MarbitChow wrote:From the other thread:MarbitChow wrote:You guys never cease to amaze me.Swodaems wrote:(Neat little squad trick: As written, the rules would allow 8 stacked command units to go to each corner of the battlefield as pairs and still not allow individuals to be targeted with a >1/8 chance because they're all adjacent to another member of the squad. Could be useful under right circumstances. A leader and a paragon could order 6 non-command units forward and stay back themselves.)Looks like I've got to issue a clarification:
If a squad is split into 'sub squads' spatially, units with Fire cannot target individual members of each subgroup, but they can select which *subgroup* they're firing at. There's no way I'd allow a rule that allows for an arrow to be fired randomly at a squad and not know whether the arrow will go North, South, East or West from the archer until after he fires.
As long as all units in a group are adjacent to at least one other unit (even diagonally), Fire can't target them individually. If there is a distinct gap between the two subgroups, the Firing unit can pick which subgroup to target.
I'll update the rules with these clarifications.
marbit would you rule units in a skirmish line ( one or two spaces apart ) as distinct subgroups ?



