0beron wrote:True they are not limited by UPKEEP, but they could still fall prey to the paper tiger fate of Haffaton. Decrypted are a one-shot unit, once they dust they're gone, and you're guaranteed to lose some in every combat. So as you're forced to fight on more and more fronts, your force could be subject to diminishing returns. Not sure if this will be the case, but it's a possible parallel of the upkeep problem Haffaton had.
Which force is subject to diminishing returns? Parson's chat with Charlie strongly suggests that cities give diminishing returns, but this doesn't seem to apply to forces. If it does apply to forces, it definitely does not apply to Decrypted forces.
0beron wrote:True, and that's kinda my point. The real problem for Haffaton wasn't their lack of money in of itself, it was that they are too big to defend themselves given their economic resources. Having the Decrypted only goes so far to address that problem, but that doesn't completely eliminate it.
I disagree. There has been, thus far, zero indication that the Decrypted cannot adequately resolve this issue. Haffaton, without Decrypted, seems to be able to steamroll its neighbors without much trouble, though we haven't yet directly seen them do it. Adding Decrypted to the equation provides complete back-fill for all cities in the empire, preventing you from ever becoming too spread out to defend yourself.
The only weak point that I see is an over-commitment to using Wanda on the front. To really fill up the interior, you would want her instead doing Stanly's dwagon-harvesting trick on spawned barbarians, unaffiliated natural allies, captured units, and the last turn's battlefields. Putting her on the front gives you a combat bonus and real-time Decryption, letting you prevent some combat losses. But tying her to the combat zone prevents a lot of other activity that it seems you would want. In light of the fact that Decrypted can turn, I'd also generally suggest against putting Decrypted on the front lines until the side that spawned them is crushed, which would be easier if you kept Wanda farming. In other words, given GK's strategic resources, I'd have advocated for slow and steady. It'd be almost impossible to sustain net losses in any direction, and even occasional territorial gains are easily and quickly shored up with defenses.