
TazTheTerrible wrote:Logically this would lead to 2 possibilities as I can see them.
1) Predictamancers are wrong. There's really no such thing as free choice, even in small matters. Whatever you do you were fated to do from the start and all of Erf reality is predetermined. Prophecies and predictions are simply part of the workings of this system. When a predictamancers makes a prediction, they aren't making the choice to do so, they were fated to do so and fated to make exactly that prediction in exactly that way with all its respective results.

GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
There's gotta be a good joke in here somewhere.


0beron wrote:There is nothing to really support this, besides meta-knowledge, but I think #1 cannot be true. If there was absolutely no free choice, then there wouldn't be as much point to the story, and it would leave readers extremely disappointed in the end, so Rob can't have Fate work that way.

GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
There's gotta be a good joke in here somewhere.


0beron wrote:Certain things are fixed and sure to occur, but the path units take to get to that point, as well as details like when and where may change as a result of actions taken by free will.



ftl wrote:That seems unlikely. Probabilities are the domain of mathamancy, not predictamancy.
0beron wrote:Sorry if I am repeating you Drache, but your post honestly confused me a little. What I am arguing against is the idea that every single tiny action is predetermined and part of Fate. Instead, I support the following idea:
Certain things are fixed and sure to occur, but the path units take to get to that point, as well as details like when and where may change as a result of actions taken by free will. Predictamancy lets you see those fixed events, either devoid of the mutable details, or including some of the mutable details that are subject to change.
Also Predictamancy can see very near future events (seconds ahead) because the actions/decisions involved in bringing those events to pass have already been made (and this aspect could even make use of the oddities of Erfworld time)




GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
There's gotta be a good joke in here somewhere.


0beron wrote:I think Nnelg is suggesting something different from Sieggy's mountain metaphor. He is suggesting that your precise path is "predetermined". The path is still a result of your free will, but it can be predicted with 100% accuracy before you do it.

0beron wrote:Again, I feel that even this would be disappointing if it were true, because the end result is really the same as a scenario where you didn't have free will in the first place.
In any universe where every event can be perfectly predicted and one path was always "meant" to occur, it means the story had no point.

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