Darkness Rising - The New Batch

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Re: Darkness Rising - The New Batch

Postby 0beron » Thu Sep 27, 2012 10:35 am

*many hexes away, in the heat of battle, the Dollamancer Vinny Starcall feels an inexplicable urge to try the culinary applications of Fabrication, specifically to make...cake.*
Last edited by 0beron on Thu Sep 27, 2012 1:29 pm, edited 2 times in total.
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Re: Darkness Rising - The New Batch

Postby tigerusthegreat » Thu Sep 27, 2012 1:20 pm

"I got us a good enough deal. Only Fate will say whether it means us staying with this side for a while, or just until our wallets are full enough that we count as garrison units."
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Re: Darkness Rising - The New Batch

Postby BLANDCorporatio » Thu Sep 27, 2012 4:44 pm

bob the 6th wrote:"Oh yeah... So really, what kind of cake will it be? Chocolate? Strawberry? Cheese? Or did you lie to me! Will there be cake or not! IS THE CAKE A LIE!?!"

Rudy stands angrily for the last part, staring a Nemo.


0beron wrote:*many hexes away, in the heat of battle, the Dollamancer Vinny Starcall feels an inexplicable urge to try the culinary applications of Fabrication, specifically to make...cake.*


And also many hexes away, also in the heat of battle, Will feels the anguish of a billion souls crying out, then being extinguished- yet another Portal joke had occurred.
The whole point of this is lost if you keep it a secret.
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Re: Darkness Rising - The New Batch

Postby Nnelg » Thu Sep 27, 2012 6:32 pm

WaterMonkey314 wrote:
Nnelg wrote:Nemo: "Oh, you needn't worry; when it comes time to finally reward you, all will get their just deserts..."
Deserts, or desserts? In Erf, this is critically important. :P

I know, I half considered adding an "Including Cake" to the end of that sentance. :lol:

bob the 6th wrote:"Oh yeah... So really, what kind of cake will it be? Chocolate? Strawberry? Cheese? Or did you lie to me! Will there be cake or not! IS THE CAKE A LIE!?!"

Rudy stands angrily for the last part, staring a Nemo.

Oh, I'm so tempted to try and veil Regus's crest to look like half of an Angelfood Cake; but no, Nemo isn't that kind of Foolamancer. I'm going for the feel of some sort of schemeing mastermind in disguise (who, of course, lets it show whenever thematically appropriate -and on Erf that usually means when it's funny).

So, how to salvage this situation...

"Of course there will cake. Plenty of Cake. Upside-down and inside-out cake. Right Whump?"
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Re: Darkness Rising - The New Batch

Postby bob the 6th » Thu Sep 27, 2012 7:39 pm

"...well as long as we have cake, you have my bow." Rudy sits back down, looking apraisingly on the mancer and his promises of cake.
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Re: Darkness Rising - The New Batch

Postby CroverusRaven » Thu Sep 27, 2012 10:27 pm

Whump gives a loud Hmmm of agreement. "CAKE" The large opening in his helmet for his mouth is wide enough to let the other see a toothy grin, his teeth look like they are used to chewing on rocks. Whump examines the meat he's been cooking, biting a chunk of the meat and Mmmmm-ing.
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Re: Darkness Rising - The New Batch

Postby MarbitChow » Fri Sep 28, 2012 10:53 pm

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Re: Darkness Rising - The New Batch

Postby Nnelg » Sat Sep 29, 2012 12:23 am

So, I guess we should discuss marching order.

As many of us as possible should go in one stack to take advantage of Regus' leadership. But there are 10 of us, including the Naughty Kitty, so that means two will have to be shortchanged. Probably two legionaries, then.

I propose a tentative marching order something like this:
Code: Select all
┌─┬─┬─┬─┬─┐
│l│l│H│W│l│ ▲
├─┼─┼─┼─┼─┤ ║
│Y│   │R│a│
├─┼ N ┼─┼─┤
│ │   │ │ │
└─┴─┴─┴─┴─┘
l- Legionnaire
W- Wegio
H- Whump
Y- Rudy
N- Nemo (mounted on Naughty Kitty)
R- Regus
a- Anex

The two legionnaires on the left are unstacked.

Of course, this isn't anything like optimized so we can discuss it.
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Re: Darkness Rising - The New Batch

Postby tigerusthegreat » Sat Sep 29, 2012 12:59 am

That really depends on the Legionaries stats, but I'm pretty sure the rest of us would benefit more than random NPCs with no names (I mean, names provide some bonus survivability, right?)

"I assume we will be using the marbits as raw materials to make the promised cake, then? Perhaps we will find some Flourbits and Eggbits, add a teaspoon of Vanilla Extractbits, and bake for twenty to twenty five minutes or until a toothpick comes out clean..."

Regus intentionally ignores the dialogue coming from his soldiers. After all, war was hell, and if breaking the fourth wall helped them calm down and get some sleep, it was worth it. Besides, it probably entertained the titans.
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Re: Darkness Rising - The New Batch

Postby LTDave » Sat Sep 29, 2012 2:39 am

I can't see in the rules where there is a stack limit - perhaps I've missed it.
Given that everyone is level 1, it probably doesn't make a whole heap of difference if the stack is bigger than 8.

"Marbits, eh? Never heard of 'em. What are they like? Any idea on stats?"
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Re: Darkness Rising - The New Batch

Postby The Colonel » Sat Sep 29, 2012 2:48 am

Many many hexes away, Bill wonders if he'll be able to try the marbit cake, which is strange for nobody on this side knows how to make marbit cake. Right?
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Re: Darkness Rising - The New Batch

Postby BLANDCorporatio » Sat Sep 29, 2012 5:37 am

Since I have a thing for plucky chew toys of fate, I'd like to take Zed-too under my wing too.

Which isn't entirely self-less. I've got a character focused obsessively on combat score, so it would be fitting for Zed-too to focus on being the besterest tank that ever was.
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Re: Darkness Rising - The New Batch

Postby MarbitChow » Sat Sep 29, 2012 11:40 am

Just a quick note: the Darkness Rising Rules thread now has updates for all the proposed rules changes for the next overhaul, including new Luckamancy, Dollamancy, and Healamancy rules, Paragon/Regent abilities, city management, structures and siege changes. Please take some time to review these changes and post your thoughts, opinions, and complaints.

Remember: anything in the rules that can be abused by the players can be even more harshly abused by a GM with unlimited resources, so please point out anything that you think is unbalanced or prone to abuse.

New rules can be found here: (click)
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Re: Darkness Rising - The New Batch

Postby CroverusRaven » Sat Sep 29, 2012 12:10 pm

Though he didn't feel like making it know, Whump had among his talents: Smashing, crushing, breaking, hitting things, hitting things harder, soaking damage, and baking. He'll just show off when the time comes. Hopefully he'd get to use most of his talents against these marbits, which he was sure he could make into a cake.
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Re: Darkness Rising - The New Batch

Postby MarbitChow » Sat Sep 29, 2012 12:17 pm

LTDave wrote:I can't see in the rules where there is a stack limit - perhaps I've missed it. Given that everyone is level 1, it probably doesn't make a whole heap of difference if the stack is bigger than 8.
It's currently buried in the Status Effects section, but stacks are limited to 8 units.
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Re: Darkness Rising - The New Batch

Postby bob the 6th » Sun Sep 30, 2012 1:29 am

Rudy and regius should trade places. Rudy is a support archer, so he should be adjacent to both of the other ranged fighters.
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Re: Darkness Rising - The New Batch

Postby BLANDCorporatio » Sun Sep 30, 2012 5:58 am

Can I get a 'yay' or 'nay' on Zed-too being suddenly lifted into PC territory?

(And if 'yay', can I assume Warrior creation for AP/stat allocation?)
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Re: Darkness Rising - The New Batch

Postby MarbitChow » Sun Sep 30, 2012 7:04 am

BLANDCorporatio wrote:Can I get a 'yay' or 'nay' on Zed-too being suddenly lifted into PC territory? (And if 'yay', can I assume Warrior creation for AP/stat allocation?)
Sure, you can run Zed-2. Warrior build is correct.
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Re: Darkness Rising - The New Batch

Postby The Colonel » Sun Sep 30, 2012 7:31 am

Howabout 2 other PC's taking over the other warriors and then naming them Larry, Curly and Moe?
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Re: Darkness Rising - The New Batch

Postby Nnelg » Sun Sep 30, 2012 10:22 am

So, that's what? seven members of this new group, now?

When it comes time to regroup, I wonder if we'll be sorting it out based on level or if we'll have high-levels in both groups?

EDIT:
Also, about our marching order...

Code: Select all
┌─┬─┬─┬─┬─┐
│l│Z│H│W│l│ ▲
├─┼─┼─┼─┼─┤ ║
│Y│   │R│a│
├─┼ N ┼─┼─┤
│ │   │ │ │
└─┴─┴─┴─┴─┘
l- Legionnaire
Z- Zed Two
W- Wegio
H- Whump
Y- Rudy
N- Nemo (mounted on Naughty Kitty)
R- Regus
a- Anex


I'm thinking that perhaps it should be Nemo and the Naughty Kitty that are unstacked; since Nemo isn't exactly a combat Powerhourse and the Naughty kitty can't get a stacking bonus unless Nemo does (I think I saw that in the other thread). Questions/Comments/Concerns?
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