GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
There's gotta be a good joke in here somewhere.
Don't worry about sounding confrontational. I love to argue, and this is all just a game after all, so it's unlikely that you're ever going to offend me.0beron wrote:I'm sorry to sound confrontational here, but Marbit you are putting forth a double standard. You have always been opposed to changing the rules during an engagement, yet that is exactly what you want to do here. By your own admission, as it is written now Veil CAN do what Nemo wants to do. You can "coulda woulda shoulda" all day, but that's irrelevant. Nemo was about to do something that is 100% legal as the spell is written, and you acknowledge that. So I'll leave it to you to decide if you want to start breaking your own rule to punish a player's creativity.
MarbitChow wrote:We're all in agreement that Foolamancy should have the ability to mimic other spells.
MarbitChow wrote:It's not a generic illusion spell, it's a disguise spell.
MarbitChow wrote:I'll also consider including additional spells to give the Foolamancer all of the tools he needs to be an effective unit. This is why we play-test these things, after all.
Again, lack of clarity seems to be plaguing me. By mimic, I mean "make it appear as if the spell has been cast", not to actually duplicate the effects of the spell.Nnelg wrote:No, I do not think that. I am not trying to directly mimic the effect of any other spell, here. Nor do I have any wish nor intent to do so: I only wish to mask a unit's true nature and stats, as a Foolamancer should be able to.
We are already agreeing on most of the major issues involved in this discussion, in principal. The Foolamancy school should have spells that allow the caster to make it appear as if a spell has been cast. You're arguing that the Veil spell can be stretched somewhat to include such an effect. I'm stating that another spell will need to be defined to include such an effect.Nnelg wrote:Seriously, Marbit. I don't want to offend you, but I have to agree with 0beron here. If you refuse to allow for some lateral thinking where it is warranted, you're just being obstinate.
MarbitChow wrote:When I envision spells being cast, I envision 'special effects' as they occur.
All of these things could be imitated by Foolamancy. But the ability to do so is not stated anywhere in the Veil spell description, and so the spell cannot be used in that manner.
MarbitChow wrote:We are already agreeing on most of the major issues involved in this discussion, in principal. The Foolamancy school should have spells that allow the caster to make it appear as if a spell has been cast. You're arguing that the Veil spell can be stretched somewhat to include such an effect. I'm stating that another spell will need to be defined to include such an effect.
MarbitChow wrote:But bear in mind that all of these discussions will impact how Foolamancy *will be*. It will not alter what it *is at present*.
ETheBoyce wrote:It's a level 1 unit trying to change a unit's appearance mid-battle within the sight of 4 enemy units, the lack of success is not surprising at all in my view, especialy given how the Signamancy of Foolamancy seems to differ from Healamancy
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