
ScegfOd wrote:splintermute wrote:Even Tommy's uncroaking only took "hours of subjective effort"
I had to reread that part myself to make sure, but it said she spent those hours of subjective effort in a few seconds, so it is definitely referring to the mental exhaustion and not the length of time.
The beautiful, triumphantly perfect uncroaked unit followed her order. His arms, like tree branches, encircled Wanda
pSycHOtic chICkeN wrote:ScegfOd wrote:splintermute wrote:Even Tommy's uncroaking only took "hours of subjective effort"
I had to reread that part myself to make sure, but it said she spent those hours of subjective effort in a few seconds, so it is definitely referring to the mental exhaustion and not the length of time.
You could read it that way.
Alternatively you could write a similar statement about a stupid world sniper team. They spent morning hours getting into position. They tracked the target with through their scopes for most of another hour before agreeing it was time to fire. Exhale, hold breath, squeeze. "The attention of an entire day was collapsed into those few seconds." "After hours of ... effort, [they] felt [their] work coalesce...". Clearly the act of pulling a trigger is not in itself a great effort. A typical sniper team could fire buckets of ammunition for entertainment. Wanda is doing something like exploratory surgery and diagnostic internal medicine.
the_tick_rules wrote:Poison is hippie territory, weird.


She had never seen one before, and she did not understand how it worked, but this was certainly a poisoning. And poisons, both natural and magical, were Flower Power.


ScegfOd wrote:wow neat, learn something new everyday!
Dante wrote:Contrary to popular belief, venom and poison are fairly dissimilar. Venoms cause necrosis in most forms of tissue, whereas poisons affect the nervous system almost exclusively.


BLANDCorporatio wrote:ScegfOd wrote:wow neat, learn something new everyday!
Meh, not really accurately though. You'd be better served by QI or Wikipedia even, because-Dante wrote:Contrary to popular belief, venom and poison are fairly dissimilar. Venoms cause necrosis in most forms of tissue, whereas poisons affect the nervous system almost exclusively.
is a bit misleading, depending on how the weasely "almost exclusively" are defined. For example, a list of types of poison includes herbicides, fungicides and spermicides all of which arguably do not have a nervous system. Also, the poster-poisons of the whodunnit genre (aka crime fiction), potassium cyanide and arsenic, act upon (general) cell respiration and ATP production respectively. Thallium, featured in one of A. Christie's novels, is also a real thing and acts by "tricking" the body into thinking it's an alkali, then messing up (general) cell chemistry afterwards because it's not alkali after all. Carbon monoxide, the gas responsible for "the most common type of fatal air poisoning in many countries[19]", acts on haemoglobin (aka that part of the blood that carries oxygen to the cells and CO2 from them). alpha-Amanitin, found for example in the Death Cap (a mushroom causing many poisonings among unwary mushroom collectors) destroys the liver. Hydrofluoric acid, while it does "interfere with nerve function", isn't lethal because of that; it is lethal because it reacts with blood Calcium, which disrupts muscle activity in, for example, the heart. Good old fashioned Chlorine, the first poison gas to be used in warfare as far as I know, irritates the respiratory system.
So yeah, the "poisons are nerve-acting" distinction is new to me and I suspect not widely used. A more relevant distinction would be that "poison" is usually applied to one toxic substance of whatever origin and whatever means of introduction to the body, whereas venom is a toxic (mix of) substance(s) secreted by an animal and injected into another by means of a bite or sting.
nth wrote:The only peaces on Erfworld seem to be death, deception and betrayal.
Inner Peace (Through Superior Firepower), indeed.
Tommy laughed. "Well get on your bronto, then! D'be a fine thing if we turned around now, just because we weren't attacked. Who wins a battle that way?" He laughed again.
"With peace?" said Wanda quietly, "Perhaps a Hippiemancer."



splintermute wrote:Poisoning doesn't operate like that - regardless of where you're observing from, you'd see the poisoning, then some form of time delay, then Tommy croaking, which seems to make it an unusual, perhaps unique, mechanic in Erfworld, unless it was somehow tied to a non-temporal factor, such as move.
Zeku wrote:We've seen how heavily Erfworld (or the author) resists specific stratification of abilities or powers.
Turnamancy involved both the passage of turns, and the act of "turning" as it relates to your loyalty, two subjects that are utterly unrelated. It makes sense that flower power would have extra meaning also. It seems that it has governance over real flowers.
The craziness here is that the narrative itself could then become a form of diverging, occasionally self-referential magic. The all encompassing nature of stageamancy allows it to alter any truth as long as it adheres to it's own internal truth. Erfworld could be Hat Magic, all the way down.
Raza wrote:Iunno. Janis has the luxury of relative free will, being a magic kingdom barbarian. As far as we can tell, Olive seemed to have genuinely preferred the peaceful and mutually beneficial solution of her alliance offer - but once that got rejected, Duty kicked in and required her to do what she could to help the fight against an enemy side.
Goodminton's leadership shouldn't have expected differently, and I don't fully see how Duty could've allowed them to reject those alliance offers. Love, again, perhaps.

Whispri wrote:Raza wrote:Iunno. Janis has the luxury of relative free will, being a magic kingdom barbarian. As far as we can tell, Olive seemed to have genuinely preferred the peaceful and mutually beneficial solution of her alliance offer - but once that got rejected, Duty kicked in and required her to do what she could to help the fight against an enemy side.
Goodminton's leadership shouldn't have expected differently, and I don't fully see how Duty could've allowed them to reject those alliance offers. Love, again, perhaps.
Her peace offer had no value. It wouldn't have saved Goodminton from Quisling and Frenemy. Unless of course Haffaton is in a position to call off that operation, in which case, haven't they just proven that Alliance with them is worth nothing? Never mind that she left out the 'or die' part. Duty may well be her excuse and in fairness it's a good one, but the flower girl still murdered Tommy, who at that point was about as far from being an immediate danger as troops stationed in Goominton itself were. I'll further note that if Wanda's really done a perfect job of Uncroaking Tommy, the only thing the flower girl accomplished by her foul deed was to make some people who loved him cry.
I'd be shocked if duty ever compelled them to force their people, let alone their ylimaf, into bondage to a foreign Ruler. And given that Wanda only avoided molestation during the parlay thanks to a wall of uncroaked she wouldn't be able to use in self defence as Haffaton's slave...
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