

psilontech wrote:'Stars!' (Note the '!') is a 4x strategy game that... well, isn't very graphically intensive. It's hard to describe. Follow these links and read up, I just wanna say I love the game.
Sonic Screwdriver wrote:I would love to get into a tabletop wargame, but the minis are all soo expensive. Warhammer 40K looks awesome, flavour and setting, but from everything I've seen and heard the rules are too simplistic. Oh, and it costs entirely too much money for me to be allowed to spend hours and hours to paint and assemble. Maybe there's something of value out of Battletech, as I liked those rules and the number of minis you need is drastically lower.
I've enjoyed Axis & Allies a fair bit, but I lost my copy, and I don't think I can get enough fellow players into it to play it again.

Lucilla wrote:Ummm....I'm sorry, but I really have to make this point because it's a personal irritation of mine. What are generally called strategy games aren't. It's like using the word decimate to mean "reduce to 10%". Look it up. So-called real time strategy games are invariably tactical games. I have no idea why what should have been RTT (real time tactical) became RTS. All it would have taken would have been one person on the command and conquer design team to look up the word and I wouldn't have spent twenty years being vaguely irritated with the computer game industry. I did like the Dawn of War games though, although wild horses wouldn't get me to actually play Warhammer 40K.

chrono wrote:I'm not sure if Space Empires V was mentioned, but it is one of the few strategy games that can totally blow your mind regardless of how hardcore you may think you are (and yes, it's a strategy game a lot more than it's a tactics game). One horrible flaw is that it's never been too popular so it's somewhat abandoned but the good news is that the community has churned out a few mods which fix what an official patch would have done in more popular games. That said, for me 'balance mod' is an essential part of playing SE5 (especially if you'd like more challenging play from the AI).

Pax wrote:If you like RTS - or even if you don't - you shoud check out Halo Wars. I love the resource-gathering model: functionally infinite resources, based solely on how much of your base you're willing to devote to gathering them. For a Turtle-inclined player like myself, it's a wonderful breath of fresh air: secure your base, scout the immediate area, and find an expansion-base location. Build up a force able to clear that expansion area, and go to town packing it with resource-gathering structures. Use your newly-improved income to establish strong defenses.
Lather. Rinse. Repeat.



jioan wrote:Pax wrote:If you like RTS - or even if you don't - you shoud check out Halo Wars. I love the resource-gathering model: functionally infinite resources, based solely on how much of your base you're willing to devote to gathering them. For a Turtle-inclined player like myself, it's a wonderful breath of fresh air: secure your base, scout the immediate area, and find an expansion-base location. Build up a force able to clear that expansion area, and go to town packing it with resource-gathering structures. Use your newly-improved income to establish strong defenses.
Lather. Rinse. Repeat.
For a console RTS it was rather good. However, I found it to get repititive with only 2 playable teams and similar maps that involve the same strategy for most.

depricated wrote:Duh
Erfworld

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