GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
There's gotta be a good joke in here somewhere.


0beron wrote:Sooooooo when do we start!?
Speaking of which, what will you be using for starting conditions? Those rules we're working off of have you start with just the Ruler and a 10k purse, but I've seen games alter that.


Kaed wrote:You start with only a level one city and your ruler avatar. From there things pick up.
GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
There's gotta be a good joke in here somewhere.


0beron wrote:Anything in the treasury? And will we be choosing our city location? (given a small field of view around our starting location to pick from of course)



GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
There's gotta be a good joke in here somewhere.



GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
There's gotta be a good joke in here somewhere.


GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
There's gotta be a good joke in here somewhere.




GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
There's gotta be a good joke in here somewhere.




GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
There's gotta be a good joke in here somewhere.


We should probably make a standard rule for formatting benefits like that. See how Nihila did this?0beron wrote:Keep in mind that my unit's stats are including all benefits from specials, so if they have a special that improves Combat or Move, it is already calculated into their stats.
The 4(12) in combat is, presumably, including +4 from Dance-Fighting and +8 from Lightning Breath... although I'm not sure that the math there works out, and I don't think they all pop with all their abilities, so maybe that needs checking. Likewise the 3(9) in speed reflects +6 from Speed Boost.Nihila wrote:D: Earth Master: 16-4(12)-4-3(9); Knight-type; Limited Dirtamancy; Leadership; Dance-Fighting; Ranged; Toxin; Lighting Breath; Speed Boost


GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
There's gotta be a good joke in here somewhere.


Fair point. Okay, here I'll repost my units, in the following format:0beron wrote:...why wouldn't all of your D's pop with Dance-fighting? It's not like the Archons who have multiple simple-mancies so they manifest randomly.

0beron wrote:Morlock Wells
Ruler: Queen Victoria Verne
Livery: Black & White with Red trim.
Favored Terrain: Mountains
Units:
(I am choosing the Mountain Terrain Capability for my side, so all units have this special)
Infantry
- Artisan (Stabber) - 8/4/2/5
- Bouncer (Piker) - 10/2/5/5/garrison
- Arbalist (Archer) - 5/8/1/5/garrison, ranged
- Bird’s Eye (Scout) - 3/1/1/9/flight, scout
- Mechanic (Knight)- 10/10/8/7/flying
Specials
- Engineer (A): 8/2/3/6(18)/Knight-type, Builder, Surveyor, Fabrication (Speed x2)
- Dwaco-mech (B): 11/3/3/6(18)/Beast-type, Mount-2, Flight (Speed x2)
- Prodigy (C): 12/3(7)/3/4(10)/Knight-type, Flight, Ranged, Leadership, Simple-Rhymomancy, Dance-fighting, Healer (Speed)
- Pop-Star (D): 22/4(10)/10/3(19)/Beast-type, Mount-3, Flight, Ranged, Siege, Sonic Breath (Speed+)
GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
There's gotta be a good joke in here somewhere.


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