Mighty Erfpires

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Re: Mighty Erfpires

Postby LTDave » Tue Jun 19, 2012 7:05 am

Image


Erfpire Information
Spoiler: show
The Colonel
Red Raiders
Red
6 Smuckers
A City Army 4 Infantry
B City +1 Farm
C City Army 8 Infantry

HerbieRae
Win
Orange
20 Smuckers
A City
B City 1 Dinglehoob Army 4 Infantry
C Army 4 Infantry 4 Heavies

Exate
Franchise
Green
0 Smuckers
A City Army 4 Infantry 1 Flyer
B City Army 1 Infantry
C City Army 4 Infantry 4 Heavies

LTDave
The Womanians
White
8 Smuckers
A City & 1 Farm
B City Army 4 Infantry


ETheBoyce
Oderarchracy
Grey
14 Smuckers
A City
B City
C City Army 4 Infantry
D Army 4 Infantry

turbler
Melpharia
Purple
9 Smuckers
A City & 1 Farm Army 4 Infantry
B City Army 2 Infantry
C Army 2 Infantry 4 Heavies (5 Casualties)
LTO 3 Turn Ago

WaterMonkey314
Escotia
Blue
10 Smuckers
A City Army 4 Infantry
B City Army 4 Infantry
User avatar
LTDave
 
Posts: 2369
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Re: Mighty Erfpires

Postby LTDave » Tue Jun 19, 2012 7:07 am

Post Time: 557 Dice Result

557 _________________ 1
656 _________________ 5


6 - Corruption! All players lose 2 Smuckers to dodgy bureaucrats

Dang those bureaucrats! That cancels out my 2 smucker win...

23 hours to post orders...
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LTDave
 
Posts: 2369
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Re: Mighty Erfpires

Postby LTDave » Tue Jun 19, 2012 7:09 am

LTDave
The Womanians
White
8 Smuckers + 2 from Vote -2 from Corruption.
A City & 1 Farm
B City Army 4 Infantry
LTO 1 Turn Ago


TRADE WITH MELPHARIA (TURBLER)
+3 Smuckers


LTDave
The Womanians
White
11 Smuckers
A City & 1 Farm
B City Army 4 Infantry
LTO 1 Turn Ago
User avatar
LTDave
 
Posts: 2369
Joined: Sun Aug 23, 2009 7:53 pm

Re: Mighty Erfpires

Postby The Colonel » Tue Jun 19, 2012 9:18 am

Build a farm north of C city

The Colonel
Red Raiders
Red
2 Smuckers
A City Army 4 Infantry
B City +1 Farm
C City Army 8 Infantry
The Colonel
 
Posts: 545
Joined: Sat Mar 17, 2012 9:56 am

Re: Mighty Erfpires

Postby ETheBoyce » Tue Jun 19, 2012 1:16 pm

Army D moves 1 hex South East

Orderachracy
Grey
14-2=12 Smuckers
A City
B City
C City Army 4 Infantry
D Army 4 Infantry
Last edited by ETheBoyce on Tue Jun 19, 2012 3:34 pm, edited 1 time in total.
ETheBoyce
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Posts: 475
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Re: Mighty Erfpires

Postby HerbieRai » Tue Jun 19, 2012 1:52 pm

Build a city at C

Side Info
Win
Orange
13 Smuckers (20 - 5 - 2)
A City
B City Army 4 Infantry
DingleHoob
C City Army 4 infantry, 4 heavies.
HerbieRai
 
Posts: 476
Joined: Mon Sep 13, 2010 1:58 pm

Re: Mighty Erfpires

Postby Exate » Tue Jun 19, 2012 1:59 pm

Witness my genius: I've cleverly avoided problems from corruption by rendering myself utterly penniless in advance.

I will Move C Army two hexes southeast this turn.

Exate
Franchise
Green
0 Smuckers - 2 Smuckers
A City Army 4 Infantry 1 Flyer
B City Army 1 Infantry
C City Army 4 Infantry 4 Heavies
Exate
Tool + YOTD + Erfabet + Pins Supporter!
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Re: Mighty Erfpires

Postby turbler » Tue Jun 19, 2012 10:29 pm

It seems I got the wrong impression about trading. I thought that each party got the mean of the two's tax values (half of each party's rather than half of their own.
Nonetheless...
Trade with the Womanians
turbler
Melpharia
Purple
10 Shmuckers
A City & 1 Farm Army 4 Infantry
B City Army 2 Infantry
C Army 1 Heavy
LTO: 4 Turns Ago
Also, The neutral city doesn't reset, does it? [As in, I can just march my heavy in next turn, right?]
turbler
 
Posts: 262
Joined: Fri Aug 28, 2009 12:04 am

Re: Mighty Erfpires

Postby LTDave » Wed Jun 20, 2012 5:10 am

Image

Erfpire Information
Spoiler: show
The Colonel
Red Raiders
Red
3 Smuckers
A City Army 4 Infantry
B City +1 Farm
C City Army 8 Infantry +1 Farm

HerbieRae
Win
Orange
13 Smuckers
A City
B City 1 Dinglehoob Army 4 Infantry
C City Army 4 Infantry 4 Heavies

Exate
Franchise
Green
-2 Smuckers
A City Army 4 Infantry 1 Flyer
B City Army 1 Infantry
C City
D Army 4 Infantry 4 Heavies

LTDave
The Womanians
White
11 Smuckers
A City & 1 Farm
B City Army 4 Infantry
LTO 1 Turn Ago

ETheBoyce
Oderarchracy
Grey
12 Smuckers
A City
B City
C City Army 4 Infantry
D Army 4 Infantry

turbler
Melpharia
Purple
10 Smuckers
A City & 1 Farm Army 4 Infantry
B City Army 2 Infantry
C Army 1 Heavies
LTO 4 Turn Ago

WaterMonkey314
Escotia
Blue
8 Smuckers
A City Army 4 Infantry
B City Army 4 Infantry
User avatar
LTDave
 
Posts: 2369
Joined: Sun Aug 23, 2009 7:53 pm

Re: Mighty Erfpires

Postby LTDave » Wed Jun 20, 2012 5:33 am

Post Time: 1040 Dice Result

1040 _________________ 1
1139 _________________ 5

6 - Corruption! All players lose 2 Smuckers to dodgy bureaucrats
What, again?

24 hours to submit orders.
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Posts: 2369
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Re: Mighty Erfpires

Postby The Colonel » Wed Jun 20, 2012 5:50 am

TAX THE PEONS!

The Colonel
Red Raiders
Red
12 Smuckers
A City Army 4 Infantry
B City +1 Farm
C City Army 8 Infantry +1 Farm
The Colonel
 
Posts: 545
Joined: Sat Mar 17, 2012 9:56 am

Re: Mighty Erfpires

Postby HerbieRai » Wed Jun 20, 2012 9:03 am

Cwap, I'm looking for 7's not 6's.

Army C moves south then southwest, to the break in the mountains

Side Info
Win
Orange
11 Smuckers
A City
B City Army 4 Infantry
DingleHoob
C City
Army D 4 infantry, 4 heavies.
HerbieRai
 
Posts: 476
Joined: Mon Sep 13, 2010 1:58 pm

Re: Mighty Erfpires

Postby ETheBoyce » Wed Jun 20, 2012 1:08 pm

Build City at D

Orderachracy
Grey
12-7=5 Smuckers
A City
B City
C City Army 4 Infantry
D City Army 4 Infantry
ETheBoyce
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Re: Mighty Erfpires

Postby Exate » Wed Jun 20, 2012 2:51 pm

Negative Smucker values, really? That's just sadistic.

Regardless, I will Move Army D one hex southeast to attack the city there.

Exate
Franchise
Green
-2 Smuckers - 2 Smuckers
A City Army 4 Infantry 1 Flyer
B City Army 1 Infantry
C City
D Army 4 Infantry 4 Heavies
Exate
Tool + YOTD + Erfabet + Pins Supporter!
Tool + YOTD + Erfabet + Pins Supporter!
 
Posts: 426
Joined: Wed Dec 15, 2010 2:43 am

Re: Mighty Erfpires

Postby LTDave » Thu Jun 21, 2012 6:55 am

Franchise Battle

Post Time: 5150 Dice Result

5150 _________________ 1
5249 _________________ 4

Franchise:
8 Attacks + 1 Random - 3 Defence = 6 hits inflicted

Defenders:
4 Attacks + 4 Random - 4 Defence = 4 hits inflicted

The City Falls - Franchise takes 4 casualties...
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LTDave
 
Posts: 2369
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Re: Mighty Erfpires

Postby LTDave » Thu Jun 21, 2012 6:59 am

LTDave
The Womanians
White
11 Smuckers
A City & 1 Farm
B City Army 4
LTO 1 Turn Ago


MOVE 1 Infantry from City B North East, then South East.

-2 Smuckers from Corruption.



LTDave
The Womanians
White
9 Smuckers
A City & 1 Farm
B City Army 3 Infantry
C 1 Infantry
LTO 2 Turns Ago
User avatar
LTDave
 
Posts: 2369
Joined: Sun Aug 23, 2009 7:53 pm

Re: Mighty Erfpires

Postby LTDave » Thu Jun 21, 2012 7:03 am

Image

Erfpire Information
Spoiler: show
The Colonel
Red Raiders
Red
12 Smuckers
A City Army 4 Infantry
B City +1 Farm
C City Army 8 Infantry +1 Farm

HerbieRae
Win
Orange
11 Smuckers
A City
B City 1 Dinglehoob Army 4 Infantry
C City
D Army 4 Infantry 4 Heavies

Exate
Franchise
Green
0 Smuckers
A City Army 4 Infantry 1 Flyer
B City Army 1 Infantry
C City
D City Army 4 Infantry 4 Heavies (4 Casualties)

LTDave
The Womanians
White
9 Smuckers
A City & 1 Farm
B City Army 3 Infantry
C 1 Infantry
LTO 2 Turns Ago

ETheBoyce
Oderarchracy
Grey
7 Smuckers
A City
B City
C City Army 4 Infantry
D City Army 4 Infantry

turbler
Melpharia
Purple
8 Smuckers
A City & 1 Farm Army 4 Infantry
B City Army 2 Infantry
C Army 1 Heavies
LTO 4 Turn Ago

WaterMonkey314
Escotia
Blue
6 Smuckers
A City Army 4 Infantry
B City Army 4 Infantry
User avatar
LTDave
 
Posts: 2369
Joined: Sun Aug 23, 2009 7:53 pm

Re: Mighty Erfpires

Postby LTDave » Thu Jun 21, 2012 7:08 am

Random Event:

Post Time: 304 Dice Result

304 _________________ 2
502 _________________ 1

3 - Hoob fire!The Player with the most dinglehoobers has one destroyed. If a tie, nothing happens.

{Woo Hoo!}
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LTDave
 
Posts: 2369
Joined: Sun Aug 23, 2009 7:53 pm

Re: Mighty Erfpires

Postby LTDave » Thu Jun 21, 2012 7:10 am

LTDave
The Womanians
White
9 Smuckers
A City & 1 Farm
B City Army 3 Infantry
C 1 Infantry
LTO 2 Turns Ago


Move Army C moves South East, then South.

LTDave
The Womanians
White
9 Smuckers
A City & 1 Farm
B City Army 3 Infantry
C 1 Infantry
LTO 3 Turns Ago
User avatar
LTDave
 
Posts: 2369
Joined: Sun Aug 23, 2009 7:53 pm

Re: Mighty Erfpires

Postby HerbieRai » Thu Jun 21, 2012 7:45 am

Double Cwap, there goes my endless supply of cash. Is that the correct map? I thought excate took the city last turn. I ask becasue

Army D moves 2 south (assuming his men are currently in the city)

Side Info
Win
Orange
11 Smuckers
A City
B City Army 4 Infantry
DingleHoob
C City
Army D 4 infantry, 4 heavies.
HerbieRai
 
Posts: 476
Joined: Mon Sep 13, 2010 1:58 pm

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