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We have 49H, and no defense (stack is wholly stunned) vs. 6*9 + 1 (from the Thumbtack) = 55 Dmg. 12 units in the stack, but lacking any Commander, the stack doesn't Dancefight. And leaderless, it seems not too keen on croaking defenseless units, as their middling 75% roll shows. They deal 43* damage, croaking all but one Clansman (who's left at 1/3H) and McGregor.
*EDIT: wait a sec, need to check rules on roads.














Sihoiba wrote:Question for Bland: Does Shockomancy work against a units total hits or it's current hits? As the stack does contain a wounded unit.



LTDave wrote:OK, wow, so they spotted us. Dagnabbit!
I'm wishing at this point that I had read the rules more thoroughly, and or that my allies had argued more forceably about shockamancy. That stuff is powerful. And without any units that can compete with it, it might be times for the Genericans to quit the field, and send all our points to the Escotians...
Sihoiba wrote:I also have a question for Bland: Are you using the if you kill a flying mount and leave the rider alive they fall to earth with the 1/3 chance of death or incapacitation or injury? Considering in the comic any fall has the same effect (though height may play a factor), would this also apply to a rider whose walker mount dies? Similarly a rider on a flying mount grounded by storm?


BLANDCorporatio wrote:Sihoiba wrote:I also have a question for Bland: Are you using the if you kill a flying mount and leave the rider alive they fall to earth with the 1/3 chance of death or incapacitation or injury? Considering in the comic any fall has the same effect (though height may play a factor), would this also apply to a rider whose walker mount dies? Similarly a rider on a flying mount grounded by storm?
Storm is easy to answer. In my imagination, it was a Flier forced to ground by inclement air currents or such, but the descent could be more or less controlled. So the landing, itself, doesn't cause damage.
Croaking a flying mount, the rider falls, then what? Good question, there's nothing, as far as I recall, in the rules about this case. And "height" is a useless factor as I've never kept track of it, where "height" is a flight trajectory height. Let's be reasonable here. "Height makes no difference" is about "a 100m drop is much the same as a 200m drop", and not about "a 2m drop is much the same as a 100m drop". So Walker mounts being killed don't cause their riders to fall a significant amount.
But what about Fliers? Nyeah, I'll keep things easier and traceable-er by saying riders falling from the sky pull a Scarlet and survive unscathed always. I'd need to insert a proper random number generator roll otherwise, and I'm already wary of having put one (random.org for Commander levels) that isn't confirmable by the players.


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