All characters have NO alignment. You are not good, evil, chaotic, lawful, or neutral.. However!
You are good for purposes of becoming a paladin, and evil for purposes of becoming a dread necromancer.(But not at the same time.)
You will NOT, however, be detected by detect evil, good, chaos, or law.
You will only ever be one particular alignment when it's most favorable to you.
Maximum level adjustment: +1
Characters making the choice to take a +1 will receive their class levels, as normal..
Characters with +0 will receive 2. So effectively.. 2 is our starting level. <:3
Characters have HP under 0 equal to 1/2 of their HP.
Characters leveling up do not roll, they take an average.
Since the average for a d4 is 2.5, a d6 is 3.5, a d8 is 4.5, ect..
Instead, if they are leveling up to an odd level, they take 1/2 the dice, and add 1, if to an even level, they add only 1/2 of the dice.(except first level.)
For instance: average'd D8 progression..
1st level, with 14 con.
8+2 = 10 HP
2nd
4+2=16 hp
3rd
5+2 = 23
(You'll never have to keep track of this. I will. But if you ever think it's spectacularly stupid for a reason I didn't think of, let me know.)
Characters have their HP doubled, but whenever taking lethal damage, for every point of lethal damage, additionally take 1 point of sub dual damage. Whenever taking strictly sub dual damage, they take twice as much. Healing behaves the same as it previously did. For every point lethal damage healed, 1 point of sub dual is also healed.
I'll repeat this again. NO back stories. Anybody. I'd really tell you if I wanted you to write one.






