0beron wrote:Vinny will be at H21, unless he is instructed to join the stack on a tower, in which case I need a more experience player to place him, since nobody has really given me a final say on whether they want me to fire tower shockamancy at fliers.
You should probably be prepared to be part of the force downing fliers. You and Junetta share the trait of having a combat score of 3. Since MarbitChow has confirmed that, as a defender, you will be able to have a delayed action prepared for the faeries' entrance, you may be able to fire off two spells in one round against them. The soonest they can move in is Com =4 and Bill, Triage, and T. Coil will have had to use or lose their round 0 delayed actions by then. (Those 3 can still use their round 1 delayed actions to target faeries if they enter at com =4, but if Vinny and Junetta use delayed actions to do the same at Com =4, they will get a second shot at Com=3.) If possible you may want to be waiting out of Rlos near a tower's ladder, ready to climb it at Com 6 or 5. (After the enemy Archers have had a chance to enter the hex and fire on other targets.)
(By the way, when examining the problem of how to place our NPC melee units, I noticed that the inside structure of the garrison has alot of inconveniently placed walls that will restrict the access of units inside the garrison to the doors. There are 6 spots with 1 square access to the door squares, 4 with 2 move access, 3 move access: 8, 4 move: 8, 5 move: 10, 6 move: 14, 7 move: 4, and 4 for the next several catagories after that.)
As far as Tod's position for the first round goes: If we're going to stick with the plan of having our melee stay indoors for the start of the fight, I want to start this battle on the wall, right above the middle of the gate. Before the enemy has the chance to enter the hex I will run to the ladder screaming "The only reason to name a mount is if you're
particularly fond of it", climb down and get on a waiting mount. (Like I'll have anything better to do. At least this way, I can insult the enemy Warlord and hopefully boost our troops' morale. (If you don't get why this is an insult, don't ask.))