MarbitChow wrote:Incapacitated units that aren't healed normally croak.Beeskee wrote:I thought all wounds healed at dawn? It seems a little odd that Chewie had so make some special arrangements for Sylvia to heal.
Berserkas wrote:That is... um... wow.
Carnymancers can do some FREAKY shit, man. Rigging the rules... and there are so many rules in Erfworld... so much potential for utter mayhem... all you need is imagination. Parson could use a carnymancer, methinks.
I wonder... are there rules that can't be rigged?
Also, nerf carnymancers! Seriously, what'd he do, make Sylvia immortal? (I know she died, but still). This is way better than any Luckamancy boost. It's a wicked crazy buff - especially considering it seems to be permanent, seeing how long ago that must have happened. Essential near immortality and people failing to kill you all the time.
I guess she died in GK that one time because Fate of GK winning was stronger than Jefftichew's rigging of fate.
Wait, you mean the plan that croaked a caster and a bunch of other units on the tower? And kept pressure on Jetstone? At minimal cost? That was a good plan.vintermann wrote:Wow, some people really do want to see the world burn, don't they? Wonder what Jeftichef's trade was.
Personally, I hope fate catches up with Lady Sylvia, she seems a bit too eager to tempt it. One thing I'm pretty sure of is that this plan to burn the garrison is at least as dangerous as the plan to take down the tower.
Lateral thinking hasn't led to good results for Erf natives so far, has it?
Well it probably gets bigger every time it has to turn a crit into a miss. So Sylvia's inane reliance on it probably is a really bad idea. Also if this is the power of carnymancy and the hammer has carnymancy... not good.shamelessmerc wrote:I think it's a fair bet that Chewy traded something BIG for a fate realignment like that. Big enough to kill a kingdom perhaps?
Oh yeah, they should be able to force a surrender right now. The king is dead and Wanda is the only one who can save him. The duty of every Jetstone unit is to protect the king. Parson should be able to call up the dittomancer and say "come to the MK and invite us into your city. We'll decrypt the king and take command of Jetsone!" Of course, Parson is too busy with his character development.hajo wrote:Searching the garrison, they should find the body of Slately.
That should lead them to the conclusion that a heir has taken over.
The king having a double seems to be too unusual to consider.
The risk of the losing such an important 'prisoner' should prevent
that plan for burning the garrison.
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