MarbitChow wrote:BLANDCorporatio wrote:As far as I can tell, the root of the disagreement is that, while plausible reasons can be put forth, they are not supported by canon.
Actually, I'd go so far as to say, at this point, that the burden of proof is on those who say there should be more than one SPW scroll created for the purposes of generating revenue.
Yours is the more accurate representation imo, mine is more of a summary friendly to both sides. Anyway-
MarbitChow wrote:{tons of snippage and rearrangement took place to produce this list. Check the posts for the arguments for them, it's worth it.}
1. Cost:
* You have to establish that the SPW scroll has a creation cost of less than 500,000.
* You need to prove what the actual cost of the scroll is, to show that there is in fact a profit to be made.
2. Motivation:
* Those who have the knowledge to create the SPW scroll have a strong incentive to have only one in existence.
* You need to prove that either the original casters would risk their goal by recreating the scroll, or that there are other casters who know how to create the SPW scroll that would do it just for the cash.
3. Exploitable side-effects:
* You need to prove that the effect of the scroll is on subsequent castings will have the same effect.
* The number of people who know about the value of the bracer is limited.
* You need to prove that there are casters that can recreate the SPW spell that also know of the bracer.
Unless you can fulfill these three criteria, I'll apply Oberon's criteria, and say that YOU FAIL.

Hm. Challenge accepted?
But not on
Oberon's terms. Requiring citations for the things below is further than I care to go for a mere rhetorical exercise. I merely ask for a good-faith interpretation that the things I rant on are plausible.
So.
"Cost" arguments are counterable by the existence (in Stupidworld) of strategies like "bait-and-switch", "loss leader", "freebie marketing", "sample marketing" and the dealer's fav, "first one's for free". Admittedly none of the mentioned
exactly matches a "sell item X for less than it's worth to encourage sales to other people" (the dealer's fav and sample are about giving item X for free the first time, in hopes that it will be sold later), but a common theme in said strategies is that an item is sold for less (or given for free) to encourage the purchase of other items (or the same item, initially given for free).
Now, I'm only talking about "Cost" here. IF, admittedly big IF, some casters wanted to sell SPW scrolls, then we don't need to know how much the scroll costs. It may be more than 350K, but who cares? Said fictive casters could now point to GK, say "look what our scroll did to them. It can do the same to you, order now for <insert retail price here>"
***.
"Exploitable side-effects": this, I think, is a big part of
Oberon's argument, as the apparent brokenness of summoning items more valuable than the scroll that made them is crucial to provide an incentive for that scroll to be constructed again.
I'd take a different tack. Again, IF there are casters willing to make said scroll again, they do not need to know about these side effects. Their marketing strategy could well be a case study of a side that was mostly beaten, then swung back to become the dominant force in some area, all because it purchased a SPW scroll. From then, the Red Queen strategy is suggested, run as fast as you can to stay where you are. So buy a SPW scroll, in case your neighbour buys one too and comes stomping on your cities.
This makes the scroll profitable for the casters that made it, because there would be a market for the scroll, even without exploits like selling the bracer.
***: problem. What if the scroll costs more to make than anyone is able to afford? Thereby reducing the potential market to 0?
Fair enough, possible. But think about this, if the creation cost is so much that no one can afford it now, how come the MK was able to afford to create it? Maybe the creation cost was merely the time of the casters, used to make the scroll, time which could have been used more lucratively on other exploits (so as to make creation of further scrolls not economically viable). But if this lost time results in so much income loss, wouldn't it have been noticed? Would it not have raised questions from other casters thereby preventing the conspiracy from being effectively hidden? This suggests the creation cost was not unreasonably high.
Finally, "Motivation": this is a tricky one to argue against, especially since the only sorta cohesive MK group we know of from the comic is the conspiracy.
The only hope to counter this, so far, is Charlie. Apparently, Charlescomm understands what Parson is (or at least how he came to Erfworld) well enough to make an offer to send him back**. Building on the known info about Charlie having good connections in the MK, it is plausible that Charlie could make an Unsummon scroll should they want it, maybe even a SPW scroll.
(**: assumption, of course: that Jojo is working for Charlie)
However, I find it hard to believe that Charlie would condone a world crawling with PWLs, even if those PWLs will mostly be busy keeping each other in check. They're just too unpredictable.
So in conclusion, my exercise seems to show that it's not cost, it's what
Oberon removes from the discussion-
motivation- which is key to understanding why SPWL scrolls have apparently only happened once. IF the original creators of SPW wanted to, they could sell it for a profit. IF Charlie wanted to, they could probably reconstruct the recipe and sell it for a profit. None of the mentioned sides has shown any inclination to do so.
The whole point of this is lost if you keep it a secret.