Book 0 Ep 24 wrote:Delphie shrugged. "Choice is the path you pick to your Fate. Luck is mainly about how hard or easy you have it along the way."
Which is just what Clay had said, and Wanda didn't like it any better coming from Delphie's mouth.
same wrote:"It was [Tommy's] end, Lady," said Delphie. She looked pained. "Clay would say, his 'final outcome.' It was never his Fate. It could have been avoided. If we'd only signed the treaty and sent you to Haffaton, Tommy would probably be alive now."
Delphie kept sobbing into her lap. Her words were muffled by her hands. "No. I can't. Fate doesn't care about us. That's the terror of it; we have no Fate. The world doesn't care if we live or not. Only about you."
drachefly wrote:Even without story logic, those misses by Artemis are sufficiently unlikely that it overwhelms the prior improbability of outside influence.
Kreistor wrote:drachefly wrote:Even without story logic, those misses by Artemis are sufficiently unlikely that it overwhelms the prior improbability of outside influence.
I don't deny that, do I? I just deny a connection between her misses and others' hits.
I don't know if Rob played P&P RPG's, but those of us that do are very familiar with some people's claimed lack of luck. Some pessimists are convinced that they always roll badly in critical situations. Artemis may be an homage to those people. In truth, they only remember the bad rolls, and forget the good. I solved this problem by offering htis solution:
1) On day 1, play as normal and record all rolls by the complaining player.
2) Invert and randomize the results. (From a D20, a 1<->20, 10<->11.)
3) On day 2, player does not roll but gets result off my list, ensuring he gets the opposite luck from the previous week.
No one ever took me up on it, but the bad luck seemed to go away. Complaints oddly vanished, and the poor rolls in critical situations stopped.
0beron wrote:Hm interesting idea Housellama with Predictamancy. I'll have to look things over a bit later....one of the aspects I really liked about Signamancy was that it creates a symmetry not only along the Fate Axis, but also in the Elements of magic used as well. I'll have to see if similar symmetry could be possible with Predictamancy too.
0beron wrote:Something just occurred to me that doesn't really contain any "evidence" persay about what the fourth 'Tool is aligned to, but it's an interesting speculation anyway I think.
What if Haffaton has the 4th 'Tool?
Think about it...the more we see about Haffaton, the more incredible it becomes that NOBODY in the present day seems to know about them besides the 5 characters who are that old (Charlie, Wanda, Jillian, Marie, Jack) and even those 5 have never MENTIONED it. Similar thing for the 4 'Tool....everyone seems to know it exists but nobody ever mentions what it is.
If the 4 'Tool really is Signamancy, maybe it could have been used to erase both itself and Haffaton from Erfworld's memory? Or somehow manipulate perception to achieve a similar effect? Maybe GK and Jetstone and all the other sides (besides Transylvito) ARE Haffaton, broken into pieces and remade by Signamancy into something new?
Nnelg wrote:An interesting concept, but I think the lack of mention of Haffaton is merely because Erfworlders tend to "live in the moment". There's not really much call for the recording of history and telling of tales. Besides, we wouldn't see much of it on-screen anyways because it'd be redundant, what with the text updates already telling us readers the tale from an objective point of view.
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