BLANDCorporatio wrote:OMG, Wanda is a Player Character.


Dunbar wrote:But now I wonder...is Parson a tactical genius? After all, there were close calls with tBfGK, and did Wanda's side only prevail because of her Fate? Would the whole uncroaking the volcano trick have even worked? Or did the rules bend because of Wanda's Fate?
In essense, was the ending of Book 1 due to Parson's ability, or just due to Wanda's Fate?


Dunbar wrote:Fate doesn't allow the characters to choose. Fate bends the rules of the universe. Wanda fell once in tBfGK and again recently in the dragon harvest maneuver. Both times, the dice were loaded: there was 0 chance of her dying. Fate twisted the laws of the universe to get the desired outcome.
Dunbar wrote:So no, to sum up, my problem isn't that Fate is protecting Wanda. My problem is that this reads like Fate is the driving force behind most of the events seen in the comic from the start. And nothing anyone said or did had any impact.
gameboy1234 wrote:Bonus points: who is Wanda's player? Who's her alter-ego in the real world? You may want to spoiler your answer.
Dunbar wrote:No, absolutely not. The laws of the universe set the rules of the game. Gravity pulls you towards earth. The sun's rays provide heat and light. Etc. etc. It's not about fair and not fair, it's about being able to choose.

That's not what loaded dice are. Let's say you're a time traveler. Someone rolls a die, it comes up as 6. You travel back 10 seconds and predict it comes up as 6. Was the die loaded? Of course not. Were the rules of the universe twisted? Not at all.
As Clay and Delphie keep pointing out, "You could. But you won't."
If Goodminton (well I say if) is doomed, it's Delphie who doomed them. Her actions made certain that the peace offer was refused. On both occasions, if she'd stopped pushing after her demotion, if she hadn't gotten Tommy so worried... he wouldn't have been so desperate to turn Olive, which is where the problems started. Never mind that the Kiloton ambush was a direct result of her plot. Delphie's 'help' was worse than useless, at every stage.
Knight13 wrote:The laws of the universe say that there's a chance Wanda will croak when she falls from a height, but in her case we know that's not true, because it's predetermined that she'll survive to claim the Arkenpliers. If something won't happen, whether it can or not doesn't matter at all.

BLANDCorporatio wrote:OMG, Wanda is a Player Character.
jkosta wrote:That's not what loaded dice are. Let's say you're a time traveler. Someone rolls a die, it comes up as 6. You travel back 10 seconds and predict it comes up as 6. Was the die loaded? Of course not. Were the rules of the universe twisted? Not at all.


Dunbar wrote:No, absolutely not. The laws of the universe set the rules of the game. Gravity pulls you towards earth. The sun's rays provide heat and light. Etc. etc. It's not about fair and not fair, it's about being able to choose.
Whispri wrote:If Goodminton (well I say if) is doomed, it's Delphie who doomed them. Her actions made certain that the peace offer was refused. On both occasions, if she'd stopped pushing after her demotion, if she hadn't gotten Tommy so worried... he wouldn't have been so desperate to turn Olive, which is where the problems started. Never mind that the Kiloton ambush was a direct result of her plot. Delphie's 'help' was worse than useless, at every stage.
Whispri wrote:Wait, Wanda has duties, but there's been no fighting, what's she up to these days?
Whispri wrote:There's a crucial difference. Gobwin Knob is not the side to which Wanda was popped. It's not part of her Tribe. She owes them nothing, no debt she hasn't repayed in spades, the Side would have fallen long ago without her. Also: Stanley, an idiot to whom she's reduced to serving as a concubine.
doran wrote:Oh! Guys! I just realised remembered something really relevant http://www.erfworld.com/book-1-archive/?px=%2F013.jpg - Panel 6 - I guess that implies Sizemore has Fate as well - perhaps to wield a certain Arkentool - could be why Wanda has never mentioned sacrificing him like Jack? She could recognise that knowing her own Fate has severely messed her up and knows Sizemore's but doesn't tell him.
StClair wrote:A joke in one of my old gaming groups was to imagine the people of a Standard NPC Village going about their daily business when suddenly, they all change from black-and-white to color... and freak out, because that means that one or more PCs is/are nearby, and their quiet lives are about to become a lot more "interesting."
Pohsib wrote:This update really made me sympathize with Delphie for the first time. She's finally revealed her nihilistic inner turmoil; because of her Predictamancy, she has empirical evidence showing that her own life is entirely meaningless in the grand scheme of things. The universe plays favourites and literally doesn't care about Delphie in the slightest. If she ceased to exist, the universal script wouldn't be fazed, and she has to deal with the unfairness of this fact somehow.


BLANDCorporatio wrote:OMG, Wanda is a Player Character.
onlyme wrote:BLANDCorporatio wrote:OMG, Wanda is a Player Character.
No, a player can die, a player can choose.
gameboy1234 wrote:I actually opined that {Wanda is a PC} a long time ago
drachefly wrote:{irt. who's Wanda's player} Annie, from Darths and Droids.
Mrtyuh wrote:{irt. Dunbar about Fate} It seems to me, and correct me if I'm wrong, the second or third option is what is bothering you. You feel Fate is cheating the natural laws to achieve its result.
Dunbar wrote:No, absolutely not. The laws of the universe set the rules of the game. Gravity pulls you towards earth. The sun's rays provide heat and light. Etc. etc. It's not about fair and not fair, it's about being able to choose.
{cross-post snip}
Let's say there is no free will. {snip} So it's entirely possible that we have no free will, everything is determined. We have no responsibility for any of our actions, no matter how noble or heinous. Meaning those actions aren't worthy of praise or derision, but will receive same because of other people whose actions are also determined. {snip} Well, if that is the case, then nothing I do matters.
drachefly wrote:The laws of the universe are also what make your choices happen. You are not outside it. The philosophical questions of free will are trivial once you define free will. It exists, or does not, depending on the definition.
drachefly wrote:it could be that under certain circumstances with requirements including but not restricted to self-consistence, closed timelike loops of information are possible. Information obtainable by these is called Fate. In that case, it isn't Fate intervening. It's just that most people aren't implicated in those trickles of backwards flowing information.
drachefly wrote:Chance is not in the thing. Chance is in you, because you don't know enough to be able to predict.
Infidel wrote:I've always believed that if a die roll were truly random then you might go back in time and roll something different.


Mrtyuh wrote:Gravity does not pull you towards earth. Space pushes you towards earth. Gravity is, effectively, space's immune response to a foreign object, id est matter. It is a matter of perception. Why does it matter? I'll get there in a minute.
GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
There's gotta be a good joke in here somewhere.




drachefly wrote:The laws of the universe are also what make your choices happen. You are not outside it. The philosophical questions of free will are trivial once you define free will. It exists, or does not, depending on the definition.
Raza wrote:the concept of free will was invented to describe the sensation of choice we have as we live our lives, to distinguish it from choices we can't make the way we would like to as a result of external coercion.
Mrtyuh wrote:I saw a special on PBS where Dr. Michio Kaku
Mrtyuh wrote:described it in detail. {snip} I think it is pretty safe to assume that Dr. Michio Kaku knows more about how gravity works than you, me or the guy that wrote that Wikipedia entry.


BLANDCorporatio wrote:onlyme wrote:BLANDCorporatio wrote:OMG, Wanda is a Player Character.
No, a player can die, a player can choose.
Nope. If they die, they can always load a savegameAlso, while "side-quests" are typical, also typical is an overarching quest which even if it has a multiple choice ending, is fairly well defined.
onlyme wrote:In a multi-player setup or a player connected to some game running on a server there are no savesgames.
onlyme wrote:Even if there is a save-game, the player migh chose to not open it.
onlyme wrote:And that is only dying. Even if the games only really continues if the player moves to some specific place,
the game will hardly ever force the player. The player can usually always stay in the early game doing the boring stuff again and again and again.
onlyme wrote:The quest NPC on the other hand will always be in their position until the player arrives. It will never be killed by another NPC before that (assuming a halfway decent game)


Morni wrote:I like how Lady Temple doesn't look like a bad guy for selling out Wanda. She was just trying to protect her side.


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