DoctorJest wrote:Using "tool" in the fashion the song did kinda steps out of rank of Stanley not recognizing the word as an insult. Granted, Stanley's not the brightest bulb but I think he knows the language.
Not a major point, but one that stuck out in an otherwise great update. Just seems incongruous. And yes, before anyone bothers, we can do all kinds of mental and verbal gymnastics to explain why Stanley didn't see the word as an insult when everyone else on Erfworld does... but that misses the point.
But the last stanza was brilliant!
I took it to be an unintentional foreshadowing. The idea of being a Tool of the Titans ties into the free will angst of Wanda and Parson.
Lamech wrote:As someone has already pointed out, the whole city is now vunerable to destroying. Start smashing down the walls, burn the garrison, buildings are certainly not attack proof. The city has been effectivly sacrificed. Actually, they can just have some infantry rush and block the caster from getting down off the tower then down the tower. Victory!
Except that the it's very strongly implied that all use of force is basically going to be much softer than you intended. Moreover, there seems to be a psychological block in place. This too is strongly implied by the sword tapping a soldier by the flat, as though he were being "knighted."
technojunkie wrote:Magnitude maybe.
Recall that during the runup to the battle for Gobwin Knob, Wanda said to sizemore 'Not even a Grand Abbie could hope to calm the coming battle.'
Maybe so, but I meant in this situation, it will probably wear off at turns end, but their turn is second... It looks like they've been hit by an 'I Win' button.
On the other hand, is this really the doom the Predictatrickster spoke of? Serious trouble? Quite likely. But the end? Unless Wanda's Fellows are dusting this turn, they could still make a march for it.
This power does have limitations, keep in mind that Erfworld is a zero-sum game. You have to get new sources of upkeep and eventually expand, otherwise you have to start disbanding units or falling behind other Sides. The attacking units can just dig-in and siege and wait you out while you starve or they can just leave and hit other targets while your Hippiemancer is stalling. Peace that isn't spent building-up or obtaining resources is effectively death for a side.
But Goodminton is behind economically and politically. So while Wanda is powerful, the Casters of the other Sides are more powerful because they can operate with a lot more flexibility. This echoes a lot of what Clay is said to Wanda about being one die. Her magic is outnumbered by an unknown number of magicians with unknown capabilities.
If Goodminton refuses parley and remain commited, they'll still lose their uncroaked to decay and they waste upkeep they can scarce afford. Haffaton can then call for reinforcements and then curb-stomp them (assuming they cannot just cut off their retreat in a turn or two). Goodminton is hopelessly outnumbered by multiple Sides who are wealthier than them, so taking this city is of the upmost importance to them.
Basically a Hippiemancer can put you ahead further if you're already ahead and only delays the inevitable if you're significantly behind. Even if Gobwin Knob had enough Hippiemancers and Flower Power there in book 1 to calm the entire siege, it wouldn't matter, because their treasure is running low anyway and Stanley would lose most of his units due to lack of upkeep. Nevermind how expensive the Hippiemancers themselves would be to maintain.
A possibility is that they're going to be told that they can be cut-off in a "x" amount of turns. Worse, depending on how many turns out the Wanda's forces are, it may be relatively easy to have their retreat cut off given the aforementioned hidden tunnel tactic. I think Wanda is going to have to turn sides because it is an Offer She Cannot Refuse.
Goodminton is likely doomed mostly because the peace isn't going to be favorable to them in the long-term. They'll be forced into a relatively disadvantageous economic position surrounded by potential enemies they cannot attack, while these enemies quietly build up an advantage and divvying up the Goodminton pie.