stats. It states that he has one Special: "Special". Other things are listed as Archer-class Infantry, Twoll Heavies, Infanty Knights, Spidew Calvary, Gobwin Fighters etc. All of those things have known Specials. You can reliably figure out what they are.
Whatever Parson is cast he may not know HOW to cast. Letst assume that gunpowder works, classical physics works ect. Erf is simply earth physics+magic. A twoll is probably is physically capable of making an AK-47, but wouldn't know how to begin in the slightest. Physically capable =! actually capable.Catalyst wrote:Yes, exactly. I was saying that i think Parson really is a caster, that was my point. I'm not convinced he is a hippymancer though, i mean, it does not really seem like he is compelling anyone around him to act peaceably. On the other hand, it is not like he is shooting lightning either.
Housellama wrote:
Uhm. Why does everyone seem to want to say that Parson ISN'T a Caster?
We have one and only one reference to Parson's stats.
then why couldn't Janis's statement that Parson is a Hippiemancer be literally true?

Your reference is exactly why Parson being a caster is in doubt. Casters are listed as being casters. Casters are seen to be casters. Casters can cast spells. Parson does not meet any of the prior methods of determining that a unit is a caster. Additionally, we know of no other unit which is both a warlord and a caster. This is why Janis's statement that Parson is a caster is in such doubt, despite Parson being able to enter the MK without disbanding.Housellama wrote:Uhm. Why does everyone seem to want to say that Parson ISN'T a Caster? We have one and only one reference to Parson's stats. It states that he has one Special: "Special". Other things are listed as Archer-class Infantry, Twoll Heavies, Infanty Knights, Spidew Calvary, Gobwin Fighters etc. All of those things have known Specials. You can reliably figure out what they are.
Zeroberon wrote:So we know with 100% certainty that THIS IS HOW TRI-LINKS WORK, PERIOD END OF STORY.
Speaking only for myself here, so don't lynch me or anything, but I use it as a type of shorthand/abbreviation for the attack. It's easier to type 'Stop! Hammertime.' than to type 'The single bolt of lightning which appears to disintegrate an opponent." ... It's all about ease-of-use, really. I'm one to believe that the 'attack'/'spell'/whatever we're calling it is triggered by 'Stop! Hammertime.', but until we see it used again, it's a shaky argument at best...so I'm content to wait and see. lol.wonmean wrote:No one in particular wrote:I have to ask, was it decided that "Hammertime" is the name of that particular attack, or is this just a bit of shorthand to reference it? Because I was under the impression that Stanley was just working on his battle-cry still.
This. I don't think that is an actual spell. I've seen it referred as such before, however.
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