Zeku wrote:I see why this art is taking forever, there's just too many detail oriented scenes, again and again and again.
I mean it's nice that we're seeing all these varying perspectives on a partially destroyed castle, it's really quite impressive creatively. She's got a good sense of space and scale, and how to present it. But it will be better once this campaign is finally over, and we get back to casual discussions and small scenes.
It's always really tough to illustrate and color scenes with lots of buildings and forces and destruction. A wall is a wall, but a destroyed wall has bricks jutting out, rubble, broken beams, and worse. The artwork is absolutely fantastic but there's no doubt why it's taking so long.
As to the... what's it been? 38 months real world time? That Parson has been talking about going through the portal. Obviously I think that's stretching it too much but some don't.
Good writing and adding tension requires throwing more and more justified chaos at the protagonist. Bad luck at the wrong time, a surprising foe, a betrayal, another twist and turn obstacle to overcome.
The depth of the characters is fantastic and Parson has some amazing obstacles to overcome.
I just hope it's worth it. There's an awful lot of the opposite of deus ex machina going on in this comic where a hero is just about to succeed and an antagonist just happens to step in to throw a wrench in at exactly the right moment.
Again, it's like when a DM has a story in mind, and his players come up with a great plan to thwart the story, so the DM decides that his story is more important than his players enjoyment, and purposely alters the rules to cause the perfectly viable plans of the players to fail.
Or it's like when, on a syndicated series on a regular channel... like, say, The Mentalist. The cop team on The Mentalist solves a new crime every week with amazing ease thanks to amazing cold-reading abilities and people skills of the lead character. But for 10 years, they haven't made any solid progress at all on catching the serial killer that killed the protagonists family. The serial killer can hack police computers, has endless followers in the police and FBI and government, lots of money, blindingly intelligent, and a con man of the highest degree.
But all those traits haven't served what-so-ever to widen the man hunt or expand the search? How many rich, political, high ranking, cults of personality with killer followers are there in a given state that after 10 years, the best crime solving group to ever exist has no solid group of suspects that's been named?
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Or, on LOST... you could see that they did a great job of challenging the protagonists, building mystery, etc. But the SOLUTION at the end of the mystery was garbage, and took a hundred years to reach.
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So I'm hoping and trusting that Rob has a very cool plan for Parson and Charlie and ErfWorld. Even if some folks predict it accurately at some point. And I hope that the endless obstacles are tempered with enough reveals to limit the frustration along the way.
And finally, given the above two things, I hope Rob and Xin make a million dollars and syndicate a video game or TV series or animated movie or some amazing new level of carrying this story to the masses.
My hopes and fears about this comic are rooted in it's high, high potential, and hoping it becomes a finished work with a beginning and end that is an all time classic, not dislike.