by bob the 6th » Fri Jun 10, 2011 9:49 pm
its more your position and frame of mind. signamancy is like a heads up sign. if the thing you are looking at has wings breaths fire and claws, it is a dwagon. it always thinks it is a dwagon. the fun thing in erfworld, is that if you thought of yourself one way, you start to look that way. so if a long time vet started to think of units yonger than him as young fools, thought of himself as old, and remebered lots of injeries, he would be a grisled old vet in a few dozen turns. no one fould notice the diffrance, like growing a few inches. a great thinkamancy spell would make a unit think of itself another way. make slatly think more kingly, and he would get taller and stronger. make jack think of himself as a Knave, and he loses an eye