by Selexor » Mon Aug 27, 2012 1:35 am
I'd like to see a Dollamancer - Thinkamancer - Hat Magician linkup, too. We've seen how effective Ace and Cubbins were together when they simply pooled their resources. Imagine what they could create if they were linked and had their powers enhanced. You could send every freshly-popped unit to the armoury and equip them with items that'd make them worth ten enemy units of the same level. We've seen what King Slately can do with the advent of a ray gun, a jetpack, a helmet that pierces illusions and a cape that blocks attacks. Now imagine ten full stacks of units doing that, only they're higher level than him, and their gear is even more ludicrously overpowered.
Another that springs to mind would be Lookamancer - Thinkamancer - Dirtamancer. The ability to extend the Dirtamancer's consciousness over incredibly long distance while amplifying his power to absurd levels. You could summon a swarm of fresh golems, or rip through an enemy city's walls, from a hundred hexes away in the safety of your own capital. Instant siege domination. And of course having a super-powerful Dirtamancer in your capital would also make it damn near impossible to take unless the invaders had heavy air superiority. Your walls could withstand almost anything so long as the casters had juice to spend, to say nothing of your golem defence force.
Other, less dramatic ideas:
Moneymancer - Thinkamancer - Dollamancer: The ability to create gems, perhaps? Direct conversion of juice into schmuckers.
Healomancer - Thinkamancer - Dirtamancer: Regenerating golems and/or structures, or perhaps just a super powered Dirtamancer that can replenish its own juice?
Predictamancer - Thinkamancer - Luckamancer: Get all those lucky rolls of yours in advance, knowing exactly whose numbers you were stealing to do so, maximising the potential of Luckamancy.
Findamancer - Thinkamaner - Turnamancer: We've seen "wild" units that can be tamed, like Dwagons and Bats. And there's also neutral races like the Gobwins or Marbits or Elves. A Trimancer linkup that can find these units at will, whether you have units in the area or not, and turn them to your side? Even if it's just to harvest them for rations, it'd be a very powerful tactic.
But of course that's just my opinion.