0beron wrote:That assumes basic soldiers are capable of acting treacherous, which it doesn't seem likely given the strength of Obedience and Loyalty. And if they somehow are, there is the auto-disband function. Commanders seem to get some leeway because they have Duty, and can rationalize defying orders, but otherwise they should disband.
Perhaps. And for the most part, yeah, the Ruler is probably doing the personal disbanding, as Average Joe Stabber probably can't commit treason. But a commander could, and they answer to the Ruler.
But consider that the hobgobwins were allowed to harvest the dwagons, despite not being commanders.
A commander doesn't need to be told to do every little thing; they're allowed to defy orders, to an extent, or even make up orders, or even, in some rare cases, order their rulers around.
Now, a commander, in most cases, might have absolutely zero reason to disband Average Joe Stabber, as most likely Average Joe Stabber would probably auto-disband for treason. But think about this: commanders are like Rulers in miniature.
Surely they should be able to end any unit they believe too costly to support, or too treasonous to keep around?
I dunno, I like to take a step back and consider Erfworld from the perspective of the Stupidworld Middle Ages. A Stabber is pretty much farm boys who were given a weapon, and put on the front lines. Archers the same. And Pikers maybe trained a little. Knights are knights(hey, who's gonna hold the first tournament?), of course. Specials are where things begin to diverge from Stupidworld. But they're essentially the Elite units that Stupidworld sides had on hand; like Russian Hussars. Napoleon's elite troops(whose name escapes me). Which took a while to train, like knights. Commanders/rulers are the people you read about in text books. They took a while to get where they got, hence the training time. Heirs.. well, that's partly game balance partly there could only be 1 proper heir around at a time. So while you had knights being born and reaching kighthood all the time, it took the heir a while to grow up, relative to the waves of far more common knights.
All systems nominal.