
There are no Retconjurers in Erfworld. It is reserved for the Titans. WoT-8/19/2009

janusfenix wrote:Per Rob on August 19th, 2009:There are no Retconjurers in Erfworld. It is reserved for the Titans. WoT-8/19/2009

the_tick_rules wrote:Retcon is chaning the past to suit the needs of the present. He hasn't done anything like that.

msb wrote:Retconjuration didn't exist until after book 1 was completed. It strains credulity to think that the issue of what (if any) type of caster Parson counts as wasn't decided by the author in advance of book. (Or so I believe, given the meticulous nature of the plotting so far.) Therefore, Parson won't count as a retconjurer, except perhaps incidentally, in the case that he is somehow capable of learning all magics or something like that.
Sojiko wrote:I've always thought that Gobwin Knob being pretty much a copy of the game he had created was not a coincidence, and that on some level Parson's work on his game helped create GK's situation when the story starts, making him a sort of titan.
So that would make him using Retconjuration perfectly natural, and explain how the rule on censorship got changed.
On the other hand, if his caster type was decided from the beginning, he has to be something else.

janusfenix wrote:Per Rob on August 19th, 2009:There are no Retconjurers in Erfworld. It is reserved for the Titans. WoT-8/19/2009
banjo2E wrote:1. Parson was going to GM a scenario that was extremely similar to the Gobwin Knob scenario, a scenario that he created himself. Furthermore, many of the creatures and events in Erfworld are references to objects, memes, and other nouns on our Earth and, ostensibly, Parson's as well. The Titans are the creators of Erfworld. Therefore, it's possible that Parson counts as a Titan for the .



Shuuwki wrote:
Your sources for this are all Casters who can't think outside of the box they've created for Parson. No Hippiemancer could willfully break the rules of Erfworld (which has happened a couple of times now).



Saladman wrote:all known commanders are either warlords or casters but not both.

Shuuwki wrote:Here's my deal:
Parson is clearly a Warlord-type; he has a Leadership bonus that he can spread to his stack and other adjacent units.
Parson is clearly a Caster-type; he exhibits Signamancy, is potentially a Hippiemancer, can pass through the magic portals without disbanding, etc etc.
Parson is clearly a Heavy-type; he can't move from the garrison without help, can't fly, etc etc.
Parson is clearly a Unit in the game and has to abide by the rules.
All of the above apply all the time, except when they do not.
The lack of consistency makes me think that while he is considered a "unit" he is certainly not a traditional unit as seen thus far in Erfworld. Every individual in the story so far who has attempted to define Parson has done so through their own lens, be it Stanley, Janis, Wanda, Ansom, whoever, and thusly their view is shaped by their own perceptions. I think only Maggie and maybe Charlie have a real inkling of what's going on; Maggie due to her long allegiance and close proximity, and Charlie due largely to his reaction (overblown for a normal Warlord).
EDIT -- Re: the poster above, Parson directly breaks the rules of Erfworld when he swears without being <booped> at the very end of book 1. When Janis is talking to Sizemore about Parson "breaking" the world, she is referring to the state of the world in perpetual war, not about Parson's ability to violate the central tenets of Erfworld. I base that belief on the context of the discussion between the two of them.


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