GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
There's gotta be a good joke in here somewhere.


0beron wrote:Firstly, I love the detail of the card game, thanks Rob that sounds like fun to play!!!
As for the actual plot...I'm quite confused! Firstly, even undefended, WHY in the Titan's Toilet would Jillian care about a level 2 city?! It's not a capital, aaaand what's more, it belongs to Haffaton! Steer clear! Then add to that the fact you know they have a Florist, so "undefended" may not be a problem for them.

Justyn wrote:So they can raze it, I'd assume.
GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
There's gotta be a good joke in here somewhere.



0beron wrote:Justyn wrote:So they can raze it, I'd assume.
Yeah I was already figuring her motivation would be to raze it to boost her treasury and buy herself more time to search....but still....cummon Jillian please don't be that dumbThe last thing she needs is for Haffaton to notice there is someone in that specific area who can hurt them.
Whispri wrote:An abandoned frontier City? Well that's just too good to be true.



This area was closer to Haffaton territory than Faq was. It might even be Haffaton territory.
name lips wrote:Does this mean they don't know for sure if they're in somebody's territory?
Some games have "borders" that extend out from the cities. It's very obvious when you cross a border, and you always know that you're in enemy territory, even if there are no enemy units around to spot you.



name lips wrote:This "undefended" city is almost certainly a trap. Well, if it wasn't interesting story-wise, we can safely assume it wouldn't have been mentioned, so we might know more than Jillian right now. If there are no units in the city, there will be nobody to report back to the Overlord telling him what side razed the city. Every now and then you do get lucky, especially if they don't think there are any hostile units around. The city might only be undefended for a turn or two, while a replacement unit pops or something. It's not unreasonable for Jillian to think this is an opportunity -- she's a mercenary, she lives by grabbing opportunities that pop up.
But there are hints that Haffaton might know they're around. They've spoken to other sides, which for all we know would sell scouting information to Haffaton. Most significantly, they've spotted Charlescomm units, who we KNOW sell scouting information. They also mentioned looting a Haffaton orchard for rations. A very observant Overlord might know that something is out there, and might be willing to set up a little trap just to see what it is.
Castamir wrote:Tinking about implementing it in a real game, I see a problem:
battlespace should happen whenever, if you spent all your move going towards the enemy unit, it would be able to reach you on its turn (as that's when ordering matters). Yet Erfworld seems to care only about your move range.


Frosted wrote:The thing I'm most curious about is that the "suits" of cards on Erfworld are.
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