ETheBoyce wrote:They'll hire out Charlie to kill their allies, and Coil is too evil for them!?
Aye, we need to use the Elves' apparent commitment to practicality at the expense of niceness to their own units at every opportunity. I hope June and what's-his-face see this and have their loyalty to us strengthened. Hey, we're honestly evil and thus paradoxically the most virtuous.
ETheBoyce wrote:Instead of just all retreating? Now T. Coil will really want Armolad in his clutches
Get in line, esteemed caster. She's got an arrow battle appointment first.
I do think we should use this incident with the healers for all it's worth in later parlays.
Until then though, a modest proposal. We have Gumps that are few and strong, and Infantry who are many and squishy, who are capable to hurt our walls. What if T. Coil were to keep the Gumps stunned in perpetuity, since Ickypron can stun 3 units. Thus, T. Coil alone can disable the Gumps, while the rest of our ranged units croak the elven melee?
A hitch in the plan is that there are four Gumps (five, but the fifth is mostly dead), so we still need to expend some considerable firepower to croak the fourth. That accomplished however, once there are three gumps we could target the lesser units with archers, including Will.
That is, if we absolutely must fight with one hand tied behind our backs. We've got a host of melee units that -we are not using-. This battle is still not close at the moment. It may get more nasty once all Alt Elves are dead and everyone gets a +8 bonus of Emo, but until then, and we should commit to this fast, an Infantry charge would deplete their ranks nicely.
The whole point of this is lost if you keep it a secret.