
moose o death wrote:also i doubt the pliers can re-de-crypt...


Frogpop wrote:The Golden Archons? Maybe in classic drive-in rollergirl uniforms? Synergy with a side of fries and a little shake.


moose o death wrote:also i doubt the pliers can re-de-crypt. i don't know if that's what one of the previous comments believes, but i doubt it for simple game balance reasons.

moose o death wrote:keep in mind every tactic parson attempts will be used against him if the roles reverse. if they attempt siege units, the hit and run siege distruction tactic will arise.
valce wrote:Seems likely that the number of people a dwagon can carry is more limited by the size of its back (doesn't seem to be much in the way of available seats aside from the neck region) than its strength.
Some sort of multi-dragon harness could work for dropping large numbers of people. You could make them out of the corpses of dead teddy bears, for extra padding on the landing


BarGamer wrote:Frogpop wrote:The Golden Archons? Maybe in classic drive-in rollergirl uniforms? Synergy with a side of fries and a little shake.
*Rolls a d20.* Oh good, I made my Save Vs Naughty Joke. I'm still allowed on these forums. ^_^
HandofShadows wrote:moose o death wrote:keep in mind every tactic parson attempts will be used against him if the roles reverse. if they attempt siege units, the hit and run siege distruction tactic will arise.
For people to learn from Parson and try to turn his own tricks aganst him, they have to first survive him. And so far no one who has been with the forces has (every one who went to attack GK is croaked or decrypted). So while so reports got out no one really knows what happened.

moose o death wrote:your forgetting vinny, the one commander smart enough to work out parson's hit and run tactic as it happened.
parson didn't really use any intelligent tactics during the real battle, he murdered ansom, and then linked up some mancers in the hopes the combo could awaken the volcano.
i think every force within charlies range knows about parson now and is likely being offered schmukers for his capture

RusVal wrote:Non-fliers could only reach the city by this trail, and the move penalty was murder. Low-move units (like, say, most siege engines) might need three or even four turns just to climb the mountain. The capital had not been seriously assaulted by ground in thousands of turns.
So the defenses were mainly towers, oriented for airspace fights. The outer walls were almost ornamental, and would barely inconvenience an attacking infantry, a fact which technically made the city a Level 4.
Mm, mm. Tastes like foreshadowing.![]()
Why do I get the feeling that Erfworld is about to experience its first major combat airdrop in history?



Infidel wrote:No one's even made a passing reference to this so I'll do it.
Popped 200 turns ago. Vinnie is ANCIENT! 200 turns = 200 days, which doesn't sound like much, but for a unit to survive 200 turns in a turn based game? Well, usually it's an obsolete unit tucked away in a back corner of an empire that was forgotten, otherwise it would have been disbanded or upgraded. "The capital had not been seriously assaulted by ground in thousands of turns" again, we have confirmation that this is a really long time. Thousands of turns = years, not decades, centuries, or millennia, so it may not sound like a long time IRL, but turn based games, thousands of turns IS a very long time.

Justyn wrote:Infidel wrote:No one's even made a passing reference to this so I'll do it.
Popped 200 turns ago. Vinnie is ANCIENT! 200 turns = 200 days, which doesn't sound like much, but for a unit to survive 200 turns in a turn based game? Well, usually it's an obsolete unit tucked away in a back corner of an empire that was forgotten, otherwise it would have been disbanded or upgraded. "The capital had not been seriously assaulted by ground in thousands of turns" again, we have confirmation that this is a really long time. Thousands of turns = years, not decades, centuries, or millennia, so it may not sound like a long time IRL, but turn based games, thousands of turns IS a very long time.
No, that doesn't mean that he's 200 turns old, it means that 200 turns passed between when he popped and when he first saw Transylvito.


Infidel wrote:Quite right, but that doesn't change my point that a character over 200 turns old is OLD.

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