MarbitChow wrote:I think ChessT would be interested in the Advanced Organization League because (I assume) "you've got males."
Unit ideas:Cheese Throwers
- An obscure and weird unit, it has a unique variety of shockomancy at its disposal. While their attacks, throwing small wedges of cheese, is laughably weak it does have an interesting side effect. It is so ludicrous that it actually has a high chance of stunning a stack for a short period of time the first time they are hit with it in a battle. Indeed, on rare occasions nearby enemy stacks are also stunned, though not for as long. Thus, this unit is the initial striking volley in many a raid. Indeed, most AOL raids starts with cries of "Throw the cheese!"Nurdz
- A natural ally of AOL, Nurdz are heavies with fabrication, high upkeep, low move as is standard for heavies, and low attack and defense for heavies. They are mostly used for their ability to rapidly fabricate weapons and armor with a high level of detail, one Nurd by themselves have been known to be able to make enough arrows to restock the entire garrisons in one turn. Some of their knight class units, called Leetz in honor of their most noble chieftain, Leet Haxor of the Golden Axe, can also make minor magical items. All their items tend to be highly stylized and on some occasions form has been known to get in the way of function. Nurdz have a weird natural hate for Twolls. Seeing one sends the Nurdz into a berserker rage as they will all charge into battle if able to do so. However while in this rage their stats are significantly boosted to the point where they are practically fighting with the strength of two heavies. No side near AOL produces Twolls anymore. The downside to the rage however is that afterwards there is a 20% chance that any Nurdz that raged will leave the tribe and form their own side. This "Rage Quit" is a risk AOL commanders have to be concerned about when they weigh their options.
This is no longer a case of Checkov's Gun, but Checkov's frickin Arsenal. Chekhov's Munitions Factory. Chekhov's Ordnance Ordinance. Chekhov's Exorbitant Explosive Excess.