Balerion wrote:My bet is that the mathamancer can get access to perfect information much more easily than a real life mathmetician; look at Parson's bracer as a good example. A lot of the questions asked of it require information it essentially doesn't know (is it worth spending all the questions to get a single answer, and coming up with a solid % is the best example of this). The amount of data you would require to get an accurate number like that in the real world is such that it basically couldn't ever be answered to a single % chance (at least with any reasonable error bounds).
Balerion wrote:My bet would be that the higher level mathamancy just gets to levels of perfection that are impossible with the methods we have available.
Ultramouse wrote:So.. obviously there are some parts of mathamancy that just cannot be recreated in a world without magic,
BLANDCorporatio wrote:The best thing to do is to ask an actuary about just how accurate their predictions can get. Real businesses, with real loads of money, rely on the poor ol' downtrodden actuary to provide advice (whether that advice is actually followed is a different matter). The thing is, a good knowledge of a wealth of similar cases will, and does, offer an actuary a pretty good idea of what would happen in one particular case.
Maybe misleading; it appears that, despite its sometimes patchy nature, the Erf system is "known" to artifacts at least, and easy to compute (which is not the same as "simple"; systems with simple rules but many parts may turn out to be very tough to compute as opposed to systems with complex rules but few parts). It appears, for example, that Erfworld would be amenable to implementation on Stupidworld's MMO scene. In fact, its physics is almost geared to that purpose.
My biggest thing is that on earth, any calculation will have error bars; because the types of things its doing are stat based, we generally at least end up with =/-3%. With regards to simple combat, I agree. The physics is such that there wouldn't be any error, because its a well understood system to the point that its physics, not stats. But for figuring out if Charlie is responsible for goblins vanishing? to give a % chance on that without an error value says volumes (same for the above calculation). And that is where I think we have evidence of perfection beyond what we can accomplish.
BLANDCorporatio wrote:Baaawww, and here I was hoping someone was asking for help with their homework on Abstract Algebra or something.
BLANDCorporatio wrote:Quite so, that grope action wasn't right.
Kaed wrote:Enough with the goddamn math puns oh my god. xD
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