Well, since we've decided that cities can apparently pop extra stuff for people, like a unit with the fabrication special(sort of). I think we ought to decide what they can pop. It would be unfair if cities could go right ahead and manufacture everything a unit with the fabrication special can, as, in the fantasy genres Erfworld parodies, Nice Things, or well crafted objects tend to be made by singular people, renowned craftsmen, etc. Where a Dollamancer would be a craftsman of mythic status(using the painter analogy ahead; someone like Michelangelo), a unit with the fabrication special is a well-known craftsman, akin to a famous/really good, but not house-hold word painter, perhaps. Cities, therefor, are 'staffed' with well, regular craftsmen.
Now, we know that Fabrication special units can make saddles(speaking of; what would saddles do with our current rules?), baskets(inventories?), and also warlord-worthy armor. Now, the first two are reasonable enough to make; they're extra equipment. A secondary weapon to your primary one. Whereas something like warlord-worthy armor is more like a great work, in comparison. I should like to propose a new list of equipment to by popped by cities(or made by fabricators?), if you will:
Siege Engines(discussed already.).
Baskets-Backpacks-Saddlebags. Basically a large array of bag things. Now, if we assume a unit pops with a coin purse and some pockets, these new bags are obviously useful. Suggested bonus: Allows a unit to carry multiple Sandwiches/Nice Things, and keep them from decaying quite as fast(for Sandwiches). Also to store hunted rations. Barbarians should obviously pop with a bunch of these.
Tents/Sleeping Accommodations. You probably know what these are. Suggested bonus: A loyalty bonus(small) for the troops who get them; they aren't as miserable as troops who get nothing for the cold night. Alternatively a +1 hit bonus, or something?Banners
. I have no idea what these should do. Maybe a bonus to unit cohesion/order following? Or, if it isn't done already, allowing a warlord to give orders outside his stack, with ease(sans leadership bonus, duh)?
Saddles/Riding Equipment. How do we want to do this? Maybe lowering the penalty that non-Rider units experience when riding a mount and fighting?
That's all I can think of. Thoughts? Comments?
All systems nominal.